Player Matchup

Apollo
Apollo
BAECE
Apollo
Level 9
God Stats
6W - 6L
1,526 SR
Queue Stats
12W - 15L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Dayrayvin
Kuzenbo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 54L
1,521 Elo+
Solo
Discordia
Discordia
Jefe08
Discordia
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
10W - 17L
1,390 Elo+
Solo
Arachne
Arachne
youzabish
Arachne
Level 29
God Stats
5W - 5L
1,427 SR
Queue Stats
56W - 51L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
yungjaylin
Tsukuyomi
Level 28
God Stats
2W - 0L
1,238 SR
Queue Stats
57W - 38L
1,527 Elo+
Solo
Team Averages
Level 16
1,438 SR
1,483 Elo+

VS

Team Averages
Level 21
1,492 SR
1,450 Elo+
Anhur
Anhur
HydroKidd
Anhur
Level 57
God Stats
31W - 26L
1,584 SR
Queue Stats
78W - 92L
1,493 Elo+
Party 1
Thor
Thor
JupiterMan
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Solo
Artemis
Artemis
footballfreak64
Artemis
Level 28
God Stats
1W - 2L
1,225 SR
Queue Stats
37W - 46L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
miladbeast
Gilgamesh
Level 14
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 9L
1,322 Elo+
Solo
Bacchus
Bacchus
paul0saurus
Bacchus
Level 6
God Stats
10W - 12L
1,871 SR
Queue Stats
11W - 15L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BAECE
Apollo
13
11 / 2 / 4
8,869
554
9,186
8,512
2,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Dayrayvin
Kuzenbo
12
3 / 1 / 11
8,409
526
6,018
9,654
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Jefe08
Discordia
12
1 / 7 / 6
7,499
469
7,865
7,756
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
youzabish
Arachne
16
8 / 3 / 7
9,718
607
10,767
12,205
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
yungjaylin
Tsukuyomi
15
11 / 2 / 4
9,308
582
14,949
10,361
4,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HydroKidd
Anhur
15
9 / 3 / 4
9,569
598
10,566
13,751
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 12 / 2
5,720
358
2,578
11,388
6,258
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 11 / 4
6,906
432
5,481
12,545
3,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
miladbeast
Gilgamesh
10
0 / 4 / 3
6,144
384
2,549
8,804
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
paul0saurus
Bacchus
10
3 / 5 / 5
7,830
489
3,392
13,860
15,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
34
Kills
14
15
Deaths
35
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
BAECE
Apollo
11
2
4
6.5
W
Kuzenbo
Dayrayvin
Kuzenbo
3
1
11
8.5
L
Anhur
HydroKidd
Anhur
9
3
4
3.67
W
Discordia
Jefe08
Discordia
1
7
6
0.57
L
1
12
2
0.17
L
1
11
4
0.27
L
Gilgamesh
miladbeast
Gilgamesh
0
4
3
0.38
L
Bacchus
paul0saurus
Bacchus
3
5
5
1.1
W
Arachne
youzabish
Arachne
8
3
7
3.83
W
Tsukuyomi
yungjaylin
Tsukuyomi
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,785
Damage
24,566
48,488
Taken
60,348
25,759
Mitigated
36,517
12,051
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BAECE
Apollo
9,186
5,846
0
2,232
8,512
2,662
4,889
585
7,927
0
43,801
W
Kuzenbo
Dayrayvin
Kuzenbo
6,018
2,080
0
2,600
9,654
10,883
1,041
644
9,010
24,988
0
L
Anhur
HydroKidd
Anhur
10,566
5,038
0
3,902
13,751
5,388
255
3,411
10,208
0
53,301
W
Discordia
Jefe08
Discordia
7,865
992
0
374
7,756
2,141
1,277
1,081
6,675
32,649
0
L
2,578
483
0
160
11,388
6,258
0
3,226
8,076
0
13,047
L
5,481
2,705
0
1,131
12,545
3,874
0
1,175
11,308
0
34,170
L
Gilgamesh
miladbeast
Gilgamesh
2,549
605
0
2,314
8,804
5,743
0
1,044
7,668
0
19,403
L
Bacchus
paul0saurus
Bacchus
3,392
371
0
1,213
13,860
15,254
0
4,398
9,205
8,820
0
W
Arachne
youzabish
Arachne
10,767
7,811
0
4,401
12,205
5,874
753
131
12,074
0
68,818
W
Tsukuyomi
yungjaylin
Tsukuyomi
14,949
4,240
0
2,444
10,361
4,199
815
951
9,410
0
59,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
36,169
373
Minions Killed
208
0
Camps Cleared
0
1,545,217
Distance Traveled
1,433,373
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,869
554
73
5
0
306,998
4
W
Kuzenbo
8,409
526
29
2
0
307,223
4
L
Anhur
9,569
598
87
5
0
303,145
4
W
Discordia
7,499
469
52
3
0
279,614
7
L
Thor
5,720
358
19
1
0
217,297
1
L
Artemis
6,906
432
59
4
0
248,133
0
L
Gilgamesh
6,144
384
35
2
0
344,479
1
L
Bacchus
7,830
489
8
1
0
320,319
0
W
Arachne
9,718
607
114
7
0
326,057
1
W
Tsukuyomi
9,308
582
105
7
0
325,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role