Player Matchup

Jormungandr
Jormungandr
Platinum I
KeepAnEyxOut
Jormungandr
Platinum I
Level 159
God Stats
586W - 489L
1,624 SR
Queue Stats
1,217W - 1,206L
1,999 MMR
Solo
Skadi
Skadi
Platinum II
MarioQll02
Skadi
Platinum II
Level 133
God Stats
3W - 4L
1,672 SR
Queue Stats
827W - 849L
2,009 MMR
Solo
Yemoja
Yemoja
Platinum V
Toci_hn
Yemoja
Platinum V
Level 157
God Stats
19W - 16L
1,688 SR
Queue Stats
48W - 33L
1,996 MMR
Party 1
Susano
Susano
Platinum IV
Xbubux16
Susano
Platinum IV
Level 128
God Stats
16W - 4L
1,977 SR
Queue Stats
22W - 6L
2,002 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
lofakec
Morgan Le Fay
Platinum I
Level 149
God Stats
11W - 6L
1,651 SR
Queue Stats
421W - 409L
2,013 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,722 SR
2,004 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,594 SR
2,003 MMR
Zhong Kui
Zhong Kui
Diamond V
ChiefZosa
Zhong Kui
Diamond V
Level 159
God Stats
71W - 48L
1,720 SR
Queue Stats
649W - 645L
1,989 MMR
Solo
Chang'e
Chang'e
Diamond IV
Edwin Oziel
Chang'e
Diamond IV
Level 153
God Stats
38W - 45L
1,625 SR
Queue Stats
373W - 384L
2,030 MMR
Solo
Neith
Neith
Platinum IV
IV x Wolf
Neith
Platinum IV
Level 149
God Stats
6W - 4L
1,523 SR
Queue Stats
90W - 69L
2,016 MMR
Solo
Geb
Geb
Diamond IV
Luck4624
Geb
Diamond IV
Level 155
God Stats
8W - 10L
1,481 SR
Queue Stats
728W - 717L
2,003 MMR
Solo
Ravana
Ravana
Platinum II
OverseerYuri
Ravana
Platinum II
Level 107
God Stats
10W - 8L
1,620 SR
Queue Stats
140W - 135L
1,979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KeepAnEyxOut
Jormungandr
20
3 / 1 / 5
16,016
593
16,472
24,080
29,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
20
4 / 3 / 5
18,131
672
19,640
21,083
8,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Toci_hn
Yemoja
19
2 / 3 / 13
14,103
522
7,076
19,626
29,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Xbubux16
Susano
20
5 / 3 / 8
16,114
597
23,170
22,208
9,541
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
lofakec
Morgan Le Fay
20
7 / 2 / 8
16,180
599
30,706
27,894
14,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SetAthenaArtioTiamatGilgamesh

VS

Bans
PersephoneLokiCthulhuOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChiefZosa
Zhong Kui
20
1 / 2 / 2
13,350
494
18,574
27,277
24,861
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Edwin Oziel
Chang'e
19
3 / 8 / 4
11,749
435
11,243
27,555
10,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
IV x Wolf
Neith
20
1 / 2 / 4
14,037
520
20,073
16,582
8,335
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 3 / 9
10,987
407
10,611
31,187
38,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
20
7 / 6 / 2
13,184
488
18,259
18,901
9,186
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
21
Kills
12
12
Deaths
21
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ChiefZosa
Zhong Kui
1
2
2
1
L
Chang'e
Edwin Oziel
Chang'e
3
8
4
0.63
L
Neith
IV x Wolf
Neith
1
2
4
1.5
W
Jormungandr
KeepAnEyxOut
Jormungandr
3
1
5
5.5
L
0
3
9
1.5
W
Skadi
4
3
5
2.17
L
Ravana
7
6
2
1.33
W
Yemoja
Toci_hn
Yemoja
2
3
13
2.83
W
Susano
Xbubux16
Susano
5
3
8
3
W
Morgan Le Fay
lofakec
Morgan Le Fay
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,064
Damage
78,760
114,891
Taken
121,502
91,829
Mitigated
90,950
46,451
Healing
36,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ChiefZosa
Zhong Kui
18,574
2,714
0
11,723
27,277
24,861
0
14,767
12,510
120,518
0
L
Chang'e
Edwin Oziel
Chang'e
11,243
665
2,450
8,487
27,555
10,070
0
11,931
15,624
80,551
0
L
Neith
IV x Wolf
Neith
20,073
7,146
0
5,845
16,582
8,335
96
5,106
11,476
0
147,763
W
Jormungandr
KeepAnEyxOut
Jormungandr
16,472
4,318
0
4,885
24,080
29,903
1,789
9,480
14,552
111,034
0
L
10,611
1,087
0
2,678
31,187
38,498
0
15,033
16,154
33,521
0
W
Skadi
19,640
11,364
0
8,017
21,083
8,070
14,089
3,590
17,493
0
205,236
L
Ravana
18,259
3,526
0
4,858
18,901
9,186
0
7,417
11,484
0
119,286
W
Yemoja
Toci_hn
Yemoja
7,076
677
5,189
5,573
19,626
29,927
471
6,462
12,806
27,996
0
W
Susano
Xbubux16
Susano
23,170
4,433
0
8,093
22,208
9,541
0
7,116
14,902
0
145,402
W
Morgan Le Fay
lofakec
Morgan Le Fay
30,706
1,367
270
14,424
27,894
14,388
319
14,449
13,031
122,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,544
Gold Earned
63,307
869
Minions Killed
846
0
Camps Cleared
0
2,619,253
Distance Traveled
2,466,094
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,350
494
226
8
0
466,214
7
L
Chang'e
11,749
435
157
6
0
451,749
8
L
Neith
14,037
520
259
10
0
478,903
8
W
Jormungandr
16,016
593
204
8
0
479,848
8
L
Geb
10,987
407
37
1
0
531,857
3
W
Skadi
18,131
672
288
11
0
520,590
3
L
Ravana
13,184
488
167
6
0
537,371
4
W
Yemoja
14,103
522
29
1
0
495,538
15
W
Susano
16,114
597
184
7
0
598,012
8
W
Morgan Le Fay
16,180
599
164
6
0
525,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role