Player Matchup

Geb
Geb
CashCartiSter
Geb
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,503 Elo+
Party 1
Apollo
Apollo
Serenityof369
Apollo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Xanderplay93
Kukulkan
Level 65
God Stats
9W - 9L
1,703 SR
Queue Stats
345W - 328L
1,482 Elo+
Party 4
Hercules
Hercules
cratosder
Hercules
Level 12
God Stats
0W - 1L
1,318 SR
Queue Stats
2W - 4L
1,702 Elo+
Party 4
Hun Batz
Hun Batz
xlTaurus
Hun Batz
Level 141
God Stats
0W - 2L
1,307 SR
Queue Stats
186W - 154L
1,538 Elo+
Party 1
Team Averages
Level 55
1,466 SR
1,545 Elo+

VS

Team Averages
Level 80
1,544 SR
1,528 Elo+
Ymir
Ymir
Maddiel
Ymir
Level 31
God Stats
59W - 40L
1,664 SR
Queue Stats
125W - 106L
1,539 Elo+
Party 2
King Arthur
King Arthur
NotImport
King Arthur
Level 45
God Stats
58W - 39L
1,640 SR
Queue Stats
160W - 135L
1,537 Elo+
Party 3
Mercury
Mercury
Punkysmurf
Mercury
Level 160
God Stats
29W - 25L
1,488 SR
Queue Stats
88W - 78L
1,565 Elo+
Party 2
Rama
Rama
Vanquishlol
Rama
Level 147
God Stats
12W - 15L
1,479 SR
Queue Stats
78W - 70L
1,515 Elo+
Party 2
Anubis
Anubis
jewishcrocodile
Anubis
Level 19
God Stats
16W - 12L
1,447 SR
Queue Stats
39W - 30L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 4
7,162
377
4,661
16,016
4,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 5 / 3
9,672
509
8,941
14,922
3,788
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Xanderplay93
Kukulkan
16
2 / 6 / 4
10,128
533
8,308
8,787
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
cratosder
Hercules
13
0 / 10 / 1
8,352
440
3,819
16,171
9,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
xlTaurus
Hun Batz
17
12 / 4 / 4
11,331
596
21,598
15,744
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Maddiel
Ymir
15
2 / 3 / 14
10,602
558
4,771
16,570
18,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
NotImport
King Arthur
19
9 / 3 / 4
12,426
654
11,033
17,006
10,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Punkysmurf
Mercury
20
5 / 3 / 8
11,664
614
10,738
12,547
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
14 / 5 / 4
12,299
647
19,675
18,790
6,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 4
10,648
560
7,212
12,786
6,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
19
Kills
34
36
Deaths
19
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
Ymir
Maddiel
Ymir
2
3
14
3
W
King Arthur
NotImport
King Arthur
9
3
4
3.67
W
Mercury
Punkysmurf
Mercury
5
3
8
3
L
4
5
3
1.1
W
14
5
4
3.2
L
Kukulkan
Xanderplay93
Kukulkan
2
6
4
0.67
L
Hercules
cratosder
Hercules
0
10
1
0.05
W
4
5
4
1.2
L
Hun Batz
xlTaurus
Hun Batz
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,327
Damage
53,429
71,640
Taken
77,699
26,670
Mitigated
47,717
11,786
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,661
633
0
1,013
16,016
4,421
28
4,229
11,787
19,606
0
W
Ymir
Maddiel
Ymir
4,771
678
0
822
16,570
18,361
798
2,716
13,854
25,128
0
W
King Arthur
NotImport
King Arthur
11,033
3,007
0
4,381
17,006
10,896
75
3,013
13,567
927
74,889
W
Mercury
Punkysmurf
Mercury
10,738
6,119
0
290
12,547
5,532
718
1,202
11,345
0
102,483
L
8,941
6,605
0
3,775
14,922
3,788
430
1,283
13,639
0
66,618
W
19,675
17,320
0
9,601
18,790
6,766
4,587
3,158
15,632
0
92,166
L
Kukulkan
Xanderplay93
Kukulkan
8,308
492
0
784
8,787
3,060
0
2,481
6,306
61,254
0
L
Hercules
cratosder
Hercules
3,819
2,245
0
1,661
16,171
9,533
2,149
999
15,172
0
38,854
W
7,212
498
289
4,393
12,786
6,162
578
2,880
9,906
52,665
0
L
Hun Batz
xlTaurus
Hun Batz
21,598
9,055
0
4,553
15,744
5,868
0
3,415
12,329
0
75,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,645
Gold Earned
57,639
453
Minions Killed
545
0
Camps Cleared
0
1,727,475
Distance Traveled
1,876,972
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,162
377
25
1
0
337,076
0
W
Ymir
10,602
558
39
2
0
362,802
9
W
King Arthur
12,426
654
153
8
0
398,203
6
W
Mercury
11,664
614
126
7
0
467,623
2
L
Apollo
9,672
509
107
6
0
350,643
0
W
Rama
12,299
647
119
6
0
311,612
2
L
Kukulkan
10,128
533
135
7
0
342,482
11
L
Hercules
8,352
440
79
4
0
292,603
0
W
Anubis
10,648
560
108
6
0
336,732
5
L
Hun Batz
11,331
596
107
6
0
404,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role