Player Matchup

Chaac
Chaac
A_Need4Speed
Chaac
Level 28
God Stats
29W - 21L
1,537 SR
Queue Stats
238W - 263L
1,396 Elo+
Solo
Thanatos
Thanatos
Boujes
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,122 Elo+
Solo
Kukulkan
Kukulkan
Cl4ytonTh3M4n
Kukulkan
Level 14
God Stats
2W - 2L
1,717 SR
Queue Stats
4W - 4L
1,565 Elo+
Solo
Bacchus
Bacchus
Jakeram71
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,505 Elo+
Solo
Danzaburou
Danzaburou
KAoS goHAM
Danzaburou
Level 29
God Stats
17W - 17L
1,423 SR
Queue Stats
139W - 146L
1,419 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,402 Elo+

VS

Team Averages
Level 23
1,523 SR
1,481 Elo+
Loki
Loki
MajorWashington
Loki
Level 26
God Stats
1W - 5L
1,280 SR
Queue Stats
148W - 153L
1,430 Elo+
Solo
Xbalanque
Xbalanque
Skidy22
Xbalanque
Level 28
God Stats
6W - 5L
1,287 SR
Queue Stats
24W - 34L
1,384 Elo+
Solo
Achilles
Achilles
Twizted papi234
Achilles
Level 21
God Stats
2W - 5L
1,831 SR
Queue Stats
106W - 103L
1,472 Elo+
Solo
Nox
Nox
ZeroAbsolute___
Nox
Level 11
God Stats
2W - 2L
1,715 SR
Queue Stats
3W - 4L
1,661 Elo+
Solo
Artio
Artio
twiddly-pupil0
Artio
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
141W - 139L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,288
489
10,720
18,266
10,159
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Boujes
Thanatos
15
5 / 4 / 6
9,509
500
12,314
14,487
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Cl4ytonTh3M4n
Kukulkan
15
5 / 7 / 3
9,482
499
8,082
11,683
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jakeram71
Bacchus
15
11 / 0 / 7
10,875
572
12,805
17,032
25,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
KAoS goHAM
Danzaburou
14
2 / 5 / 6
9,119
480
10,900
13,705
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 5
9,973
525
10,727
13,806
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
Skidy22
Xbalanque
14
5 / 7 / 4
8,878
467
5,683
10,704
3,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
14
5 / 7 / 3
9,083
478
14,794
16,817
13,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 7
9,463
498
11,118
13,268
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 7
7,990
421
7,453
20,865
15,817
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
27
Kills
20
20
Deaths
27
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
Thanatos
Boujes
Thanatos
5
4
6
2
W
Kukulkan
Cl4ytonTh3M4n
Kukulkan
5
7
3
0.93
W
Bacchus
Jakeram71
Bacchus
11
0
7
14.5
W
Danzaburou
KAoS goHAM
Danzaburou
2
5
6
1
L
7
5
5
1.9
L
Xbalanque
Skidy22
Xbalanque
5
7
4
1
L
Achilles
5
7
3
0.93
L
3
4
7
1.63
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,821
Damage
49,775
75,173
Taken
75,460
50,071
Mitigated
43,401
26,895
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,720
2,351
367
8,253
18,266
10,159
525
2,766
15,500
0
56,258
W
Thanatos
Boujes
Thanatos
12,314
3,509
0
9,742
14,487
6,463
68
3,897
10,590
0
58,394
W
Kukulkan
Cl4ytonTh3M4n
Kukulkan
8,082
498
0
1,929
11,683
3,851
568
2,483
9,200
41,798
0
W
Bacchus
Jakeram71
Bacchus
12,805
1,312
372
5,315
17,032
25,095
365
5,413
11,619
43,366
0
W
Danzaburou
KAoS goHAM
Danzaburou
10,900
4,713
0
917
13,705
4,503
869
4,012
9,693
0
55,739
L
10,727
3,124
0
2,803
13,806
5,751
0
4,186
9,485
0
60,231
L
Xbalanque
Skidy22
Xbalanque
5,683
2,104
0
1,354
10,704
3,413
591
3,111
7,553
0
36,129
L
Achilles
14,794
5,490
266
2,315
16,817
13,697
843
4,049
12,698
0
50,109
L
11,118
456
0
2,652
13,268
4,723
900
5,025
8,075
57,919
0
L
7,453
1,924
480
4,927
20,865
15,817
499
4,009
16,762
45,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,273
Gold Earned
45,387
406
Minions Killed
400
0
Camps Cleared
0
1,779,336
Distance Traveled
1,830,176
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,288
489
95
5
0
383,182
4
W
Thanatos
9,509
500
87
5
0
329,505
5
W
Kukulkan
9,482
499
78
4
0
315,101
2
W
Bacchus
10,875
572
60
3
0
406,005
0
W
Danzaburou
9,119
480
86
5
0
345,543
2
L
Loki
9,973
525
90
5
0
384,679
4
L
Xbalanque
8,878
467
63
3
0
334,309
1
L
Achilles
9,083
478
73
4
0
358,938
0
L
Nox
9,463
498
101
5
0
367,436
1
L
Artio
7,990
421
73
4
0
384,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role