Player Matchup

Olorun
Olorun
Bronze III
KingYoungBoss100
Olorun
Bronze III
Level 124
God Stats
0W - 3L
1,288 SR
Queue Stats
24W - 28L
1,434 MMR
Party 1
Chernobog
Chernobog
Bronze III
Lord-Diddy-Kong
Chernobog
Bronze III
Level 109
God Stats
0W - 1L
1,531 SR
Queue Stats
26W - 31L
1,434 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Noeigh
Kumbhakarna
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,434 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,439 SR
1,434 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 69
1,562 SR
1,450 MMR
Vulcan
Vulcan
Platinum III
Demon Dylan10Th
Vulcan
Platinum III
Level 128
God Stats
27W - 21L
1,586 SR
Queue Stats
427W - 359L
1,430 MMR
Party 2
Artemis
Artemis
Gold V
XxPortoRocxX
Artemis
Gold V
Level 38
God Stats
5W - 1L
1,499 SR
Queue Stats
145W - 160L
1,453 MMR
Solo
Geb
Geb
Gold III
lexcamp420
Geb
Gold III
Level 41
God Stats
44W - 36L
1,599 SR
Queue Stats
86W - 95L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,711
643
7,352
11,258
4,253
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Lord-Diddy-Kong
Chernobog
11
2 / 6 / 3
8,218
685
4,067
11,608
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Noeigh
Kumbhakarna
11
1 / 5 / 3
7,426
619
3,068
15,715
13,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
BacchusAthenaCerberusGilgameshCthulhu

VS

Bans
PersephoneAphroditeMorgan Le FayBaron SamediTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
9,482
790
16,457
4,952
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
XxPortoRocxX
Artemis
11
5 / 3 / 3
8,824
735
8,396
8,286
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 9
9,897
825
8,749
12,189
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
14
14
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
2
3
3
1.17
L
Chernobog
Lord-Diddy-Kong
Chernobog
2
6
3
0.58
L
Kumbhakarna
Noeigh
Kumbhakarna
1
5
3
0.5
W
Artemis
XxPortoRocxX
Artemis
5
3
3
2.17
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,487
Damage
33,602
38,581
Taken
25,427
21,790
Mitigated
15,490
6,465
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,457
8,030
0
729
4,952
2,029
678
3,187
1,765
45,490
0
L
7,352
2,877
608
2,512
11,258
4,253
0
7,553
3,705
31,641
0
L
Chernobog
Lord-Diddy-Kong
Chernobog
4,067
2,114
229
308
11,608
4,465
0
8,099
3,509
0
24,878
L
Kumbhakarna
Noeigh
Kumbhakarna
3,068
231
839
1,969
15,715
13,072
0
9,809
5,906
8,225
0
W
Artemis
XxPortoRocxX
Artemis
8,396
4,132
0
1,387
8,286
3,010
1,248
4,520
3,766
0
22,811
W
8,749
723
304
3,240
12,189
10,451
26
3,399
8,790
30,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,355
Gold Earned
28,203
103
Minions Killed
126
5
Camps Cleared
6
561,941
Distance Traveled
685,053
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,482
790
64
5
1
241,322
1
L
Olorun
7,711
643
52
4
2
190,086
1
L
Chernobog
8,218
685
42
4
1
163,908
3
L
Kumbhakarna
7,426
619
9
1
2
207,947
2
W
Artemis
8,824
735
26
2
2
201,168
1
W
Geb
9,897
825
36
3
3
242,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role