Player Matchup

Cerberus
Cerberus
Apopalix2pt0
Cerberus
Level 26
God Stats
7W - 10L
1,403 SR
Queue Stats
227W - 266L
1,423 Elo+
Party 1
Zeus
Zeus
AsianPride2269
Zeus
Level 45
God Stats
127W - 114L
1,233 SR
Queue Stats
298W - 345L
1,425 Elo+
Party 1
Janus
Janus
Badazz754
Janus
Level 49
God Stats
9W - 7L
1,521 SR
Queue Stats
368W - 398L
1,422 Elo+
Solo
Danzaburou
Danzaburou
Teri_sa22
Danzaburou
Level 122
God Stats
24W - 28L
1,443 SR
Queue Stats
197W - 214L
1,463 Elo+
Solo
Thanatos
Thanatos
lxNemesySxl
Thanatos
Level 63
God Stats
58W - 56L
1,427 SR
Queue Stats
148W - 136L
1,460 Elo+
Solo
Team Averages
Level 61
1,406 SR
1,439 Elo+

VS

Team Averages
Level 55
1,521 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BestAlgorithm
Gilgamesh
Level 34
God Stats
2W - 1L
1,479 SR
Queue Stats
77W - 64L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Lilkraz3397
Baron Samedi
Level 34
God Stats
39W - 30L
1,518 SR
Queue Stats
251W - 297L
1,463 Elo+
Solo
Medusa
Medusa
Smet_The_Machine
Medusa
Level 67
God Stats
197W - 242L
1,455 SR
Queue Stats
539W - 642L
1,494 Elo+
Solo
Ymir
Ymir
darknessfang19
Ymir
Level 99
God Stats
87W - 67L
1,653 SR
Queue Stats
897W - 966L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apopalix2pt0
Cerberus
16
1 / 6 / 8
9,608
961
6,082
20,582
24,323
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 1 / 4
9,850
985
15,131
4,664
1,550
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Badazz754
Janus
16
0 / 3 / 7
9,193
919
7,962
5,996
1,846
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Teri_sa22
Danzaburou
15
1 / 5 / 5
8,870
887
5,877
8,512
3,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
lxNemesySxl
Thanatos
15
3 / 8 / 2
9,784
978
8,450
11,894
4,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

166

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 1 / 4
9,994
999
6,040
7,757
2,241
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
BestAlgorithm
Gilgamesh
17
6 / 5 / 10
11,630
1,163
14,965
14,244
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Lilkraz3397
Baron Samedi
17
2 / 0 / 14
10,613
1,061
9,716
7,225
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
9 / 1 / 7
10,899
1,090
11,751
7,074
2,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 2 / 10
8,981
898
4,148
11,985
2,781
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
9
Kills
23
23
Deaths
9
26
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
4
8
L
Cerberus
Apopalix2pt0
Cerberus
1
6
8
0.83
L
4
1
4
6
L
Janus
Badazz754
Janus
0
3
7
1.17
W
Gilgamesh
BestAlgorithm
Gilgamesh
6
5
10
2.2
W
Baron Samedi
Lilkraz3397
Baron Samedi
2
0
14
9
W
9
1
7
12.5
L
Danzaburou
Teri_sa22
Danzaburou
1
5
5
0.7
W
0
2
10
2.5
L
Thanatos
lxNemesySxl
Thanatos
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,502
Damage
46,620
51,648
Taken
48,285
35,245
Mitigated
20,115
8,134
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,040
3,364
0
311
7,757
2,241
0
1,907
5,850
0
10,498
L
Cerberus
Apopalix2pt0
Cerberus
6,082
915
0
1,973
20,582
24,323
0
8,834
11,748
14,604
0
L
15,131
608
270
821
4,664
1,550
0
1,022
3,642
33,288
0
L
Janus
Badazz754
Janus
7,962
356
0
0
5,996
1,846
0
940
5,056
32,181
0
W
Gilgamesh
BestAlgorithm
Gilgamesh
14,965
4,109
0
1,108
14,244
9,848
0
7,730
6,514
674
33,895
W
Baron Samedi
Lilkraz3397
Baron Samedi
9,716
513
2,294
2,328
7,225
2,928
0
4,281
2,944
37,480
0
W
11,751
4,374
0
112
7,074
2,317
0
5,389
1,685
0
25,714
L
Danzaburou
Teri_sa22
Danzaburou
5,877
3,408
0
1,107
8,512
3,166
0
1,103
7,409
0
21,073
W
4,148
78
0
20
11,985
2,781
0
9,868
2,117
15,798
0
L
Thanatos
lxNemesySxl
Thanatos
8,450
3,249
279
3,684
11,894
4,360
0
2,566
8,712
0
31,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,305
Gold Earned
52,117
198
Minions Killed
186
9
Camps Cleared
6
846,248
Distance Traveled
981,409
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,994
999
11
1
0
191,502
0
L
Cerberus
9,608
961
25
3
1
183,553
1
L
Zeus
9,850
985
41
4
0
172,272
0
L
Janus
9,193
919
59
6
1
182,194
0
W
Gilgamesh
11,630
1,163
49
5
3
192,615
1
W
Baron Samedi
10,613
1,061
71
7
2
189,397
0
W
Medusa
10,899
1,090
30
3
1
208,927
0
L
Danzaburou
8,870
887
27
3
1
133,925
2
W
Ymir
8,981
898
25
3
0
198,968
0
L
Thanatos
9,784
978
46
5
6
174,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role