Player Matchup

Thor
Thor
AE945408
Thor
Level 20
God Stats
0W - 2L
1,385 SR
Queue Stats
34W - 54L
1,269 Elo+
Party 1
He Bo
He Bo
DerPadofski
He Bo
Level 62
God Stats
0W - 4L
1,356 SR
Queue Stats
34W - 51L
1,279 Elo+
Party 1
Hercules
Hercules
elcapitanlopez7
Hercules
Level 46
God Stats
9W - 9L
1,453 SR
Queue Stats
203W - 327L
1,344 Elo+
Solo
Team Averages
Level 43
1,398 SR
1,297 Elo+

VS

Team Averages
Level 46
1,562 SR
1,416 Elo+
Cupid
Cupid
BigDaddyStealth
Cupid
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,438 Elo+
Solo
Vamana
Vamana
GebStoleMyPants
Vamana
Level 32
God Stats
5W - 4L
1,690 SR
Queue Stats
115W - 126L
1,401 Elo+
Party 2
The Morrigan
The Morrigan
Noncooperation
The Morrigan
Level 40
God Stats
9W - 8L
1,497 SR
Queue Stats
109W - 126L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 6 / 2
5,660
566
956
7,900
3,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 8 / 0
6,832
683
4,685
8,738
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
9
0 / 5 / 2
6,227
623
2,809
15,722
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
7,661
766
7,060
3,747
1,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
9 / 2 / 7
8,723
872
8,786
8,182
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Noncooperation
The Morrigan
12
8 / 1 / 7
8,444
844
10,720
4,999
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
19
19
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
0
6
2
0.17
W
2
0
11
7.5
L
2
8
0
0.25
W
9
2
7
6.25
W
The Morrigan
Noncooperation
The Morrigan
8
1
7
11.5
L
Hercules
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,450
Damage
26,566
32,360
Taken
16,928
14,154
Mitigated
6,890
5,426
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
956
89
198
439
7,900
3,048
0
1,924
5,976
0
4,112
W
7,060
2,956
567
1,012
3,747
1,350
619
569
3,178
0
16,876
L
4,685
173
148
496
8,738
2,435
0
2,256
6,482
17,956
0
W
8,786
4,377
0
2,139
8,182
3,496
0
3,160
5,022
0
25,522
W
The Morrigan
Noncooperation
The Morrigan
10,720
4,049
0
2,381
4,999
2,044
1,071
1,437
3,562
23,236
9,745
L
Hercules
2,809
632
0
4,145
15,722
8,671
0
2,806
12,916
0
14,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,719
Gold Earned
24,828
75
Minions Killed
113
4
Camps Cleared
5
401,731
Distance Traveled
546,059
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,660
566
1
0
0
123,113
0
W
Cupid
7,661
766
33
3
0
176,308
2
L
He Bo
6,832
683
41
4
3
134,498
0
W
Vamana
8,723
872
38
4
3
204,131
4
W
The Morrigan
8,444
844
42
4
2
165,620
3
L
Hercules
6,227
623
33
3
1
144,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role