Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
OniiTrashu
Thanatos
Level 117
God Stats
1W - 3L
1,616 SR
Queue Stats
181W - 176L
1,613 Elo+
Party 2
Hades
Hades
SilverSnake55
Hades
Level 27
God Stats
13W - 6L
1,673 SR
Queue Stats
21W - 15L
1,616 Elo+
Party 2
Bacchus
Bacchus
Wicketx90
Bacchus
Level 104
God Stats
5W - 11L
1,665 SR
Queue Stats
181W - 180L
1,542 Elo+
Party 2
Cu Chulainn
Cu Chulainn
brosquad1
Cu Chulainn
Level 143
God Stats
14W - 12L
1,509 SR
Queue Stats
258W - 255L
1,603 Elo+
Party 2
Team Averages
Level 103
1,593 SR
1,575 Elo+

VS

Team Averages
Level 102
1,551 SR
1,537 Elo+
Arachne
Arachne
 
Arachne
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Clowngang6969
Anubis
Level 68
God Stats
153W - 115L
1,621 SR
Queue Stats
466W - 476L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
Grubbington
Zhong Kui
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,555 Elo+
Party 3
Neith
Neith
Mrdragon3905
Neith
Level 82
God Stats
17W - 11L
1,635 SR
Queue Stats
315W - 290L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 5 / 2
7,143
476
5,077
8,736
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
OniiTrashu
Thanatos
12
3 / 4 / 1
7,473
498
7,879
12,075
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
6,386
426
3,332
10,377
2,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Wicketx90
Bacchus
10
3 / 5 / 2
7,094
473
5,435
10,974
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cu Chulainn
brosquad1
Cu Chulainn
13
1 / 3 / 0
7,294
486
7,891
14,545
11,194
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 2 / 7
8,467
564
5,222
11,854
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Kuzenbo
 
Kuzenbo
11
1 / 0 / 5
7,410
494
2,800
10,551
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 1 / 4
9,305
620
12,037
7,153
3,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Grubbington
Zhong Kui
15
2 / 2 / 5
9,374
625
12,011
11,197
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
8 / 2 / 4
9,623
642
8,380
8,266
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
21
21
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
2
0.2
W
Arachne
 
Arachne
3
2
7
3.25
W
Kuzenbo
 
Kuzenbo
1
0
5
3.5
W
7
1
4
9
W
Zhong Kui
Grubbington
Zhong Kui
2
2
5
2.25
W
8
2
4
5
L
Thanatos
OniiTrashu
Thanatos
3
4
1
0.88
L
0
4
0
0
L
Bacchus
Wicketx90
Bacchus
3
5
2
0.8
L
Cu Chulainn
brosquad1
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,614
Damage
40,450
56,707
Taken
49,021
30,361
Mitigated
29,569
16,428
Healing
19,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,077
2,086
0
2,051
8,736
2,342
0
504
8,232
0
43,651
W
Arachne
 
Arachne
5,222
3,181
0
4,963
11,854
4,970
0
1,703
10,151
0
48,908
W
Kuzenbo
 
Kuzenbo
2,800
1,275
0
2,244
10,551
9,492
0
819
9,732
20,460
0
W
12,037
417
0
3,863
7,153
3,430
648
2,946
4,207
53,886
0
W
Zhong Kui
Grubbington
Zhong Kui
12,011
2,377
0
5,330
11,197
8,377
1,366
1,330
9,867
56,065
8,058
W
8,380
3,567
0
3,100
8,266
3,300
378
1,969
6,297
0
76,922
L
Thanatos
OniiTrashu
Thanatos
7,879
1,863
0
9,233
12,075
4,171
0
4,174
7,901
0
58,639
L
3,332
522
266
3,459
10,377
2,629
156
7,573
2,757
30,223
0
L
Bacchus
Wicketx90
Bacchus
5,435
1,090
0
912
10,974
10,025
0
5,805
5,169
19,400
0
L
Cu Chulainn
brosquad1
Cu Chulainn
7,891
1,000
0
507
14,545
11,194
0
7,059
7,205
0
52,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,390
Gold Earned
44,179
388
Minions Killed
468
0
Camps Cleared
0
1,424,375
Distance Traveled
1,458,018
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,143
476
84
6
0
281,659
4
W
Arachne
8,467
564
85
6
0
339,384
0
W
Kuzenbo
7,410
494
27
2
0
298,541
6
W
Anubis
9,305
620
101
7
0
271,519
4
W
Zhong Kui
9,374
625
123
8
0
263,497
2
W
Neith
9,623
642
132
9
0
285,077
5
L
Thanatos
7,473
498
83
6
0
304,773
5
L
Hades
6,386
426
88
6
0
246,024
0
L
Bacchus
7,094
473
23
2
0
287,673
1
L
Cu Chulainn
7,294
486
110
7
0
304,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role