Player Matchup

Aphrodite
Aphrodite
IsmaelRcK
Aphrodite
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,396 Elo+
Party 2
Nemesis
Nemesis
Lucky38rus
Nemesis
Level 27
God Stats
25W - 17L
1,602 SR
Queue Stats
94W - 86L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
Mantos986
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
miasor
Kukulkan
Level 67
God Stats
4W - 3L
1,446 SR
Queue Stats
26W - 41L
1,361 Elo+
Party 1
Izanami
Izanami
valero5
Izanami
Level 24
God Stats
8W - 12L
1,514 SR
Queue Stats
32W - 37L
1,463 Elo+
Party 2
Team Averages
Level 58
1,512 SR
1,427 Elo+

VS

Team Averages
Level 65
1,608 SR
1,442 Elo+
Danzaburou
Danzaburou
BrodiagaGD
Danzaburou
Level 27
God Stats
4W - 2L
1,601 SR
Queue Stats
57W - 73L
1,350 Elo+
Party 3
Osiris
Osiris
ElrondS
Osiris
Level 148
God Stats
5W - 0L
1,602 SR
Queue Stats
101W - 98L
1,520 Elo+
Party 4
Arachne
Arachne
HereToKill
Arachne
Level 38
God Stats
9W - 2L
1,908 SR
Queue Stats
119W - 122L
1,508 Elo+
Party 4
Sylvanus
Sylvanus
Huskaralhinho
Sylvanus
Level 67
God Stats
11W - 18L
1,427 SR
Queue Stats
352W - 392L
1,462 Elo+
Solo
Nu Wa
Nu Wa
KoDi31
Nu Wa
Level 44
God Stats
5W - 7L
1,500 SR
Queue Stats
157W - 182L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IsmaelRcK
Aphrodite
13
1 / 7 / 1
8,187
455
8,403
14,400
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Lucky38rus
Nemesis
15
4 / 1 / 1
9,586
533
7,484
11,657
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Mantos986
Amaterasu
11
0 / 8 / 2
6,964
387
2,912
12,950
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
miasor
Kukulkan
13
1 / 5 / 1
8,134
452
8,195
8,215
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
valero5
Izanami
12
1 / 9 / 3
7,636
424
11,545
15,247
4,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrodiagaGD
Danzaburou
15
6 / 2 / 9
10,478
582
9,679
14,877
5,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
ElrondS
Osiris
15
7 / 0 / 9
10,214
567
12,814
13,280
17,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
HereToKill
Arachne
15
8 / 3 / 1
9,935
552
8,512
13,839
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Huskaralhinho
Sylvanus
15
4 / 1 / 15
9,265
515
7,522
16,392
17,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
KoDi31
Nu Wa
16
5 / 2 / 6
10,099
561
8,173
11,413
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
7
Kills
30
30
Deaths
8
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrodiagaGD
Danzaburou
6
2
9
5.25
W
Osiris
ElrondS
Osiris
7
0
9
11.5
W
Arachne
HereToKill
Arachne
8
3
1
2.83
W
Sylvanus
Huskaralhinho
Sylvanus
4
1
15
11.5
L
Aphrodite
IsmaelRcK
Aphrodite
1
7
1
0.21
W
Nu Wa
KoDi31
Nu Wa
5
2
6
4
L
Nemesis
Lucky38rus
Nemesis
4
1
1
4.5
L
Amaterasu
Mantos986
Amaterasu
0
8
2
0.13
L
Kukulkan
miasor
Kukulkan
1
5
1
0.3
L
Izanami
valero5
Izanami
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,539
Damage
46,700
62,469
Taken
69,801
28,421
Mitigated
48,849
15,245
Healing
36,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrodiagaGD
Danzaburou
9,679
5,426
580
8,124
14,877
5,245
3,190
3,575
11,037
0
67,358
W
Osiris
ElrondS
Osiris
12,814
4,089
0
2,960
13,280
17,216
393
5,001
7,945
145
50,544
W
Arachne
HereToKill
Arachne
8,512
6,301
0
6,018
13,839
4,700
665
1,874
11,877
0
58,234
W
Sylvanus
Huskaralhinho
Sylvanus
7,522
2,331
7,743
8,662
16,392
17,050
528
5,383
10,889
29,789
12,187
L
Aphrodite
IsmaelRcK
Aphrodite
8,403
1,253
2,044
4,903
14,400
8,925
598
4,424
9,976
27,788
0
W
Nu Wa
KoDi31
Nu Wa
8,173
2,146
490
1,911
11,413
4,638
765
4,685
6,646
70,597
0
L
Nemesis
Lucky38rus
Nemesis
7,484
3,072
0
3,085
11,657
3,868
0
4,042
7,615
0
59,288
L
Amaterasu
Mantos986
Amaterasu
2,912
627
0
1,131
12,950
8,233
390
1,266
11,684
0
27,403
L
Kukulkan
miasor
Kukulkan
8,195
261
0
455
8,215
2,942
0
2,176
6,039
50,975
0
L
Izanami
valero5
Izanami
11,545
8,690
0
3,627
15,247
4,453
1,065
3,203
12,044
0
49,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,507
Gold Earned
49,991
410
Minions Killed
462
0
Camps Cleared
0
1,538,386
Distance Traveled
1,618,974
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,478
582
105
6
0
281,308
0
W
Osiris
10,214
567
88
5
0
357,536
4
W
Arachne
9,935
552
91
5
0
345,662
3
W
Sylvanus
9,265
515
53
3
0
329,840
2
L
Aphrodite
8,187
455
42
2
0
287,516
3
W
Nu Wa
10,099
561
125
7
0
304,628
2
L
Nemesis
9,586
533
112
6
0
351,029
2
L
Amaterasu
6,964
387
51
3
0
300,955
4
L
Kukulkan
8,134
452
117
7
0
323,716
1
L
Izanami
7,636
424
88
5
0
275,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role