Player Matchup

Fafnir
Fafnir
Brookie983221
Fafnir
Level 16
God Stats
1W - 1L
1,123 SR
Queue Stats
5W - 8L
1,117 Elo+
Party 2
Sol
Sol
Saucy x Bryant
Sol
Level 109
God Stats
57W - 44L
1,645 SR
Queue Stats
194W - 164L
1,605 Elo+
Party 2
Cupid
Cupid
brenjoint
Cupid
Level 7
God Stats
5W - 2L
1,388 SR
Queue Stats
5W - 8L
1,117 Elo+
Party 2
Team Averages
Level 44
1,385 SR
1,280 Elo+

VS

Team Averages
Level 47
1,559 SR
1,270 Elo+
Ymir
Ymir
IronSpider1099
Ymir
Level 64
God Stats
19W - 25L
1,554 SR
Queue Stats
132W - 172L
1,271 Elo+
Party 1
Kali
Kali
TaughImpala9
Kali
Level 29
God Stats
2W - 2L
1,611 SR
Queue Stats
62W - 83L
1,217 Elo+
Party 1
Sol
Sol
xWolfApolox
Sol
Level 47
God Stats
1W - 4L
1,513 SR
Queue Stats
92W - 107L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
8,981
816
5,294
11,378
12,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
7 / 3 / 2
8,717
792
17,674
8,797
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
brenjoint
Cupid
11
2 / 1 / 6
8,091
736
4,862
3,974
1,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,698
700
2,198
14,700
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 7 / 3
8,615
783
6,461
11,425
3,942
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 1 / 1
7,322
666
4,326
7,087
2,212
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
6
6
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
1
2
2
1
W
7
3
2
2.67
L
3
7
3
0.64
W
Cupid
brenjoint
Cupid
2
1
6
5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,830
Damage
12,985
24,149
Taken
33,212
16,821
Mitigated
16,301
8,187
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,294
1,189
0
4,019
11,378
12,739
357
2,709
8,669
15,519
0
L
2,198
510
0
1,100
14,700
10,147
0
10,219
4,481
14,847
0
W
17,674
4,007
0
3,772
8,797
2,604
2,546
2,038
6,759
40,558
0
L
6,461
3,867
0
2,308
11,425
3,942
0
7,865
3,560
0
11,612
W
Cupid
brenjoint
Cupid
4,862
1,688
24
372
3,974
1,478
19
2,083
1,891
0
20,746
L
4,326
1,167
143
1,470
7,087
2,212
0
5,597
1,490
22,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,789
Gold Earned
23,635
120
Minions Killed
78
7
Camps Cleared
2
643,167
Distance Traveled
533,856
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,981
816
13
1
1
220,804
4
L
Ymir
7,698
700
23
2
2
213,226
0
W
Sol
8,717
792
68
6
6
205,554
4
L
Kali
8,615
783
9
1
0
163,402
0
W
Cupid
8,091
736
39
4
0
216,809
0
L
Sol
7,322
666
46
4
0
157,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role