Player Matchup

Nemesis
Nemesis
Cooby10195
Nemesis
Level 69
God Stats
1W - 4L
1,193 SR
Queue Stats
18W - 20L
1,614 Elo+
Party 1
Persephone
Persephone
DrunkSushi
Persephone
Level 15
God Stats
7W - 2L
1,681 SR
Queue Stats
42W - 40L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
Katerpie
Sun Wukong
Level 6
God Stats
6W - 4L
1,248 SR
Queue Stats
6W - 6L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
SovereignTsuki
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,623 Elo+
Party 1
Freya
Freya
Yikso
Freya
Level 98
God Stats
2W - 1L
1,643 SR
Queue Stats
86W - 67L
1,573 Elo+
Party 2
Team Averages
Level 38
1,453 SR
1,525 Elo+

VS

Team Averages
Level 19
1,547 SR
1,431 Elo+
Neith
Neith
Cvk_Havoc
Neith
Level 28
God Stats
18W - 17L
1,535 SR
Queue Stats
79W - 72L
1,488 Elo+
Solo
He Bo
He Bo
ForbidWindow151
He Bo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,279 Elo+
Solo
Hel
Hel
I_6R360R3Y3_II
Hel
Level 7
God Stats
3W - 5L
1,424 SR
Queue Stats
3W - 5L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
Where-yo-mom-at0
Sun Wukong
Level 23
God Stats
2W - 3L
1,650 SR
Queue Stats
25W - 18L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Xconcilium
Nu Wa
Level 28
God Stats
22W - 18L
1,626 SR
Queue Stats
94W - 87L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cooby10195
Nemesis
16
6 / 5 / 10
9,875
1,097
7,941
10,710
3,461
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
DrunkSushi
Persephone
17
4 / 0 / 13
11,098
1,233
9,048
7,375
2,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Katerpie
Sun Wukong
17
5 / 3 / 16
10,096
1,122
12,336
15,431
8,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 3 / 16
9,285
1,032
11,524
16,040
15,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Yikso
Freya
17
14 / 2 / 8
12,182
1,354
24,001
16,335
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

242

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cvk_Havoc
Neith
16
7 / 4 / 4
10,790
1,199
19,582
15,880
5,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 8 / 5
8,193
910
3,184
7,548
2,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 8
9,032
1,004
6,553
12,621
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Where-yo-mom-at0
Sun Wukong
15
1 / 6 / 4
9,167
1,019
12,404
22,029
10,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
16
4 / 5 / 8
10,382
1,154
16,260
11,669
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
29
Kills
13
13
Deaths
29
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cooby10195
Nemesis
6
5
10
2.2
L
Neith
Cvk_Havoc
Neith
7
4
4
2.25
W
Persephone
DrunkSushi
Persephone
4
0
13
10.5
L
0
8
5
0.31
L
1
6
8
0.83
W
Sun Wukong
Katerpie
Sun Wukong
5
3
16
4.33
W
0
3
16
2.67
L
Sun Wukong
Where-yo-mom-at0
Sun Wukong
1
6
4
0.5
L
Nu Wa
4
5
8
1.6
W
Freya
Yikso
Freya
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,850
Damage
57,983
65,891
Taken
69,747
34,807
Mitigated
28,755
17,598
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cooby10195
Nemesis
7,941
3,750
415
1,565
10,710
3,461
0
4,906
5,586
0
19,585
L
Neith
Cvk_Havoc
Neith
19,582
10,830
0
1,234
15,880
5,827
0
11,279
4,601
0
41,986
W
Persephone
DrunkSushi
Persephone
9,048
939
286
1,853
7,375
2,377
0
2,815
4,466
34,839
0
L
3,184
530
0
0
7,548
2,353
0
3,032
4,516
3,982
0
L
6,553
1,856
4,194
2,217
12,621
5,236
0
8,737
3,884
13,427
0
W
Sun Wukong
Katerpie
Sun Wukong
12,336
1,479
0
2,803
15,431
8,090
0
4,696
10,521
16
23,240
W
11,524
381
590
0
16,040
15,050
0
5,707
10,102
38,550
0
L
Sun Wukong
Where-yo-mom-at0
Sun Wukong
12,404
1,509
0
2,742
22,029
10,870
0
13,966
8,063
0
34,586
L
Nu Wa
16,260
4,916
109
293
11,669
4,469
0
7,575
4,094
35,022
0
W
Freya
Yikso
Freya
24,001
9,225
0
10,086
16,335
5,829
0
6,886
9,219
35,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,536
Gold Earned
47,564
184
Minions Killed
157
6
Camps Cleared
5
881,216
Distance Traveled
791,818
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,875
1,097
26
3
5
176,112
0
L
Neith
10,790
1,199
42
5
0
152,458
0
W
Persephone
11,098
1,233
72
8
0
161,633
0
L
He Bo
8,193
910
3
0
0
93,718
1
L
Hel
9,032
1,004
16
2
2
165,789
0
W
Sun Wukong
10,096
1,122
23
3
0
173,798
0
W
Cthulhu
9,285
1,032
39
4
0
196,962
1
L
Sun Wukong
9,167
1,019
52
6
2
205,582
0
L
Nu Wa
10,382
1,154
44
5
1
174,271
0
W
Freya
12,182
1,354
24
3
1
172,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role