Player Matchup

Xing Tian
Xing Tian
MakenKruz
Xing Tian
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,166 Elo+
Solo
Nox
Nox
RK_BrAyAn
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,334 Elo+
Party 2
Neith
Neith
lCanidl
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
megukin
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,425 Elo+
Party 2
Nemesis
Nemesis
venom90796
Nemesis
Level 11
God Stats
3W - 4L
1,330 SR
Queue Stats
9W - 14L
1,254 Elo+
Solo
Team Averages
Level 11
1,466 SR
1,286 Elo+

VS

Team Averages
Level 31
1,593 SR
1,500 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Kuand0
Thanatos
Level 45
God Stats
7W - 3L
1,685 SR
Queue Stats
49W - 46L
1,514 Elo+
Party 1
Tiamat
Tiamat
Redstingray3
Tiamat
Level 7
God Stats
6W - 2L
1,939 SR
Queue Stats
16W - 17L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
veibay
Amaterasu
Level 8
God Stats
4W - 1L
1,340 SR
Queue Stats
4W - 1L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MakenKruz
Xing Tian
9
0 / 2 / 4
5,815
415
3,981
11,795
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 8 / 4
5,894
421
4,993
8,169
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
lCanidl
Neith
9
2 / 9 / 2
6,307
451
4,135
9,554
1,556
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
megukin
Sun Wukong
10
3 / 7 / 3
6,861
490
5,728
11,467
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
venom90796
Nemesis
9
1 / 7 / 3
6,571
469
2,758
10,744
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
6 / 0 / 9
8,026
573
7,247
8,728
3,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
 
Khepri
11
3 / 1 / 13
7,649
546
3,463
8,057
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Kuand0
Thanatos
14
20 / 2 / 3
9,662
690
17,640
11,024
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
12
1 / 3 / 9
7,708
551
5,634
7,571
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
veibay
Amaterasu
12
2 / 1 / 6
7,470
534
6,828
11,765
8,420
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
7
Kills
32
33
Deaths
7
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
0
9
10.5
W
Khepri
 
Khepri
3
1
13
9.5
W
Thanatos
Kuand0
Thanatos
20
2
3
10.75
L
Xing Tian
MakenKruz
Xing Tian
0
2
4
1
L
1
8
4
0.38
W
Tiamat
1
3
9
1.83
L
Neith
lCanidl
Neith
2
9
2
0.33
L
Sun Wukong
megukin
Sun Wukong
3
7
3
0.64
W
Amaterasu
veibay
Amaterasu
2
1
6
5
L
Nemesis
venom90796
Nemesis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,595
Damage
40,812
51,729
Taken
47,145
21,175
Mitigated
27,993
5,650
Healing
23,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,247
3,260
0
2,785
8,728
3,655
2,276
952
7,585
0
50,629
W
Khepri
 
Khepri
3,463
228
751
2,295
8,057
6,901
294
1,984
5,788
18,581
0
W
Thanatos
Kuand0
Thanatos
17,640
7,770
0
11,509
11,024
4,862
0
1,142
9,723
0
56,008
L
Xing Tian
MakenKruz
Xing Tian
3,981
925
0
920
11,795
6,343
161
1,934
8,979
13,889
0
L
4,993
951
0
466
8,169
2,025
175
2,344
5,588
17,579
0
W
Tiamat
5,634
605
0
1,648
7,571
4,155
1,390
1,934
5,510
35,224
0
L
Neith
lCanidl
Neith
4,135
2,493
0
1,185
9,554
1,556
0
1,489
7,980
0
18,414
L
Sun Wukong
megukin
Sun Wukong
5,728
1,532
0
1,272
11,467
7,884
0
2,383
8,888
0
17,604
W
Amaterasu
veibay
Amaterasu
6,828
3,306
0
4,159
11,765
8,420
628
2,962
8,759
0
37,846
L
Nemesis
venom90796
Nemesis
2,758
774
0
1,807
10,744
3,367
0
536
10,188
0
30,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
40,515
134
Minions Killed
334
0
Camps Cleared
0
1,289,593
Distance Traveled
1,326,890
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,026
573
99
7
0
243,345
0
W
Khepri
7,649
546
19
1
0
278,688
4
W
Thanatos
9,662
690
76
5
0
316,256
3
L
Xing Tian
5,815
415
14
1
0
247,550
0
L
Nox
5,894
421
23
2
0
179,139
0
W
Tiamat
7,708
551
67
5
0
251,230
0
L
Neith
6,307
451
21
2
0
246,064
2
L
Sun Wukong
6,861
490
29
2
0
315,417
0
W
Amaterasu
7,470
534
73
5
0
237,371
0
L
Nemesis
6,571
469
47
3
0
301,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role