Player Matchup

Amaterasu
Amaterasu
Nexail
Amaterasu
Level 69
God Stats
26W - 29L
1,572 SR
Queue Stats
96W - 108L
1,445 Elo+
Party 1
Hachiman
Hachiman
NiiiiightHawk
Hachiman
Level 108
God Stats
7W - 8L
1,443 SR
Queue Stats
191W - 164L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
Tyne00
Sylvanus
Level 48
God Stats
4W - 7L
1,356 SR
Queue Stats
151W - 145L
1,496 Elo+
Party 1
Ravana
Ravana
WingmanGhost
Ravana
Level 147
God Stats
2W - 5L
1,502 SR
Queue Stats
331W - 256L
1,648 Elo+
Party 1
Thoth
Thoth
xPHEN0Mx
Thoth
Level 145
God Stats
2W - 1L
1,842 SR
Queue Stats
134W - 101L
1,640 Elo+
Party 1
Team Averages
Level 103
1,543 SR
1,559 Elo+

VS

Team Averages
Level 103
1,562 SR
1,565 Elo+
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
OniiTrashu
King Arthur
Level 117
God Stats
4W - 0L
1,652 SR
Queue Stats
181W - 176L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
SilverSnake55
Cthulhu
Level 27
God Stats
3W - 5L
1,520 SR
Queue Stats
21W - 15L
1,599 Elo+
Party 2
Hera
Hera
Wicketx90
Hera
Level 104
God Stats
4W - 4L
1,602 SR
Queue Stats
181W - 180L
1,532 Elo+
Party 2
Kali
Kali
brosquad1
Kali
Level 143
God Stats
3W - 3L
1,537 SR
Queue Stats
258W - 255L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nexail
Amaterasu
13
2 / 6 / 1
8,283
552
5,259
14,435
9,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hachiman
NiiiiightHawk
Hachiman
15
1 / 2 / 5
8,635
576
6,105
6,975
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Tyne00
Sylvanus
12
0 / 4 / 4
7,499
500
5,612
14,099
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
15
4 / 2 / 6
9,110
607
6,420
7,449
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
xPHEN0Mx
Thoth
15
8 / 3 / 4
9,715
648
10,021
10,890
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 1 / 2
7,969
531
1,347
8,847
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

King Arthur
OniiTrashu
King Arthur
14
3 / 3 / 5
8,819
588
12,563
11,428
8,612
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
13
5 / 0 / 6
8,731
582
7,090
8,184
6,087
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
14
5 / 7 / 4
9,056
604
8,238
9,804
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kali
15
4 / 4 / 5
9,206
614
10,039
14,872
7,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
15
Kills
17
17
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
1
2
1
L
Amaterasu
Nexail
Amaterasu
2
6
1
0.42
L
Hachiman
NiiiiightHawk
Hachiman
1
2
5
1.75
W
King Arthur
OniiTrashu
King Arthur
3
3
5
1.83
W
Cthulhu
5
0
6
8
L
Sylvanus
Tyne00
Sylvanus
0
4
4
0.5
W
Hera
5
7
4
1
L
Ravana
4
2
6
3.5
W
Kali
4
4
5
1.63
L
Thoth
xPHEN0Mx
Thoth
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,417
Damage
39,277
53,848
Taken
53,135
30,758
Mitigated
28,610
16,371
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,347
530
20
5,488
8,847
2,508
0
737
8,110
50,878
0
L
Amaterasu
Nexail
Amaterasu
5,259
2,400
0
3,819
14,435
9,935
26
1,429
12,958
275
43,577
L
Hachiman
NiiiiightHawk
Hachiman
6,105
3,388
0
2,365
6,975
2,501
28
2,267
4,708
0
66,182
W
King Arthur
OniiTrashu
King Arthur
12,563
1,914
0
730
11,428
8,612
71
2,609
8,819
0
58,339
W
Cthulhu
7,090
251
1,319
926
8,184
6,087
222
3,437
4,747
15,131
0
L
Sylvanus
Tyne00
Sylvanus
5,612
854
1,300
3,551
14,099
11,187
16
8,298
5,609
27,741
0
W
Hera
8,238
2,308
0
560
9,804
3,499
493
3,778
6,026
47,521
0
L
Ravana
6,420
2,587
0
2,952
7,449
3,379
0
787
6,662
0
68,180
W
Kali
10,039
4,867
0
4,462
14,872
7,904
0
5,347
9,525
0
63,764
L
Thoth
xPHEN0Mx
Thoth
10,021
494
109
2,275
10,890
3,756
0
3,676
7,073
58,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
43,781
482
Minions Killed
427
0
Camps Cleared
0
1,516,217
Distance Traveled
1,480,008
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,969
531
111
7
0
295,242
3
L
Amaterasu
8,283
552
86
6
0
291,328
6
L
Hachiman
8,635
576
125
8
0
303,134
7
W
King Arthur
8,819
588
93
6
0
291,294
3
W
Cthulhu
8,731
582
14
1
0
266,649
0
L
Sylvanus
7,499
500
37
2
0
272,229
6
W
Hera
9,056
604
108
7
0
286,882
3
L
Ravana
9,110
607
124
8
0
334,684
7
W
Kali
9,206
614
101
7
0
339,941
0
L
Thoth
9,715
648
110
7
0
314,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role