Player Matchup

Nemesis
Nemesis
I DCXC I
Nemesis
Level 68
God Stats
4W - 0L
1,739 SR
Queue Stats
402W - 397L
1,406 Elo+
Party 1
Bacchus
Bacchus
I x6uNs I
Bacchus
Level 68
God Stats
1W - 0L
1,225 SR
Queue Stats
71W - 64L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
P3RSEUS
Morgan Le Fay
Level 121
God Stats
11W - 8L
1,491 SR
Queue Stats
160W - 157L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
elmo 557
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
xTENSAZANG3TSUx
Cthulhu
Level 104
God Stats
85W - 100L
1,452 SR
Queue Stats
605W - 592L
1,413 Elo+
Party 1
Team Averages
Level 77
1,481 SR
1,408 Elo+

VS

Team Averages
Level 63
1,496 SR
1,380 Elo+
Freya
Freya
EVERY1LOVES14
Freya
Level 63
God Stats
92W - 75L
1,564 SR
Queue Stats
179W - 234L
1,392 Elo+
Party 2
Ymir
Ymir
HalfBeanReemer
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 42L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
NsMoodyPark3
Sun Wukong
Level 90
God Stats
3W - 5L
1,500 SR
Queue Stats
640W - 707L
1,360 Elo+
Solo
Ra
Ra
PraiseBobRoss22
Ra
Level 68
God Stats
2W - 7L
1,284 SR
Queue Stats
343W - 422L
1,262 Elo+
Solo
Chiron
Chiron
TinyArmy
Chiron
Level 87
God Stats
26W - 30L
1,633 SR
Queue Stats
321W - 418L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I DCXC I
Nemesis
20
15 / 13 / 14
27,583
502
37,896
52,811
33,515
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
I x6uNs I
Bacchus
20
3 / 5 / 21
21,722
395
12,810
53,334
73,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
P3RSEUS
Morgan Le Fay
20
33 / 7 / 9
34,323
624
90,150
40,650
25,160
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
elmo 557
Heimdallr
20
8 / 15 / 9
21,348
388
20,794
37,260
17,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 6 / 17
30,159
548
47,852
62,526
75,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 18 / 9
27,549
501
71,339
61,643
26,705
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 9 / 16
21,255
386
8,960
41,673
84,841
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
NsMoodyPark3
Sun Wukong
20
9 / 6 / 8
27,024
491
33,362
57,616
74,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 23 / 6
22,498
409
19,219
55,272
34,429
Chiron
TinyArmy
Chiron
20
15 / 16 / 9
23,989
436
48,367
49,769
21,766
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
94
71
Kills
46
46
Deaths
72
70
Assists
48
Player
Kills
Deaths
Assists
KDA
L
17
18
9
1.19
L
1
9
16
1
W
Nemesis
I DCXC I
Nemesis
15
13
14
1.69
W
Bacchus
I x6uNs I
Bacchus
3
5
21
2.7
L
Sun Wukong
NsMoodyPark3
Sun Wukong
9
6
8
2.17
W
Morgan Le Fay
P3RSEUS
Morgan Le Fay
33
7
9
5.36
L
4
23
6
0.3
L
Chiron
TinyArmy
Chiron
15
16
9
1.22
W
Heimdallr
elmo 557
Heimdallr
8
15
9
0.83
W
12
6
17
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,502
Damage
181,247
246,581
Taken
265,973
224,926
Mitigated
242,685
69,810
Healing
57,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
71,339
25,788
268
17,661
61,643
26,705
7,118
36,514
24,646
196,103
0
L
8,960
1,353
0
2,264
41,673
84,841
955
24,390
17,010
50,813
0
W
Nemesis
I DCXC I
Nemesis
37,896
16,594
0
12,276
52,811
33,515
3,398
22,026
30,404
0
260,300
W
Bacchus
I x6uNs I
Bacchus
12,810
923
0
20,361
53,334
73,830
651
16,922
36,020
84,150
0
L
Sun Wukong
NsMoodyPark3
Sun Wukong
33,362
12,991
0
7,461
57,616
74,944
3,824
29,790
26,769
0
201,998
W
Morgan Le Fay
P3RSEUS
Morgan Le Fay
90,150
8,092
547
15,307
40,650
25,160
7,960
16,187
24,143
322,428
0
L
19,219
1,831
1,229
14,863
55,272
34,429
1,024
27,741
27,256
146,963
0
L
Chiron
TinyArmy
Chiron
48,367
25,269
1,950
11,455
49,769
21,766
10,844
30,130
19,474
0
162,893
W
Heimdallr
elmo 557
Heimdallr
20,794
4,717
0
2,623
37,260
17,026
550
15,102
22,158
0
102,178
W
47,852
1,894
2,299
16,397
62,526
75,395
1,539
32,127
29,782
263,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

135,135
Gold Earned
122,315
1,275
Minions Killed
881
0
Camps Cleared
0
4,743,070
Distance Traveled
4,587,771
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
27,549
501
220
4
0
893,354
1
L
Ymir
21,255
386
65
1
0
1,039,591
2
W
Nemesis
27,583
502
272
5
0
959,304
7
W
Bacchus
21,722
395
99
2
0
1,022,345
15
L
Sun Wukong
27,024
491
194
4
0
985,702
16
W
Morgan Le Fay
34,323
624
411
7
0
1,014,104
2
L
Ra
22,498
409
188
3
0
770,341
0
L
Chiron
23,989
436
214
4
0
898,783
5
W
Heimdallr
21,348
388
104
2
0
755,707
1
W
Cthulhu
30,159
548
389
7
0
991,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role