Player Matchup

Izanami
Izanami
Amanzo
Izanami
Level 27
God Stats
19W - 13L
1,543 SR
Queue Stats
154W - 132L
1,615 Elo+
Party 3
Xing Tian
Xing Tian
BloodIncantation
Xing Tian
Level 27
God Stats
7W - 2L
1,858 SR
Queue Stats
164W - 138L
1,611 Elo+
Party 3
Thanatos
Thanatos
THEDEMORIST
Thanatos
Level 37
God Stats
31W - 26L
1,570 SR
Queue Stats
300W - 304L
1,451 Elo+
Party 2
Amaterasu
Amaterasu
jacre__
Amaterasu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 20L
1,617 Elo+
Party 2
Ra
Ra
xxFENR1Rxx
Ra
Level 2
God Stats
2W - 1L
1,670 SR
Queue Stats
4W - 2L
1,627 Elo+
Solo
Team Averages
Level 22
1,628 SR
1,584 Elo+

VS

Team Averages
Level 23
1,515 SR
1,536 Elo+
Apollo
Apollo
Brucio911
Apollo
Level 17
God Stats
12W - 14L
1,651 SR
Queue Stats
69W - 85L
1,690 Elo+
Solo
Hel
Hel
Fafnir Slaps
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,476 Elo+
Party 1
Thanatos
Thanatos
ForSureRightOnDL
Thanatos
Level 28
God Stats
14W - 14L
1,535 SR
Queue Stats
229W - 251L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
ItzNaterz
Jormungandr
Level 17
God Stats
3W - 7L
1,386 SR
Queue Stats
27W - 28L
1,520 Elo+
Solo
Ra
Ra
NoDaddyThatHurts
Ra
Level 29
God Stats
110W - 127L
1,504 SR
Queue Stats
275W - 268L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amanzo
Izanami
20
15 / 3 / 5
13,319
634
16,396
12,397
4,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
15
2 / 2 / 15
10,664
508
8,867
15,830
14,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
THEDEMORIST
Thanatos
16
3 / 4 / 7
10,662
508
6,769
9,653
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
jacre__
Amaterasu
19
1 / 3 / 4
11,386
542
5,506
18,683
16,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 1 / 6
11,430
544
10,861
12,421
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brucio911
Apollo
15
2 / 8 / 3
9,604
457
5,315
15,760
5,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 9 / 5
8,752
417
5,388
15,428
14,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 5 / 1
11,510
548
7,581
12,634
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
ItzNaterz
Jormungandr
16
1 / 2 / 5
10,389
495
11,240
14,098
9,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 1 / 4
12,221
582
12,000
14,129
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
24
Kills
13
13
Deaths
25
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amanzo
Izanami
15
3
5
5.83
W
Xing Tian
2
2
15
4.75
L
Apollo
Brucio911
Apollo
2
8
3
0.44
L
1
9
5
0.39
L
6
5
1
1.3
L
Jormungandr
ItzNaterz
Jormungandr
1
2
5
1.75
L
3
1
4
5
W
Thanatos
THEDEMORIST
Thanatos
3
4
7
1.63
W
Amaterasu
jacre__
Amaterasu
1
3
4
1
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,399
Damage
41,524
68,984
Taken
72,049
42,732
Mitigated
41,522
28,281
Healing
25,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amanzo
Izanami
16,396
11,692
0
2,110
12,397
4,194
3,018
3,731
8,666
0
101,885
W
Xing Tian
8,867
464
0
4,569
15,830
14,766
60
6,696
9,134
25,583
0
L
Apollo
Brucio911
Apollo
5,315
3,184
0
3,051
15,760
5,300
1,415
3,815
11,809
0
58,682
L
5,388
586
1,988
4,266
15,428
14,833
117
4,321
10,925
34,555
0
L
7,581
1,541
0
10,097
12,634
5,929
0
1,641
10,911
0
76,641
L
Jormungandr
ItzNaterz
Jormungandr
11,240
4,477
0
1,000
14,098
9,545
0
4,120
9,856
67,642
0
L
12,000
596
736
4,596
14,129
5,915
0
5,437
8,422
115,886
0
W
Thanatos
THEDEMORIST
Thanatos
6,769
1,589
0
7,221
9,653
3,062
0
3,001
6,652
0
58,259
W
Amaterasu
jacre__
Amaterasu
5,506
1,708
0
7,869
18,683
16,107
661
7,039
11,434
734
84,920
W
10,861
536
2,269
4,243
12,421
4,603
192
8,111
4,310
83,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,461
Gold Earned
52,476
603
Minions Killed
621
0
Camps Cleared
0
2,143,457
Distance Traveled
1,972,222
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,319
634
163
8
0
401,999
2
W
Xing Tian
10,664
508
28
1
0
426,681
6
L
Apollo
9,604
457
105
5
0
335,760
5
L
Hel
8,752
417
45
2
0
335,681
7
L
Thanatos
11,510
548
124
6
0
431,634
7
L
Jormungandr
10,389
495
126
6
0
396,625
4
L
Ra
12,221
582
221
11
0
472,522
3
W
Thanatos
10,662
508
86
4
0
442,936
0
W
Amaterasu
11,386
542
154
7
0
440,804
4
W
Ra
11,430
544
172
8
0
431,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role