Player Matchup

Nu Wa
Nu Wa
ElmerMane
Nu Wa
Level 64
God Stats
108W - 98L
1,501 SR
Queue Stats
173W - 167L
1,478 Elo+
Solo
Skadi
Skadi
KSIRainChaos
Skadi
Level 124
God Stats
9W - 7L
1,582 SR
Queue Stats
222W - 241L
1,429 Elo+
Solo
Chaac
Chaac
Misfortune127
Chaac
Level 90
God Stats
16W - 15L
1,586 SR
Queue Stats
91W - 88L
1,551 Elo+
Solo
Team Averages
Level 93
1,556 SR
1,486 Elo+

VS

Team Averages
Level 98
1,517 SR
1,480 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
GabrielRZxZ
Arachne
Level 41
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Max_Snake1
Cthulhu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ElmerMane
Nu Wa
12
5 / 1 / 2
8,349
759
11,501
5,317
1,643
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 5
7,819
711
8,782
8,447
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
6 / 2 / 6
8,927
812
10,397
15,122
8,950
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 6 / 3
6,795
618
4,530
8,995
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
GabrielRZxZ
Arachne
10
2 / 6 / 2
7,094
645
6,955
12,022
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Max_Snake1
Cthulhu
10
2 / 1 / 2
6,840
622
8,060
12,738
10,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
5
5
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
3
0.42
W
Nu Wa
ElmerMane
Nu Wa
5
1
2
6
L
Arachne
GabrielRZxZ
Arachne
2
6
2
0.5
W
2
2
5
2.25
L
Cthulhu
Max_Snake1
Cthulhu
2
1
2
3
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,680
Damage
19,545
28,886
Taken
33,755
13,474
Mitigated
24,729
9,590
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,530
433
1,088
1,622
8,995
7,628
0
2,572
6,423
24,217
0
W
Nu Wa
ElmerMane
Nu Wa
11,501
4,931
0
307
5,317
1,643
684
3,179
1,845
38,734
0
L
Arachne
GabrielRZxZ
Arachne
6,955
4,511
0
1,903
12,022
6,769
0
3,903
8,119
0
15,351
W
8,782
3,948
247
2,560
8,447
2,881
257
5,233
2,751
0
27,847
L
Cthulhu
Max_Snake1
Cthulhu
8,060
170
0
1,445
12,738
10,332
0
5,303
7,435
23,164
0
W
10,397
1,713
249
6,227
15,122
8,950
1,741
3,740
11,198
0
35,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
20,729
161
Minions Killed
98
8
Camps Cleared
2
588,499
Distance Traveled
542,046
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,795
618
41
4
0
148,632
0
W
Nu Wa
8,349
759
69
6
3
195,275
6
L
Arachne
7,094
645
22
2
1
190,573
0
W
Skadi
7,819
711
44
4
3
195,184
1
L
Cthulhu
6,840
622
35
3
1
202,841
0
W
Chaac
8,927
812
48
4
2
198,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role