Player Matchup

Zeus
Zeus
ASSASSINATORX23
Zeus
Level 126
God Stats
19W - 14L
1,625 SR
Queue Stats
166W - 169L
1,519 Elo+
Party 1
Khepri
Khepri
DoumaNutz
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,471 Elo+
Party 1
Cupid
Cupid
Stepbrosis
Cupid
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 106L
1,504 Elo+
Party 1
Team Averages
Level 106
1,542 SR
1,498 Elo+

VS

Team Averages
Level 93
1,576 SR
1,475 Elo+
He Bo
He Bo
JohnWick2Bad
He Bo
Level 97
God Stats
0W - 3L
1,426 SR
Queue Stats
266W - 324L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
iiTryTerrill
Gilgamesh
Level 109
God Stats
7W - 4L
1,640 SR
Queue Stats
413W - 315L
1,571 Elo+
Solo
Bastet
Bastet
xXBUBBARSXX1852
Bastet
Level 73
God Stats
12W - 5L
1,663 SR
Queue Stats
259W - 315L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 7
12,598
700
18,322
12,703
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
DoumaNutz
Khepri
14
1 / 3 / 13
12,195
678
5,173
16,956
20,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
17
10 / 5 / 7
13,868
770
18,544
16,033
7,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 7
12,729
707
12,427
18,620
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
iiTryTerrill
Gilgamesh
14
1 / 5 / 15
11,383
632
15,402
23,166
17,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

15
9 / 4 / 5
12,652
703
12,928
15,919
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
17
Kills
18
18
Deaths
17
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
10
7
0.95
W
Khepri
DoumaNutz
Khepri
1
3
13
2.5
L
8
8
7
1.44
W
Cupid
10
5
7
2.7
L
Gilgamesh
iiTryTerrill
Gilgamesh
1
5
15
1.7
L
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,039
Damage
40,757
45,692
Taken
57,705
32,031
Mitigated
29,040
8,452
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,322
1,087
0
1,263
12,703
4,309
667
4,908
7,744
42,714
0
W
Khepri
DoumaNutz
Khepri
5,173
1,035
0
1,244
16,956
20,303
74
5,466
11,259
15,469
0
L
12,427
658
1,173
5,812
18,620
5,818
0
8,100
10,479
42,576
0
W
Cupid
18,544
10,302
317
5,628
16,033
7,419
1,841
4,370
11,398
0
53,055
L
Gilgamesh
iiTryTerrill
Gilgamesh
15,402
3,138
0
3,728
23,166
17,835
0
10,174
12,923
9,911
30,227
L
12,928
2,623
0
4,448
15,919
5,387
852
5,800
10,051
0
30,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
36,764
167
Minions Killed
147
3
Camps Cleared
11
904,511
Distance Traveled
959,570
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,598
700
46
3
2
264,087
3
W
Khepri
12,195
678
16
1
0
325,566
0
L
He Bo
12,729
707
65
4
6
285,800
1
W
Cupid
13,868
770
105
6
1
314,858
3
L
Gilgamesh
11,383
632
54
3
3
321,314
3
L
Bastet
12,652
703
28
2
2
352,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role