Player Matchup

Osiris
Osiris
Grancrest
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 84L
1,573 Elo+
Party 2
Bacchus
Bacchus
Psycomajor
Bacchus
Level 138
God Stats
0W - 2L
1,310 SR
Queue Stats
264W - 254L
1,499 Elo+
Party 2
Ra
Ra
TheShamaLlama
Ra
Level 119
God Stats
1W - 8L
1,494 SR
Queue Stats
291W - 288L
1,490 Elo+
Party 2
Mercury
Mercury
gunsound
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 59L
1,528 Elo+
Party 3
Bakasura
Bakasura
loushadeslayer
Bakasura
Level 129
God Stats
2W - 2L
1,538 SR
Queue Stats
172W - 119L
1,527 Elo+
Party 3
Team Averages
Level 86
1,468 SR
1,523 Elo+

VS

Team Averages
Level 107
1,422 SR
1,510 Elo+
Agni
Agni
 
Agni
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Deathhydrax
Xbalanque
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 139L
1,537 Elo+
Party 1
Ra
Ra
Freshmoment
Ra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,545 Elo+
Party 1
Arachne
Arachne
ThatDamBush
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,503 Elo+
Party 1
Hera
Hera
silent snipe21
Hera
Level 140
God Stats
2W - 3L
1,111 SR
Queue Stats
196W - 196L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Grancrest
Osiris
17
1 / 6 / 10
10,347
609
10,327
25,824
23,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Psycomajor
Bacchus
17
1 / 6 / 9
10,763
633
12,655
25,253
31,007
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 3 / 7
11,445
673
9,056
19,300
10,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
gunsound
Mercury
18
5 / 7 / 6
11,571
681
20,644
20,649
9,175
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
18
3 / 2 / 5
11,714
689
7,343
20,528
18,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
1 / 1 / 21
11,017
648
18,258
10,037
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xbalanque
Deathhydrax
Xbalanque
20
12 / 3 / 12
13,603
800
34,367
18,181
9,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 2 / 15
12,550
738
13,292
13,363
7,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ThatDamBush
Arachne
16
0 / 5 / 18
10,365
610
9,331
12,034
4,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 3 / 15
12,485
734
24,017
14,089
6,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
105
14
Kills
24
24
Deaths
14
37
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
21
11.5
W
Xbalanque
Deathhydrax
Xbalanque
12
3
12
6
W
6
2
15
6.75
L
Osiris
Grancrest
Osiris
1
6
10
1
L
Bacchus
Psycomajor
Bacchus
1
6
9
0.92
W
Arachne
ThatDamBush
Arachne
0
5
18
1.8
L
4
3
7
2.5
L
Mercury
gunsound
Mercury
5
7
6
1.14
L
Bakasura
3
2
5
2.75
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,025
Damage
99,265
111,554
Taken
67,704
92,040
Mitigated
32,824
50,450
Healing
34,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,258
1,399
3,417
1,833
10,037
4,245
449
3,180
6,417
38,367
0
W
Xbalanque
Deathhydrax
Xbalanque
34,367
15,801
1,013
4,133
18,181
9,195
3,854
5,118
12,548
0
60,212
W
13,292
1,125
9,436
6,002
13,363
7,980
314
5,686
7,116
36,649
0
L
Osiris
Grancrest
Osiris
10,327
2,437
1,490
5,539
25,824
23,049
1,333
13,337
12,487
334
19,887
L
Bacchus
Psycomajor
Bacchus
12,655
246
3,397
2,663
25,253
31,007
897
11,432
13,821
23,583
0
W
Arachne
ThatDamBush
Arachne
9,331
7,520
0
1,059
12,034
4,935
423
3,844
7,850
0
14,773
L
9,056
209
12,831
8,502
19,300
10,246
900
9,742
9,558
48,067
0
L
Mercury
gunsound
Mercury
20,644
4,925
3,205
4,488
20,649
9,175
1,112
10,391
10,258
0
44,306
L
Bakasura
7,343
4,254
1,874
6,461
20,528
18,563
890
10,665
9,863
0
12,888
W
24,017
7,159
3,937
3,438
14,089
6,469
266
4,182
9,347
49,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,840
Gold Earned
60,020
215
Minions Killed
197
0
Camps Cleared
0
1,726,063
Distance Traveled
1,684,307
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,017
648
30
2
0
351,878
7
W
Xbalanque
13,603
800
61
4
0
292,498
0
W
Ra
12,550
738
46
3
0
368,604
0
L
Osiris
10,347
609
13
1
0
336,069
0
L
Bacchus
10,763
633
26
2
0
321,552
0
W
Arachne
10,365
610
13
1
0
356,378
0
L
Ra
11,445
673
89
5
0
369,717
1
L
Mercury
11,571
681
51
3
0
362,996
0
L
Bakasura
11,714
689
36
2
0
335,729
0
W
Hera
12,485
734
47
3
0
314,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role