Player Matchup

Neith
Neith
GEBrokenn
Neith
Level 27
God Stats
17W - 4L
1,841 SR
Queue Stats
114W - 36L
1,783 Elo+
Party 1
Cabrakan
Cabrakan
LeDraegon
Cabrakan
Level 154
God Stats
77W - 59L
1,584 SR
Queue Stats
304W - 242L
1,643 Elo+
Party 1
Merlin
Merlin
Ohyeah159
Merlin
Level 142
God Stats
5W - 2L
1,415 SR
Queue Stats
279W - 168L
1,675 Elo+
Party 1
Team Averages
Level 108
1,613 SR
1,700 Elo+

VS

Team Averages
Level 39
1,306 SR
1,542 Elo+
Hades
Hades
Fat Steak24
Hades
Level 27
God Stats
1W - 6L
1,217 SR
Queue Stats
145W - 136L
1,462 Elo+
Party 2
Vamana
Vamana
SWAGWAGEN69
Vamana
Level 81
God Stats
2W - 1L
1,342 SR
Queue Stats
133W - 105L
1,644 Elo+
Party 2
Pele
Pele
Tyreezy23
Pele
Level 8
God Stats
1W - 2L
1,360 SR
Queue Stats
2W - 4L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GEBrokenn
Neith
14
10 / 2 / 8
10,182
849
19,430
8,736
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
LeDraegon
Cabrakan
14
5 / 4 / 15
9,884
824
9,650
11,081
12,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Ohyeah159
Merlin
14
6 / 1 / 12
9,712
809
10,747
6,057
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 4
8,788
732
5,830
15,623
9,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
13
3 / 3 / 3
9,015
751
6,725
14,318
14,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
11
2 / 8 / 3
8,042
670
3,366
15,065
4,959
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
21
Kills
7
7
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
Neith
GEBrokenn
Neith
10
2
8
7
W
Cabrakan
LeDraegon
Cabrakan
5
4
15
3.13
W
Merlin
Ohyeah159
Merlin
6
1
12
12
L
Vamana
3
3
3
1.5
L
Pele
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,827
Damage
15,921
25,874
Taken
45,006
19,574
Mitigated
28,527
7,206
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,830
373
135
2,781
15,623
9,423
0
5,867
9,347
23,479
0
W
Neith
GEBrokenn
Neith
19,430
10,831
0
3,214
8,736
4,269
1,616
1,665
7,071
0
48,579
W
Cabrakan
LeDraegon
Cabrakan
9,650
1,273
433
2,520
11,081
12,878
386
3,315
7,766
22,585
0
W
Merlin
Ohyeah159
Merlin
10,747
490
93
946
6,057
2,427
363
1,120
4,937
40,425
0
L
Vamana
6,725
1,834
0
3,155
14,318
14,145
0
6,341
7,655
0
25,808
L
Pele
3,366
418
88
1,529
15,065
4,959
0
7,728
7,081
0
15,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
25,845
159
Minions Killed
102
9
Camps Cleared
2
643,494
Distance Traveled
611,746
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,788
732
44
4
2
176,463
0
W
Neith
10,182
849
67
6
3
202,735
3
W
Cabrakan
9,884
824
23
2
2
203,490
3
W
Merlin
9,712
809
69
6
4
237,269
1
L
Vamana
9,015
751
38
3
0
235,759
5
L
Pele
8,042
670
20
2
0
199,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role