Player Matchup

Chaac
Chaac
Gold V
Belteshazr
Chaac
Gold V
Level 121
God Stats
11W - 9L
1,685 SR
Queue Stats
22W - 19L
1,606 MMR
Party 3
Ganesha
Ganesha
Gold IV
DankPuddleFish
Ganesha
Gold IV
Level 88
God Stats
2W - 1L
1,668 SR
Queue Stats
7W - 6L
1,744 MMR
Party 3
Mercury
Mercury
Platinum III
MrKfcrules
Mercury
Platinum III
Level 137
God Stats
9W - 4L
1,655 SR
Queue Stats
110W - 112L
1,787 MMR
Solo
Heimdallr
Heimdallr
Gold II
WEDOALILTROLLING
Heimdallr
Gold II
Level 103
God Stats
15W - 13L
1,676 SR
Queue Stats
438W - 440L
1,754 MMR
Party 1
Zeus
Zeus
Platinum V
adwadsadw
Zeus
Platinum V
Level 128
God Stats
13W - 8L
1,667 SR
Queue Stats
296W - 298L
1,710 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,670 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,589 SR
1,726 MMR
Cerberus
Cerberus
Platinum IV
FrostyyB
Cerberus
Platinum IV
Level 139
God Stats
9W - 10L
1,624 SR
Queue Stats
375W - 380L
1,679 MMR
Solo
Anhur
Anhur
Platinum V
HzHeatMortal
Anhur
Platinum V
Level 142
God Stats
1W - 1L
1,747 SR
Queue Stats
240W - 240L
1,662 MMR
Solo
Camazotz
Camazotz
Platinum IV
JulioV2
Camazotz
Platinum IV
Level 144
God Stats
6W - 6L
1,489 SR
Queue Stats
424W - 432L
1,734 MMR
Solo
Cabrakan
Cabrakan
Platinum I
SpaceSpace
Cabrakan
Platinum I
Level 138
God Stats
8W - 9L
1,587 SR
Queue Stats
258W - 254L
1,811 MMR
Party 2
Raijin
Raijin
Platinum V
joshua251234
Raijin
Platinum V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 43L
1,744 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 3 / 4
14,057
521
22,997
23,409
35,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 8 / 12
11,378
421
8,234
25,555
33,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
MrKfcrules
Mercury
20
5 / 11 / 4
12,775
473
12,587
24,274
10,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
20
1 / 3 / 7
13,126
486
14,392
14,652
6,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
5 / 6 / 1
12,480
462
28,326
15,124
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaTiamatArtioUllrGilgamesh

VS

Bans
PersephoneMorgan Le FayNemesisThe MorriganTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrostyyB
Cerberus
20
2 / 5 / 10
14,671
543
10,283
29,234
31,806
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 1 / 4
16,881
625
17,901
16,022
9,761
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
JulioV2
Camazotz
20
12 / 4 / 10
16,571
614
24,652
30,306
23,866
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
SpaceSpace
Cabrakan
20
5 / 2 / 14
14,639
542
8,478
26,710
44,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
20
5 / 6 / 12
15,193
563
18,133
14,485
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
17
Kills
31
31
Deaths
18
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
3
4
2.67
L
0
8
12
0.75
W
Cerberus
FrostyyB
Cerberus
2
5
10
1.4
W
7
1
4
9
W
Camazotz
JulioV2
Camazotz
12
4
10
4.25
L
Mercury
MrKfcrules
Mercury
5
11
4
0.64
W
Cabrakan
SpaceSpace
Cabrakan
5
2
14
6
L
Heimdallr
1
3
7
1.5
L
Zeus
5
6
1
0.92
W
Raijin
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,536
Damage
79,447
103,014
Taken
116,757
90,285
Mitigated
116,081
18,172
Healing
43,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
22,997
4,718
0
9,455
23,409
35,006
0
8,263
15,023
9,798
115,451
L
8,234
762
0
2,287
25,555
33,875
0
10,505
14,734
25,718
0
W
Cerberus
FrostyyB
Cerberus
10,283
917
0
13,680
29,234
31,806
76
8,370
20,864
99,265
0
W
17,901
11,023
0
3,867
16,022
9,761
7,284
3,644
12,378
0
199,791
W
Camazotz
JulioV2
Camazotz
24,652
6,778
0
18,695
30,306
23,866
889
9,562
20,744
0
130,055
L
Mercury
MrKfcrules
Mercury
12,587
5,644
0
507
24,274
10,114
0
6,863
17,207
0
115,284
W
Cabrakan
SpaceSpace
Cabrakan
8,478
1,654
0
4,618
26,710
44,212
216
11,792
14,918
30,956
0
L
Heimdallr
14,392
8,895
0
4,357
14,652
6,516
1,112
6,053
8,491
0
124,595
L
Zeus
28,326
2,703
205
1,361
15,124
4,774
0
4,385
10,608
108,749
0
W
Raijin
18,133
627
0
2,144
14,485
6,436
1,098
6,739
7,746
113,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,816
Gold Earned
77,955
741
Minions Killed
857
0
Camps Cleared
0
2,585,325
Distance Traveled
2,848,280
46
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,057
521
211
8
0
574,360
8
L
Ganesha
11,378
421
10
0
0
495,632
15
W
Cerberus
14,671
543
207
8
0
550,453
9
W
Anhur
16,881
625
243
9
0
543,153
7
W
Camazotz
16,571
614
160
6
0
661,518
6
L
Mercury
12,775
473
134
5
0
540,638
9
W
Cabrakan
14,639
542
46
2
0
626,048
8
L
Heimdallr
13,126
486
210
8
0
484,127
6
L
Zeus
12,480
462
176
7
0
490,568
8
W
Raijin
15,193
563
201
7
0
467,108
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role