Player Matchup

Chaac
Chaac
Alone2War
Chaac
Level 103
God Stats
2W - 0L
1,777 SR
Queue Stats
52W - 54L
1,490 Elo+
Solo
Sobek
Sobek
Katalii
Sobek
Level 128
God Stats
2W - 3L
1,363 SR
Queue Stats
313W - 297L
1,488 Elo+
Party 1
Ra
Ra
SteezyyDawg
Ra
Level 157
God Stats
1W - 3L
1,114 SR
Queue Stats
90W - 82L
1,541 Elo+
Party 2
Ymir
Ymir
Tw2Digits
Ymir
Level 54
God Stats
3W - 1L
1,641 SR
Queue Stats
47W - 40L
1,585 Elo+
Party 2
Cernunnos
Cernunnos
Zerovoltz
Cernunnos
Level 147
God Stats
5W - 3L
1,486 SR
Queue Stats
304W - 290L
1,469 Elo+
Party 1
Team Averages
Level 118
1,476 SR
1,515 Elo+

VS

Team Averages
Level 124
1,466 SR
1,480 Elo+
Hera
Hera
BrazDBlood
Hera
Level 97
God Stats
5W - 7L
1,457 SR
Queue Stats
153W - 157L
1,513 Elo+
Solo
Jormungandr
Jormungandr
DrMidgard
Jormungandr
Level 160
God Stats
60W - 42L
1,617 SR
Queue Stats
2,028W - 2,128L
1,478 Elo+
Solo
Discordia
Discordia
MoistMike
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,380 Elo+
Solo
Terra
Terra
UnclePippin
Terra
Level 99
God Stats
4W - 3L
1,562 SR
Queue Stats
247W - 223L
1,496 Elo+
Solo
Hachiman
Hachiman
gieowar
Hachiman
Level 137
God Stats
0W - 4L
1,195 SR
Queue Stats
782W - 803L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alone2War
Chaac
15
2 / 3 / 14
8,467
770
10,772
14,859
10,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sobek
Katalii
Sobek
14
0 / 2 / 14
7,840
713
2,708
15,183
14,055
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 2 / 13
9,091
826
13,529
13,409
8,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
15
1 / 2 / 15
8,864
806
3,763
20,686
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Zerovoltz
Cernunnos
17
11 / 2 / 5
9,841
895
20,095
10,447
5,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,192
654
12,363
6,192
3,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
DrMidgard
Jormungandr
14
4 / 6 / 5
8,534
776
12,637
18,027
17,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
MoistMike
Discordia
16
1 / 1 / 8
8,156
741
16,751
8,422
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 9
7,911
719
5,942
14,322
12,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
gieowar
Hachiman
14
5 / 3 / 2
8,108
737
15,431
9,035
3,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
19
Kills
11
11
Deaths
19
61
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alone2War
Chaac
2
3
14
3
L
1
4
5
0.88
L
Jormungandr
DrMidgard
Jormungandr
4
6
5
1.08
W
Sobek
Katalii
Sobek
0
2
14
3.5
L
Discordia
MoistMike
Discordia
1
1
8
5
W
5
2
13
5.75
W
Ymir
1
2
15
4.25
L
0
5
9
0.9
W
Cernunnos
Zerovoltz
Cernunnos
11
2
5
6.75
L
Hachiman
gieowar
Hachiman
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,867
Damage
63,124
74,584
Taken
55,998
52,688
Mitigated
40,151
46,584
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alone2War
Chaac
10,772
1,309
934
4,820
14,859
10,708
160
10,537
4,322
0
23,132
L
12,363
2,409
479
507
6,192
3,058
0
3,431
2,761
21,855
0
L
Jormungandr
DrMidgard
Jormungandr
12,637
3,297
326
2,791
18,027
17,508
0
5,416
12,611
23,692
0
W
Sobek
Katalii
Sobek
2,708
216
1,888
3,781
15,183
14,055
372
6,813
8,370
6,500
0
L
Discordia
MoistMike
Discordia
16,751
866
1,821
2,824
8,422
3,610
0
2,986
5,436
31,928
0
W
13,529
587
14,576
8,729
13,409
8,059
1,537
8,947
4,462
29,439
0
W
Ymir
3,763
275
775
8,088
20,686
14,533
645
14,576
6,110
11,367
0
L
5,942
723
5,533
3,454
14,322
12,337
0
4,765
9,557
8,315
0
W
Cernunnos
Zerovoltz
Cernunnos
20,095
8,103
1,377
1,616
10,447
5,333
682
6,820
3,627
0
35,841
L
Hachiman
gieowar
Hachiman
15,431
10,298
366
1,698
9,035
3,638
0
3,402
5,633
0
24,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,103
Gold Earned
39,901
121
Minions Killed
91
0
Camps Cleared
0
1,018,920
Distance Traveled
912,817
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,467
770
28
3
0
211,858
1
L
Hera
7,192
654
19
2
0
180,003
3
L
Jormungandr
8,534
776
18
2
0
148,089
1
W
Sobek
7,840
713
10
1
0
200,517
0
L
Discordia
8,156
741
28
3
0
220,167
0
W
Ra
9,091
826
34
3
0
225,592
0
W
Ymir
8,864
806
12
1
0
216,215
0
L
Terra
7,911
719
2
0
0
173,988
0
W
Cernunnos
9,841
895
37
3
0
164,738
0
L
Hachiman
8,108
737
24
2
0
190,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role