Player Matchup

Aphrodite
Aphrodite
Downey lacy
Aphrodite
Level 22
God Stats
12W - 23L
1,500 SR
Queue Stats
67W - 68L
1,311 Elo+
Solo
Baron Samedi
Baron Samedi
MALFOYS_
Baron Samedi
Level 27
God Stats
0W - 1L
1,632 SR
Queue Stats
7W - 13L
1,315 Elo+
Solo
Cthulhu
Cthulhu
WavyBoyDay
Cthulhu
Level 22
God Stats
2W - 8L
1,281 SR
Queue Stats
100W - 133L
1,354 Elo+
Party 1
Set
Set
demonic_shrooms
Set
Level 28
God Stats
2W - 5L
1,166 SR
Queue Stats
131W - 159L
1,422 Elo+
Party 1
Charybdis
Charybdis
josh141991
Charybdis
Level 7
God Stats
0W - 1L
1,286 SR
Queue Stats
14W - 18L
1,465 Elo+
Solo
Team Averages
Level 21
1,373 SR
1,373 Elo+

VS

Team Averages
Level 23
1,420 SR
1,387 Elo+
Neith
Neith
DJxCat
Neith
Level 10
God Stats
2W - 1L
1,536 SR
Queue Stats
4W - 7L
1,294 Elo+
Solo
Poseidon
Poseidon
Eaicho97
Poseidon
Level 29
God Stats
13W - 15L
1,476 SR
Queue Stats
62W - 71L
1,355 Elo+
Solo
Achilles
Achilles
GodKatsuki
Achilles
Level 18
God Stats
3W - 3L
1,334 SR
Queue Stats
48W - 58L
1,344 Elo+
Solo
Camazotz
Camazotz
Xx_Vipereagle_xX
Camazotz
Level 29
God Stats
22W - 19L
1,506 SR
Queue Stats
48W - 46L
1,443 Elo+
Solo
Terra
Terra
cookmonk12
Terra
Level 29
God Stats
15W - 14L
1,249 SR
Queue Stats
311W - 310L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Downey lacy
Aphrodite
17
2 / 8 / 5
12,066
389
19,587
31,911
26,256
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
MALFOYS_
Baron Samedi
17
5 / 6 / 3
11,925
385
22,987
22,810
10,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
WavyBoyDay
Cthulhu
17
5 / 8 / 6
12,004
387
23,203
29,350
23,625
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 7 / 5
13,579
438
25,401
30,460
13,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
josh141991
Charybdis
14
1 / 3 / 8
10,127
327
8,367
12,147
7,833
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DJxCat
Neith
20
4 / 5 / 6
14,015
452
19,932
18,928
7,169
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Eaicho97
Poseidon
20
4 / 9 / 12
13,385
432
24,264
26,981
10,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
GodKatsuki
Achilles
20
12 / 2 / 13
15,322
494
25,719
24,874
16,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 10
15,023
485
22,192
30,764
21,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
19
2 / 3 / 14
12,881
416
11,177
29,999
39,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
86
21
Kills
31
32
Deaths
22
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Neith
DJxCat
Neith
4
5
6
1.4
L
Aphrodite
Downey lacy
Aphrodite
2
8
5
0.56
W
Poseidon
Eaicho97
Poseidon
4
9
12
1.11
W
Achilles
GodKatsuki
Achilles
12
2
13
9.25
L
Baron Samedi
MALFOYS_
Baron Samedi
5
6
3
1.08
L
Cthulhu
WavyBoyDay
Cthulhu
5
8
6
1
W
9
3
10
4.67
W
Terra
2
3
14
3
L
8
7
5
1.5
L
Charybdis
josh141991
Charybdis
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,545
Damage
103,284
126,678
Taken
131,546
81,172
Mitigated
94,201
39,189
Healing
47,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DJxCat
Neith
19,932
12,047
0
4,655
18,928
7,169
3,798
8,271
10,657
0
105,129
L
Aphrodite
Downey lacy
Aphrodite
19,587
5,561
4,492
14,327
31,911
26,256
360
9,080
22,357
71,793
0
W
Poseidon
Eaicho97
Poseidon
24,264
1,845
482
6,516
26,981
10,379
2,336
17,030
9,951
106,660
0
W
Achilles
GodKatsuki
Achilles
25,719
8,358
0
3,442
24,874
16,041
888
11,218
13,656
0
111,231
L
Baron Samedi
MALFOYS_
Baron Samedi
22,987
512
2,343
6,501
22,810
10,239
164
6,247
15,996
77,687
0
L
Cthulhu
WavyBoyDay
Cthulhu
23,203
593
1,026
1,643
29,350
23,625
58
9,315
19,660
59,951
0
W
22,192
5,165
0
18,497
30,764
21,291
1,756
13,247
17,517
0
104,582
W
Terra
11,177
2,268
5,078
8,856
29,999
39,321
162
16,011
13,988
28,098
0
L
25,401
10,212
0
7,896
30,460
13,219
378
6,217
24,044
0
114,342
L
Charybdis
josh141991
Charybdis
8,367
2,768
0
961
12,147
7,833
964
2,878
9,180
0
41,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,701
Gold Earned
70,626
501
Minions Killed
613
0
Camps Cleared
0
2,364,895
Distance Traveled
2,886,076
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,015
452
186
6
0
483,626
0
L
Aphrodite
12,066
389
124
4
0
431,227
3
W
Poseidon
13,385
432
164
5
0
498,030
1
W
Achilles
15,322
494
117
4
0
681,296
0
L
Baron Samedi
11,925
385
117
4
0
465,943
1
L
Cthulhu
12,004
387
66
2
0
487,861
1
W
Camazotz
15,023
485
128
4
0
622,941
3
W
Terra
12,881
416
18
1
0
600,183
10
L
Set
13,579
438
141
5
0
572,468
3
L
Charybdis
10,127
327
53
2
0
407,396
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role