Player Matchup

Ra
Ra
GrimDredd89
Ra
Level 18
God Stats
5W - 4L
1,518 SR
Queue Stats
9W - 9L
1,318 Elo+
Solo
Bakasura
Bakasura
Sausage_Party14
Bakasura
Level 25
God Stats
18W - 11L
1,602 SR
Queue Stats
166W - 145L
1,248 Elo+
Solo
He Bo
He Bo
SmiteMyHoles
He Bo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
SoapSombrero
Neith
Level 4
God Stats
1W - 0L
1,779 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
xgurlgaymerx
Yemoja
Level 3
God Stats
1W - 0L
1,734 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 11
1,626 SR
1,413 Elo+

VS

Team Averages
Level 18
1,471 SR
1,424 Elo+
Chernobog
Chernobog
Demicar_05
Chernobog
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,612 Elo+
Party 1
Apollo
Apollo
LCGcuba
Apollo
Level 27
God Stats
14W - 10L
1,607 SR
Queue Stats
66W - 61L
1,374 Elo+
Solo
Nemesis
Nemesis
iBicBoi
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
kendreth29
Persephone
Level 29
God Stats
8W - 9L
1,604 SR
Queue Stats
10W - 11L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
trem-chuvoso
Ao Kuang
Level 29
God Stats
0W - 2L
1,144 SR
Queue Stats
32W - 75L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
9,364
551
3,662
3,257
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
18
5 / 1 / 3
11,257
662
5,642
8,924
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 1 / 0
13,112
771
9,653
11,054
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 3 / 1
9,111
536
3,866
8,864
2,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
13
2 / 0 / 3
9,007
530
2,396
10,924
9,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Demicar_05
Chernobog
6
0 / 2 / 1
5,725
337
1,907
3,639
857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
LCGcuba
Apollo
13
2 / 6 / 1
7,895
464
3,642
11,979
3,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
iBicBoi
Nemesis
10
0 / 0 / 1
6,845
403
2,753
5,495
1,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
kendreth29
Persephone
12
2 / 4 / 1
7,884
464
6,432
8,309
2,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
trem-chuvoso
Ao Kuang
9
1 / 9 / 1
6,243
367
1,109
8,567
2,039

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
21
Kills
5
5
Deaths
21
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Demicar_05
Chernobog
0
2
1
0.25
W
1
0
1
1.5
L
Apollo
LCGcuba
Apollo
2
6
1
0.42
W
Bakasura
5
1
3
6.5
W
10
1
0
10
W
3
3
1
1.17
L
Nemesis
iBicBoi
Nemesis
0
0
1
0.5
L
Persephone
kendreth29
Persephone
2
4
1
0.63
L
Ao Kuang
trem-chuvoso
Ao Kuang
1
9
1
0.17
W
Yemoja
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,219
Damage
15,843
43,023
Taken
37,989
21,445
Mitigated
10,862
17,718
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Demicar_05
Chernobog
1,907
1,113
0
650
3,639
857
0
826
2,813
0
12,228
W
3,662
273
661
1,806
3,257
1,165
2,116
600
2,657
42,093
0
L
Apollo
LCGcuba
Apollo
3,642
1,550
0
3,426
11,979
3,963
1,353
7,052
4,847
0
46,396
W
Bakasura
5,642
4,279
0
5,660
8,924
4,422
751
853
8,071
0
76,850
W
9,653
1,636
0
6,402
11,054
3,854
1,582
2,148
8,906
128,518
0
W
3,866
1,975
0
1,536
8,864
2,346
2,243
4,821
4,043
0
39,630
L
Nemesis
iBicBoi
Nemesis
2,753
1,319
0
1,295
5,495
1,887
0
1,927
3,488
0
29,145
L
Persephone
kendreth29
Persephone
6,432
453
230
2,547
8,309
2,116
200
2,285
5,950
39,539
0
L
Ao Kuang
trem-chuvoso
Ao Kuang
1,109
521
0
131
8,567
2,039
290
3,620
4,573
8,671
0
W
Yemoja
2,396
626
507
1,146
10,924
9,658
0
2,000
8,924
38,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,851
Gold Earned
34,592
563
Minions Killed
272
0
Camps Cleared
0
1,669,073
Distance Traveled
1,209,265
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,725
337
23
1
0
127,790
0
W
Ra
9,364
551
84
5
0
332,272
2
L
Apollo
7,895
464
86
5
0
274,854
0
W
Bakasura
11,257
662
153
9
0
409,861
1
W
He Bo
13,112
771
200
12
0
328,046
1
W
Neith
9,111
536
83
5
0
295,250
1
L
Nemesis
6,845
403
68
4
0
270,784
0
L
Persephone
7,884
464
76
4
0
264,957
3
L
Ao Kuang
6,243
367
19
1
0
270,880
0
W
Yemoja
9,007
530
43
3
0
303,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role