Player Matchup

Neith
Neith
CanutoGaymer
Neith
Level 102
God Stats
24W - 14L
1,691 SR
Queue Stats
260W - 257L
1,523 Elo+
Solo
Fenrir
Fenrir
Jethr0
Fenrir
Level 93
God Stats
1W - 0L
1,472 SR
Queue Stats
13W - 11L
1,551 Elo+
Solo
Cabrakan
Cabrakan
MuteАll
Cabrakan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Solo
Baron Samedi
Baron Samedi
NoMeaRcy
Baron Samedi
Level 160
God Stats
2W - 6L
1,650 SR
Queue Stats
485W - 465L
1,555 Elo+
Solo
Chang'e
Chang'e
Nyumiu
Chang'e
Level 44
God Stats
2W - 3L
1,292 SR
Queue Stats
2W - 5L
1,213 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,414 Elo+

VS

Team Averages
Level 115
1,508 SR
1,516 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
COMMANDO55
Poseidon
Level 61
God Stats
3W - 2L
1,212 SR
Queue Stats
64W - 50L
1,537 Elo+
Solo
Odin
Odin
IMBAOMEGADRSHOCK
Odin
Level 148
God Stats
241W - 216L
1,618 SR
Queue Stats
684W - 701L
1,508 Elo+
Solo
Neith
Neith
LordBSRK
Neith
Level 154
God Stats
52W - 30L
1,593 SR
Queue Stats
1,193W - 1,163L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sevra
Morgan Le Fay
Level 68
God Stats
1W - 2L
1,617 SR
Queue Stats
11W - 17L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 10
11,464
1,042
15,184
9,847
3,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Jethr0
Fenrir
17
0 / 6 / 11
10,106
919
8,109
17,706
17,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
MuteАll
Cabrakan
18
8 / 4 / 7
12,337
1,122
11,236
18,394
10,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
NoMeaRcy
Baron Samedi
18
5 / 1 / 11
11,473
1,043
13,900
14,315
9,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Nyumiu
Chang'e
17
1 / 0 / 7
9,971
906
3,555
7,129
3,552
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

176

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 0 / 8
10,804
982
13,002
4,733
3,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
COMMANDO55
Poseidon
17
1 / 7 / 8
10,620
965
13,799
13,268
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 5 / 7
9,860
896
7,155
14,862
7,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
LordBSRK
Neith
17
5 / 1 / 5
11,675
1,061
10,506
9,528
4,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Sevra
Morgan Le Fay
17
2 / 5 / 6
10,675
970
17,665
12,834
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
18
Kills
12
12
Deaths
18
46
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
0
8
7
L
Poseidon
COMMANDO55
Poseidon
1
7
8
0.71
W
4
1
10
9
L
1
5
7
0.9
W
Fenrir
Jethr0
Fenrir
0
6
11
0.92
L
Neith
LordBSRK
Neith
5
1
5
7.5
W
Cabrakan
MuteАll
Cabrakan
8
4
7
2.88
W
Baron Samedi
NoMeaRcy
Baron Samedi
5
1
11
10.5
W
Chang'e
Nyumiu
Chang'e
1
0
7
4.5
L
Morgan Le Fay
Sevra
Morgan Le Fay
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,984
Damage
62,127
67,391
Taken
55,225
44,695
Mitigated
26,345
19,811
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,002
646
0
1,572
4,733
3,634
0
3,006
1,727
24,753
0
L
Poseidon
COMMANDO55
Poseidon
13,799
2,190
0
200
13,268
5,539
0
5,397
7,589
48,993
0
W
15,184
8,902
0
2,834
9,847
3,534
0
6,322
3,525
0
49,591
L
7,155
857
0
0
14,862
7,312
0
8,857
5,961
0
12,126
W
Fenrir
Jethr0
Fenrir
8,109
2,652
0
3,165
17,706
17,973
0
11,039
6,667
0
12,037
L
Neith
LordBSRK
Neith
10,506
5,860
0
1,524
9,528
4,269
0
4,281
5,012
0
43,943
W
Cabrakan
MuteАll
Cabrakan
11,236
1,462
0
136
18,394
10,105
0
12,336
6,058
31,260
0
W
Baron Samedi
NoMeaRcy
Baron Samedi
13,900
488
3,217
5,526
14,315
9,531
0
9,831
4,484
28,446
0
W
Chang'e
Nyumiu
Chang'e
3,555
257
3,691
1,242
7,129
3,552
0
4,938
2,191
27,499
0
L
Morgan Le Fay
Sevra
Morgan Le Fay
17,665
2,095
0
2,302
12,834
5,591
0
7,150
5,408
34,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,351
Gold Earned
53,634
231
Minions Killed
235
8
Camps Cleared
10
1,158,268
Distance Traveled
1,035,155
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,804
982
35
3
2
221,942
1
L
Poseidon
10,620
965
100
9
2
192,714
1
W
Neith
11,464
1,042
72
7
2
211,337
3
L
Odin
9,860
896
8
1
1
197,824
0
W
Fenrir
10,106
919
15
1
0
247,741
0
L
Neith
11,675
1,061
68
6
3
203,822
0
W
Cabrakan
12,337
1,122
40
4
4
230,831
1
W
Baron Samedi
11,473
1,043
41
4
2
243,238
0
W
Chang'e
9,971
906
63
6
0
225,121
0
L
Morgan Le Fay
10,675
970
24
2
2
218,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role