Player Matchup

Olorun
Olorun
Gold III
 
Olorun
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold IV
FredaoMGBR
Medusa
Gold IV
Level 159
God Stats
11W - 12L
1,498 SR
Queue Stats
411W - 400L
1,416 MMR
Party 2
Ares
Ares
Gold V
gigantekkfox192
Ares
Gold V
Level 146
God Stats
5W - 4L
1,602 SR
Queue Stats
157W - 129L
1,332 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,533 SR
1,416 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,469 SR
1,233 MMR
Yemoja
Yemoja
Silver IV
Creepy Surge
Yemoja
Silver IV
Level 88
God Stats
7W - 7L
1,482 SR
Queue Stats
56W - 68L
869 MMR
Party 1
Tiamat
Tiamat
Gold IV
Fire lord8237
Tiamat
Gold IV
Level 76
God Stats
0W - 1L
1,486 SR
Queue Stats
24W - 19L
1,625 MMR
Party 1
King Arthur
King Arthur
Silver III
IceWolf9500
King Arthur
Silver III
Level 105
God Stats
0W - 1L
1,439 SR
Queue Stats
13W - 20L
1,204 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 1 / 5
5,224
871
2,742
3,619
1,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
FredaoMGBR
Medusa
9
3 / 0 / 3
5,548
925
4,217
3,499
1,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 2 / 3
4,994
832
2,390
4,121
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CabrakanArachneZeusBacchusAthena

VS

Bans
ChaacIzanamiCthulhuNeithGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 2 / 1
4,749
792
3,170
5,431
2,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 1
4,326
721
587
2,103
1,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
IceWolf9500
King Arthur
8
1 / 3 / 0
4,540
757
2,346
5,651
2,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
3
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
5
3.5
L
Yemoja
1
2
1
0.75
L
0
1
1
0.5
W
Medusa
FredaoMGBR
Medusa
3
0
3
4.5
L
King Arthur
IceWolf9500
King Arthur
1
3
0
0.33
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,349
Damage
6,103
11,239
Taken
13,185
5,397
Mitigated
7,259
3,237
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,742
992
844
1,678
3,619
1,734
1,438
1,642
1,977
14,275
798
L
Yemoja
3,170
249
612
656
5,431
2,619
0
2,332
3,099
9,589
0
L
587
32
0
166
2,103
1,710
0
607
1,496
6,505
0
W
Medusa
FredaoMGBR
Medusa
4,217
1,445
0
269
3,499
1,201
1,180
1,850
1,649
0
13,913
L
King Arthur
IceWolf9500
King Arthur
2,346
512
0
716
5,651
2,930
0
2,093
3,558
0
13,426
W
2,390
38
0
446
4,121
2,462
0
658
3,463
6,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,766
Gold Earned
13,615
59
Minions Killed
55
2
Camps Cleared
3
297,997
Distance Traveled
281,222
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,224
871
27
5
2
113,039
2
L
Yemoja
4,749
792
19
3
1
107,043
2
L
Tiamat
4,326
721
18
3
1
61,946
1
W
Medusa
5,548
925
24
4
0
108,699
1
L
King Arthur
4,540
757
18
3
1
112,233
2
W
Ares
4,994
832
8
1
0
76,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role