Player Matchup

Artio
Artio
Andamir
Artio
Level 29
God Stats
2W - 3L
1,509 SR
Queue Stats
131W - 115L
1,547 Elo+
Solo
Danzaburou
Danzaburou
ExecutorCrow
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,655 Elo+
Party 1
Fenrir
Fenrir
JoZer0
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 49L
1,564 Elo+
Solo
Aphrodite
Aphrodite
iBulleTz
Aphrodite
Level 21
God Stats
3W - 3L
1,737 SR
Queue Stats
97W - 85L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
zDinas
Kukulkan
Level 28
God Stats
3W - 5L
1,344 SR
Queue Stats
117W - 133L
1,566 Elo+
Solo
Team Averages
Level 20
1,518 SR
1,601 Elo+

VS

Team Averages
Level 19
1,578 SR
1,513 Elo+
Gilgamesh
Gilgamesh
DinoJoga
Gilgamesh
Level 11
God Stats
5W - 2L
1,456 SR
Queue Stats
7W - 9L
1,351 Elo+
Party 3
Thor
Thor
LuchoBriand
Thor
Level 13
God Stats
3W - 1L
1,506 SR
Queue Stats
24W - 11L
1,639 Elo+
Solo
Danzaburou
Danzaburou
Thnax
Danzaburou
Level 26
God Stats
3W - 2L
1,747 SR
Queue Stats
83W - 59L
1,654 Elo+
Party 2
Achilles
Achilles
Z4G470
Achilles
Level 29
God Stats
64W - 48L
1,681 SR
Queue Stats
79W - 68L
1,571 Elo+
Party 2
Anubis
Anubis
bobsoares3
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Andamir
Artio
17
6 / 4 / 5
12,056
482
23,088
31,334
30,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ExecutorCrow
Danzaburou
16
0 / 8 / 2
10,161
406
7,967
18,082
6,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
JoZer0
Fenrir
17
1 / 6 / 7
10,885
435
7,470
18,896
17,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
iBulleTz
Aphrodite
15
1 / 3 / 4
10,111
404
6,820
10,962
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
zDinas
Kukulkan
18
8 / 8 / 2
12,972
519
22,819
17,256
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DinoJoga
Gilgamesh
19
0 / 5 / 4
12,013
481
8,544
20,339
16,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 3 / 6
15,788
632
24,581
22,218
10,546
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Thnax
Danzaburou
20
7 / 4 / 11
13,388
536
15,500
15,827
6,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Z4G470
Achilles
18
6 / 1 / 14
12,832
513
14,211
25,491
30,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
bobsoares3
Anubis
16
1 / 3 / 11
10,937
437
13,228
16,055
8,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
16
Kills
29
29
Deaths
16
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Artio
Andamir
Artio
6
4
5
2.13
W
Gilgamesh
DinoJoga
Gilgamesh
0
5
4
0.4
L
Danzaburou
ExecutorCrow
Danzaburou
0
8
2
0.13
L
Fenrir
JoZer0
Fenrir
1
6
7
0.75
W
15
3
6
6
W
Danzaburou
Thnax
Danzaburou
7
4
11
3.13
W
Achilles
Z4G470
Achilles
6
1
14
13
W
Anubis
bobsoares3
Anubis
1
3
11
2.17
L
Aphrodite
iBulleTz
Aphrodite
1
3
4
1
L
Kukulkan
zDinas
Kukulkan
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,164
Damage
76,064
96,530
Taken
99,930
72,284
Mitigated
74,011
33,067
Healing
31,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Andamir
Artio
23,088
2,327
787
10,479
31,334
30,994
617
8,473
22,861
77,145
0
W
Gilgamesh
DinoJoga
Gilgamesh
8,544
2,470
0
5,889
20,339
16,937
2,042
10,808
9,531
0
80,245
L
Danzaburou
ExecutorCrow
Danzaburou
7,967
1,206
0
4,418
18,082
6,112
2,264
399
17,683
0
77,181
L
Fenrir
JoZer0
Fenrir
7,470
1,775
178
3,665
18,896
17,333
810
785
18,111
0
51,151
W
24,581
9,347
0
7,393
22,218
10,546
0
9,581
12,637
0
150,719
W
Danzaburou
Thnax
Danzaburou
15,500
7,550
0
4,182
15,827
6,672
1,787
6,678
9,149
0
104,943
W
Achilles
Z4G470
Achilles
14,211
3,835
0
6,485
25,491
30,944
704
15,874
9,617
0
36,494
W
Anubis
bobsoares3
Anubis
13,228
2,554
0
7,650
16,055
8,912
895
9,961
6,094
58,294
0
L
Aphrodite
iBulleTz
Aphrodite
6,820
1,216
6,187
5,080
10,962
12,281
264
1,278
9,684
35,208
0
L
Kukulkan
zDinas
Kukulkan
22,819
1,594
556
1,717
17,256
5,564
914
2,293
14,963
77,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,185
Gold Earned
64,958
495
Minions Killed
666
0
Camps Cleared
0
2,285,830
Distance Traveled
2,282,172
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,056
482
135
5
0
458,559
3
W
Gilgamesh
12,013
481
137
5
0
454,315
0
L
Danzaburou
10,161
406
107
4
0
435,717
4
L
Fenrir
10,885
435
84
3
0
518,347
7
W
Thor
15,788
632
238
10
0
487,378
1
W
Danzaburou
13,388
536
138
6
0
427,879
2
W
Achilles
12,832
513
45
2
0
499,186
0
W
Anubis
10,937
437
108
4
0
413,414
2
L
Aphrodite
10,111
404
48
2
0
446,373
6
L
Kukulkan
12,972
519
121
5
0
426,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role