Player Matchup

Mercury
Mercury
ABC199
Mercury
Level 65
God Stats
32W - 24L
1,638 SR
Queue Stats
361W - 401L
1,524 Elo+
Solo
Neith
Neith
FANFAR0N
Neith
Level 160
God Stats
11W - 4L
1,691 SR
Queue Stats
92W - 78L
1,574 Elo+
Solo
Kukulkan
Kukulkan
Snakovitch
Kukulkan
Level 146
God Stats
16W - 13L
1,585 SR
Queue Stats
552W - 522L
1,517 Elo+
Solo
Bacchus
Bacchus
ZzZ MUTE ZzZ
Bacchus
Level 125
God Stats
35W - 32L
1,446 SR
Queue Stats
322W - 366L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
άπάθεια
Morgan Le Fay
Level 159
God Stats
15W - 10L
1,500 SR
Queue Stats
149W - 115L
1,292 Elo+
Solo
Team Averages
Level 131
1,572 SR
1,459 Elo+

VS

Team Averages
Level 114
1,477 SR
1,457 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
D3ADTERR0R
Kumbhakarna
Level 107
God Stats
6W - 8L
1,417 SR
Queue Stats
231W - 269L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Dgarciap
Danzaburou
Level 57
God Stats
1W - 3L
1,159 SR
Queue Stats
208W - 259L
1,376 Elo+
Solo
Neith
Neith
MLGBLAZER
Neith
Level 159
God Stats
1W - 4L
1,622 SR
Queue Stats
166W - 152L
1,520 Elo+
Party 1
Hades
Hades
Zivius
Hades
Level 142
God Stats
19W - 10L
1,685 SR
Queue Stats
69W - 72L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ABC199
Mercury
12
4 / 2 / 3
7,130
594
2,794
7,362
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
FANFAR0N
Neith
12
4 / 2 / 2
7,348
612
8,356
6,066
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Snakovitch
Kukulkan
12
0 / 2 / 1
6,629
552
4,329
5,835
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ZzZ MUTE ZzZ
Bacchus
9
2 / 1 / 5
5,831
486
2,766
7,520
5,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
άπάθεια
Morgan Le Fay
12
4 / 2 / 4
7,027
586
8,495
7,563
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
4 / 2 / 0
6,196
516
4,558
7,721
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
D3ADTERR0R
Kumbhakarna
9
1 / 4 / 2
5,872
489
1,990
8,437
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Dgarciap
Danzaburou
9
0 / 5 / 1
5,418
452
2,296
6,947
1,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
MLGBLAZER
Neith
13
3 / 1 / 1
7,317
610
5,474
7,177
2,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Zivius
Hades
10
1 / 3 / 1
6,196
516
4,588
9,701
3,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
9
9
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
2
0
2
W
Mercury
ABC199
Mercury
4
2
3
2.75
L
Kumbhakarna
D3ADTERR0R
Kumbhakarna
1
4
2
0.5
L
Danzaburou
Dgarciap
Danzaburou
0
5
1
0.1
W
Neith
FANFAR0N
Neith
4
2
2
2.5
L
Neith
MLGBLAZER
Neith
3
1
1
3.5
W
Kukulkan
Snakovitch
Kukulkan
0
2
1
0.25
L
Hades
Zivius
Hades
1
3
1
0.5
W
Bacchus
ZzZ MUTE ZzZ
Bacchus
2
1
5
4.5
W
Morgan Le Fay
άπάθεια
Morgan Le Fay
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,740
Damage
18,906
34,346
Taken
39,983
14,079
Mitigated
17,097
9,704
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,558
1,276
46
2,914
7,721
3,030
0
2,329
5,392
23,542
7,283
W
Mercury
ABC199
Mercury
2,794
1,347
0
845
7,362
2,101
1,395
2,058
5,304
0
36,991
L
Kumbhakarna
D3ADTERR0R
Kumbhakarna
1,990
280
273
1,567
8,437
5,849
0
3,124
5,313
15,489
0
L
Danzaburou
Dgarciap
Danzaburou
2,296
567
0
591
6,947
1,895
0
5,736
1,211
0
23,247
W
Neith
FANFAR0N
Neith
8,356
3,592
0
2,441
6,066
2,137
696
4,891
1,175
0
41,021
L
Neith
MLGBLAZER
Neith
5,474
2,010
0
2,701
7,177
2,455
1,058
4,401
2,776
0
50,527
W
Kukulkan
Snakovitch
Kukulkan
4,329
369
0
1,201
5,835
2,254
0
155
5,680
48,459
0
L
Hades
Zivius
Hades
4,588
650
32
4,071
9,701
3,868
0
0
9,701
28,016
0
W
Bacchus
ZzZ MUTE ZzZ
Bacchus
2,766
407
202
2,280
7,520
5,232
84
2,175
5,345
10,152
0
W
Morgan Le Fay
άπάθεια
Morgan Le Fay
8,495
1,686
0
2,735
7,563
2,355
292
1,309
6,254
44,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
30,999
344
Minions Killed
294
0
Camps Cleared
0
1,107,554
Distance Traveled
1,075,667
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,196
516
47
4
0
223,329
0
W
Mercury
7,130
594
77
6
0
253,572
2
L
Kumbhakarna
5,872
489
30
3
0
219,234
5
L
Danzaburou
5,418
452
37
3
0
209,906
1
W
Neith
7,348
612
74
6
0
204,852
2
L
Neith
7,317
610
108
9
0
209,493
5
W
Kukulkan
6,629
552
101
8
0
213,212
0
L
Hades
6,196
516
72
6
0
213,705
1
W
Bacchus
5,831
486
17
1
0
230,455
1
W
Morgan Le Fay
7,027
586
75
6
0
205,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role