Player Matchup

Da Ji
Da Ji
ImWixy
Da Ji
Level 15
God Stats
8W - 8L
1,788 SR
Queue Stats
181W - 219L
1,322 Elo+
Party 1
Medusa
Medusa
Jammers cute
Medusa
Level 38
God Stats
86W - 49L
1,396 SR
Queue Stats
271W - 307L
1,274 Elo+
Party 1
King Arthur
King Arthur
xxNoct
King Arthur
Level 74
God Stats
15W - 8L
1,644 SR
Queue Stats
241W - 200L
1,595 Elo+
Party 1
Team Averages
Level 42
1,610 SR
1,397 Elo+

VS

Team Averages
Level 27
1,212 SR
882 Elo+
Zeus
Zeus
UnnoticedAspect
Zeus
Level 62
God Stats
21W - 19L
1,161 SR
Queue Stats
175W - 142L
796 Elo+
Party 2
Neith
Neith
UnnoticedPhaze
Neith
Level 16
God Stats
3W - 11L
1,226 SR
Queue Stats
98W - 105L
1,071 Elo+
Party 2
Artio
Artio
UnnoticedVoz
Artio
Level 4
God Stats
0W - 2L
1,249 SR
Queue Stats
136W - 129L
779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ImWixy
Da Ji
14
5 / 1 / 5
10,948
644
5,890
8,799
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
16
7 / 2 / 5
11,925
701
14,870
8,967
3,630
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
xxNoct
King Arthur
15
7 / 2 / 9
11,768
692
14,960
16,602
13,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
10,170
598
13,520
12,354
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 2
9,084
534
7,328
11,081
4,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 2
10,180
599
2,697
16,670
14,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
5
5
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ImWixy
Da Ji
5
1
5
7.5
W
Medusa
7
2
5
4.75
L
3
8
2
0.5
L
0
5
2
0.2
L
2
6
2
0.5
W
King Arthur
xxNoct
King Arthur
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,720
Damage
23,545
34,368
Taken
40,105
21,697
Mitigated
23,183
3,419
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ImWixy
Da Ji
5,890
820
0
188
8,799
4,416
724
5,644
2,905
0
25,858
W
Medusa
14,870
6,946
208
970
8,967
3,630
1,533
5,069
3,626
0
58,139
L
13,520
1,194
0
172
12,354
3,762
483
128
12,226
35,431
0
L
7,328
4,710
0
1,390
11,081
4,470
609
0
11,081
0
31,924
L
2,697
626
170
1,290
16,670
14,951
0
0
16,670
6,526
0
W
King Arthur
xxNoct
King Arthur
14,960
2,783
0
2,053
16,602
13,651
59
5,758
10,487
0
43,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
29,434
196
Minions Killed
131
11
Camps Cleared
2
823,036
Distance Traveled
657,401
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,948
644
46
3
3
298,551
5
W
Medusa
11,925
701
101
6
3
278,825
0
L
Zeus
10,170
598
52
3
0
226,241
1
L
Neith
9,084
534
63
4
1
243,121
0
L
Artio
10,180
599
16
1
1
188,039
1
W
King Arthur
11,768
692
49
3
5
245,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role