Player Matchup

Horus
Horus
Ice_Siberia
Horus
Level 60
God Stats
7W - 11L
1,592 SR
Queue Stats
356W - 348L
1,482 Elo+
Party 1
Ravana
Ravana
Josue_Merino
Ravana
Level 85
God Stats
3W - 6L
1,604 SR
Queue Stats
336W - 307L
1,715 Elo+
Solo
Arachne
Arachne
YSG_Taz
Arachne
Level 113
God Stats
2W - 4L
1,241 SR
Queue Stats
205W - 184L
1,483 Elo+
Solo
Olorun
Olorun
abelgomez01
Olorun
Level 69
God Stats
24W - 16L
1,541 SR
Queue Stats
376W - 388L
1,484 Elo+
Solo
Chiron
Chiron
hecko5
Chiron
Level 68
God Stats
8W - 3L
1,635 SR
Queue Stats
305W - 259L
1,529 Elo+
Party 1
Team Averages
Level 79
1,523 SR
1,539 Elo+

VS

Team Averages
Level 100
1,487 SR
1,487 Elo+
Janus
Janus
Danhifyz
Janus
Level 86
God Stats
3W - 2L
1,531 SR
Queue Stats
93W - 82L
1,469 Elo+
Solo
Ravana
Ravana
St3aLtHy Sn1p3r
Ravana
Level 118
God Stats
6W - 5L
1,528 SR
Queue Stats
259W - 253L
1,514 Elo+
Solo
Vamana
Vamana
beas222tboy
Vamana
Level 102
God Stats
15W - 8L
1,527 SR
Queue Stats
181W - 160L
1,493 Elo+
Solo
Artemis
Artemis
crasher13
Artemis
Level 69
God Stats
11W - 16L
1,341 SR
Queue Stats
376W - 388L
1,494 Elo+
Solo
Sylvanus
Sylvanus
workojoe
Sylvanus
Level 127
God Stats
4W - 4L
1,510 SR
Queue Stats
1,076W - 1,103L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,615
351
1,339
5,713
2,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
14
2 / 2 / 0
7,886
493
6,356
7,784
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
YSG_Taz
Arachne
11
3 / 1 / 4
7,289
456
5,349
10,978
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
15
3 / 5 / 2
8,784
549
9,196
11,114
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
hecko5
Chiron
15
2 / 0 / 1
8,585
537
5,143
6,594
1,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Danhifyz
Janus
15
4 / 2 / 1
9,485
593
4,313
6,659
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 5
8,511
532
6,940
8,563
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
15
3 / 2 / 0
9,601
600
6,793
9,715
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
crasher13
Artemis
14
0 / 1 / 2
7,901
494
5,219
8,640
2,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
workojoe
Sylvanus
11
1 / 3 / 1
7,070
442
4,157
10,660
10,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
10
10
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Danhifyz
Janus
4
2
1
2.25
L
0
2
2
0.5
L
Ravana
2
2
0
1
W
2
2
5
2.25
L
Arachne
YSG_Taz
Arachne
3
1
4
5
L
Olorun
3
5
2
0.8
W
Vamana
3
2
0
1.5
W
Artemis
crasher13
Artemis
0
1
2
1
L
Chiron
hecko5
Chiron
2
0
1
2.5
W
Sylvanus
workojoe
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,383
Damage
27,422
42,183
Taken
44,237
18,377
Mitigated
25,285
15,104
Healing
19,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Danhifyz
Janus
4,313
593
0
1,224
6,659
2,166
0
2,897
3,762
56,225
0
L
1,339
503
49
1,344
5,713
2,354
0
963
4,750
0
13,508
L
Ravana
6,356
2,002
0
789
7,784
6,914
248
176
7,608
0
46,889
W
6,940
1,950
0
4,854
8,563
3,375
0
2,860
5,703
0
54,326
L
Arachne
YSG_Taz
Arachne
5,349
3,814
0
5,682
10,978
3,161
0
2,634
8,258
0
35,759
L
Olorun
9,196
5,082
0
4,253
11,114
3,987
1,210
3,353
7,635
66,842
0
W
Vamana
6,793
4,035
0
2,934
9,715
6,385
254
767
8,948
0
63,360
W
Artemis
crasher13
Artemis
5,219
2,225
0
5,479
8,640
2,785
100
0
8,640
0
48,837
L
Chiron
hecko5
Chiron
5,143
1,339
287
2,700
6,594
1,961
0
395
6,199
0
58,834
W
Sylvanus
workojoe
Sylvanus
4,157
1,650
525
4,849
10,660
10,574
0
2,672
7,798
28,960
13,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,159
Gold Earned
42,568
435
Minions Killed
531
0
Camps Cleared
0
1,274,825
Distance Traveled
1,493,474
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,485
593
133
8
0
303,490
5
L
Horus
5,615
351
29
2
0
147,646
0
L
Ravana
7,886
493
98
6
0
298,126
2
W
Ravana
8,511
532
100
6
0
325,732
2
L
Arachne
7,289
456
61
4
0
263,433
2
L
Olorun
8,784
549
114
7
0
260,520
2
W
Vamana
9,601
600
144
9
0
298,647
2
W
Artemis
7,901
494
86
5
0
282,564
6
L
Chiron
8,585
537
133
8
0
305,100
5
W
Sylvanus
7,070
442
68
4
0
283,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role