Player Matchup

Artemis
Artemis
Dx kwill
Artemis
Level 19
God Stats
15W - 13L
1,541 SR
Queue Stats
23W - 26L
1,436 Elo+
Party 3
Arachne
Arachne
ShriveledSack69
Arachne
Level 42
God Stats
20W - 23L
1,507 SR
Queue Stats
216W - 227L
1,395 Elo+
Party 1
Agni
Agni
XxSladeFlashxX
Agni
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
104W - 96L
1,323 Elo+
Party 1
Kuzenbo
Kuzenbo
mguzff
Kuzenbo
Level 7
God Stats
2W - 2L
1,220 SR
Queue Stats
6W - 7L
1,344 Elo+
Solo
Chaac
Chaac
o O FaHaD O o 1
Chaac
Level 29
God Stats
32W - 26L
1,548 SR
Queue Stats
118W - 124L
1,455 Elo+
Party 3
Team Averages
Level 23
1,463 SR
1,391 Elo+

VS

Team Averages
Level 9
1,496 SR
1,370 Elo+
Discordia
Discordia
JessicaSwet
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,540 Elo+
Solo
Fenrir
Fenrir
Soupy-comet_ttv
Fenrir
Level 13
God Stats
8W - 10L
1,500 SR
Queue Stats
68W - 79L
1,296 Elo+
Party 2
Ymir
Ymir
joni1256
Ymir
Level 12
God Stats
6W - 5L
1,609 SR
Queue Stats
33W - 43L
1,281 Elo+
Party 2
He Bo
He Bo
naomi-smile
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,402 Elo+
Solo
Artemis
Artemis
yubalml5
Artemis
Level 6
God Stats
1W - 4L
1,370 SR
Queue Stats
33W - 28L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dx kwill
Artemis
10
3 / 2 / 4
5,869
534
6,345
4,702
1,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 1 / 1
6,471
588
4,338
6,997
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 1 / 2
6,594
599
2,929
3,829
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
mguzff
Kuzenbo
9
3 / 0 / 3
5,772
525
1,978
6,505
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
6 / 0 / 3
6,713
610
4,499
6,928
3,489
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JessicaSwet
Discordia
9
0 / 4 / 0
5,258
478
2,284
5,295
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 4 / 0
4,268
388
1,385
6,482
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
7
0 / 3 / 1
4,363
397
2,355
5,948
2,802
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 10 / 0
4,106
373
1,560
8,322
2,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
yubalml5
Artemis
9
4 / 1 / 0
5,864
533
6,620
6,429
1,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
21
Kills
4
4
Deaths
22
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dx kwill
Artemis
3
2
4
2.5
L
Discordia
JessicaSwet
Discordia
0
4
0
0
W
3
1
1
3.5
L
0
4
0
0
W
6
1
2
7
L
Ymir
0
3
1
0.17
W
Kuzenbo
mguzff
Kuzenbo
3
0
3
4.5
L
0
10
0
0
W
6
0
3
7.5
L
Artemis
yubalml5
Artemis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,089
Damage
14,204
28,961
Taken
32,476
14,189
Mitigated
9,897
10,703
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dx kwill
Artemis
6,345
3,687
0
1,561
4,702
1,238
620
518
4,184
0
31,083
L
Discordia
JessicaSwet
Discordia
2,284
155
0
993
5,295
1,302
0
688
4,607
27,612
0
W
4,338
2,869
0
2,964
6,997
2,818
0
637
6,360
0
45,183
L
1,385
307
0
1,726
6,482
1,985
0
658
5,824
0
13,599
W
2,929
561
0
1,081
3,829
1,168
0
755
3,074
29,746
0
L
Ymir
2,355
265
0
540
5,948
2,802
0
1,769
4,179
7,724
0
W
Kuzenbo
mguzff
Kuzenbo
1,978
682
0
2,078
6,505
5,476
104
1,685
4,820
11,039
0
L
1,560
556
0
779
8,322
2,050
0
829
7,493
12,133
0
W
4,499
1,067
0
3,019
6,928
3,489
780
2,604
4,324
0
24,420
L
Artemis
yubalml5
Artemis
6,620
3,009
0
2,696
6,429
1,758
0
963
5,466
0
23,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
23,859
276
Minions Killed
146
0
Camps Cleared
0
1,034,291
Distance Traveled
910,292
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,869
534
61
6
0
162,941
2
L
Discordia
5,258
478
55
5
0
185,832
3
W
Arachne
6,471
588
91
8
0
233,155
1
L
Fenrir
4,268
388
28
3
0
162,199
1
W
Agni
6,594
599
56
5
0
209,911
3
L
Ymir
4,363
397
4
0
0
213,112
1
W
Kuzenbo
5,772
525
23
2
0
197,335
0
L
He Bo
4,106
373
18
2
0
176,722
0
W
Chaac
6,713
610
45
4
0
230,949
0
L
Artemis
5,864
533
41
4
0
172,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role