Player Matchup

Sobek
Sobek
Silver_25bcn
Sobek
Level 126
God Stats
9W - 2L
1,566 SR
Queue Stats
299W - 236L
1,488 Elo+
Party 2
Set
Set
carletes1234
Set
Level 160
God Stats
8W - 5L
1,393 SR
Queue Stats
562W - 486L
1,575 Elo+
Party 2
Thanatos
Thanatos
lichan97
Thanatos
Level 106
God Stats
12W - 6L
1,713 SR
Queue Stats
335W - 308L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
shaq_36-celtics
Kukulkan
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 233L
1,818 Elo+
Party 2
Rama
Rama
xRivaillex
Rama
Level 155
God Stats
8W - 15L
1,390 SR
Queue Stats
622W - 569L
1,561 Elo+
Party 2
Team Averages
Level 141
1,512 SR
1,598 Elo+

VS

Team Averages
Level 68
1,495 SR
1,349 Elo+
Sun Wukong
Sun Wukong
I-RunGunBosna-I
Sun Wukong
Level 29
God Stats
22W - 34L
1,424 SR
Queue Stats
70W - 87L
1,272 Elo+
Party 1
Loki
Loki
MaaszaFqR69
Loki
Level 37
God Stats
6W - 10L
1,433 SR
Queue Stats
49W - 85L
1,241 Elo+
Party 1
Ymir
Ymir
Nasir-2000
Ymir
Level 108
God Stats
15W - 14L
1,531 SR
Queue Stats
303W - 337L
1,514 Elo+
Solo
Anhur
Anhur
Yrlewej
Anhur
Level 126
God Stats
3W - 4L
1,584 SR
Queue Stats
220W - 211L
1,562 Elo+
Solo
Charybdis
Charybdis
Z-WolF_KinxG
Charybdis
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,637
564
1,983
6,985
3,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 1
6,542
654
2,962
5,339
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
lichan97
Thanatos
10
6 / 1 / 3
6,129
613
4,035
5,910
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
11
2 / 2 / 2
6,419
642
2,850
3,030
989
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 1
5,738
574
4,958
2,980
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I-RunGunBosna-I
Sun Wukong
6
1 / 3 / 1
4,548
455
2,533
5,432
2,304
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 1
4,780
478
971
6,141
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 2
4,715
472
1,304
6,116
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Yrlewej
Anhur
10
3 / 2 / 0
5,607
561
1,677
4,936
1,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Z-WolF_KinxG
Charybdis
6
1 / 4 / 0
4,179
418
2,363
4,815
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
15
Kills
5
5
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
I-RunGunBosna-I
Sun Wukong
1
3
1
0.5
L
0
4
1
0.13
L
0
2
2
0.5
W
2
1
2
3
L
Anhur
Yrlewej
Anhur
3
2
0
1.5
L
Charybdis
Z-WolF_KinxG
Charybdis
1
4
0
0.25
W
2
1
1
2.5
W
Thanatos
lichan97
Thanatos
6
1
3
7.5
W
Kukulkan
2
2
2
1.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,788
Damage
8,848
24,244
Taken
27,440
11,946
Mitigated
8,488
12,163
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
I-RunGunBosna-I
Sun Wukong
2,533
463
26
1,589
5,432
2,304
0
1,648
3,704
0
8,081
L
971
443
0
2,179
6,141
1,448
0
742
5,242
0
17,463
L
1,304
336
0
1,990
6,116
2,572
0
1,203
4,913
14,497
0
W
1,983
300
210
2,768
6,985
3,696
0
944
5,960
13,508
0
L
Anhur
Yrlewej
Anhur
1,677
846
0
1,222
4,936
1,267
0
837
4,009
0
24,366
L
Charybdis
Z-WolF_KinxG
Charybdis
2,363
1,197
0
550
4,815
897
0
403
4,412
0
8,975
W
2,962
1,076
0
2,500
5,339
4,172
26
0
5,301
0
36,189
W
Thanatos
lichan97
Thanatos
4,035
535
0
5,062
5,910
2,300
0
156
5,754
0
27,274
W
Kukulkan
2,850
151
0
296
3,030
989
620
0
2,951
37,350
0
W
4,958
4,346
0
1,327
2,980
789
592
204
2,776
0
35,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
23,829
318
Minions Killed
157
0
Camps Cleared
0
962,144
Distance Traveled
858,611
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,548
455
15
2
0
205,070
0
L
Loki
4,780
478
48
5
0
165,473
3
L
Ymir
4,715
472
24
2
0
153,918
3
W
Sobek
5,637
564
20
2
0
200,937
1
L
Anhur
5,607
561
52
5
0
161,593
3
L
Charybdis
4,179
418
18
2
0
172,557
0
W
Set
6,542
654
93
9
0
180,039
1
W
Thanatos
6,129
613
49
5
0
217,621
3
W
Kukulkan
6,419
642
80
8
0
191,711
3
W
Rama
5,738
574
76
8
0
171,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role