Player Matchup

King Arthur
King Arthur
BolgyOyster
King Arthur
Level 16
God Stats
9W - 7L
1,517 SR
Queue Stats
31W - 25L
1,407 Elo+
Party 1
Medusa
Medusa
Bountizarus
Medusa
Level 37
God Stats
4W - 5L
1,608 SR
Queue Stats
76W - 68L
1,539 Elo+
Party 2
Nemesis
Nemesis
DaMaG1010
Nemesis
Level 25
God Stats
1W - 2L
1,512 SR
Queue Stats
12W - 13L
1,358 Elo+
Party 1
Ymir
Ymir
blinkry
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ra
Ra
ookgo
Ra
Level 8
God Stats
0W - 1L
1,712 SR
Queue Stats
4W - 8L
1,164 Elo+
Solo
Team Averages
Level 18
1,570 SR
1,394 Elo+

VS

Team Averages
Level 10
1,509 SR
1,438 Elo+
Bakasura
Bakasura
Hashuin
Bakasura
Level 8
God Stats
2W - 2L
1,193 SR
Queue Stats
5W - 6L
1,486 Elo+
Party 3
Hachiman
Hachiman
Hidark99
Hachiman
Level 6
God Stats
5W - 3L
1,688 SR
Queue Stats
6W - 7L
1,486 Elo+
Party 3
Ares
Ares
Hyouka03
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,285 Elo+
Party 3
Hera
Hera
NotBeafowl
Hera
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Tyr
Tyr
camiloYT1713
Tyr
Level 29
God Stats
3W - 0L
1,662 SR
Queue Stats
59W - 55L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BolgyOyster
King Arthur
14
3 / 5 / 4
9,196
484
12,816
17,441
15,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
13
3 / 8 / 5
8,347
439
7,609
17,953
5,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
DaMaG1010
Nemesis
14
6 / 6 / 1
9,083
478
6,107
17,511
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
blinkry
Ymir
12
1 / 4 / 6
8,057
424
1,480
13,596
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
14
3 / 9 / 1
8,471
446
4,907
12,086
3,935
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hashuin
Bakasura
15
4 / 9 / 6
10,061
530
7,418
16,080
7,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Hidark99
Hachiman
14
0 / 3 / 2
8,596
452
4,061
9,767
3,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
0 / 3 / 8
8,772
462
2,409
10,168
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
26 / 1 / 2
14,386
757
35,915
11,493
5,161
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 6
10,849
571
8,286
13,856
15,748
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
16
Kills
32
32
Deaths
18
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BolgyOyster
King Arthur
3
5
4
1
L
Medusa
3
8
5
0.69
L
Nemesis
DaMaG1010
Nemesis
6
6
1
1.08
W
Bakasura
Hashuin
Bakasura
4
9
6
0.78
W
Hachiman
Hidark99
Hachiman
0
3
2
0.33
W
Ares
0
3
8
1.33
W
26
1
2
27
L
Ymir
blinkry
Ymir
1
4
6
1
W
2
2
6
2.5
L
Ra
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,919
Damage
58,089
78,587
Taken
61,364
41,845
Mitigated
39,842
16,514
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BolgyOyster
King Arthur
12,816
3,207
0
7,851
17,441
15,694
0
5,636
10,976
0
56,323
L
Medusa
7,609
3,992
0
4,220
17,953
5,577
1,021
10,721
6,910
0
44,487
L
Nemesis
DaMaG1010
Nemesis
6,107
3,030
0
2,872
17,511
6,138
0
7,129
9,744
0
66,926
W
Bakasura
Hashuin
Bakasura
7,418
4,205
0
3,989
16,080
7,462
0
2,273
13,807
0
52,188
W
Hachiman
Hidark99
Hachiman
4,061
1,615
0
2,947
9,767
3,037
559
777
8,990
0
53,042
W
Ares
2,409
241
0
881
10,168
8,434
246
1,162
9,006
25,002
0
W
35,915
9,869
0
3,428
11,493
5,161
3,325
2,141
9,352
126,431
0
L
Ymir
blinkry
Ymir
1,480
397
0
772
13,596
10,501
252
8,823
4,510
16,597
0
W
8,286
799
0
4,736
13,856
15,748
794
580
13,276
22,316
39,657
L
Ra
4,907
797
198
601
12,086
3,935
1,062
8,575
3,091
49,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,154
Gold Earned
52,664
410
Minions Killed
561
0
Camps Cleared
0
1,659,802
Distance Traveled
1,907,000
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,196
484
117
6
0
375,912
2
L
Medusa
8,347
439
70
4
0
290,278
5
L
Nemesis
9,083
478
106
6
0
338,784
2
W
Bakasura
10,061
530
96
5
0
362,179
1
W
Hachiman
8,596
452
91
5
0
353,007
3
W
Ares
8,772
462
29
2
0
360,666
3
W
Hera
14,386
757
221
12
0
424,158
3
L
Ymir
8,057
424
25
1
0
343,462
1
W
Tyr
10,849
571
124
7
0
406,990
5
L
Ra
8,471
446
92
5
0
311,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role