Player Matchup

Athena
Athena
AngelDeprivedTTV
Athena
Level 69
God Stats
1W - 1L
1,305 SR
Queue Stats
6W - 10L
1,375 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MurdaBlack-
Ah Muzen Cab
Level 145
God Stats
2W - 3L
1,488 SR
Queue Stats
240W - 217L
1,488 Elo+
Party 2
Artio
Artio
Simbabawe
Artio
Level 149
God Stats
0W - 2L
1,744 SR
Queue Stats
351W - 319L
1,572 Elo+
Party 2
Mercury
Mercury
URSOOOOOBOOOTY
Mercury
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 55L
1,531 Elo+
Party 3
Scylla
Scylla
sttefan55
Scylla
Level 89
God Stats
7W - 5L
1,595 SR
Queue Stats
404W - 387L
1,431 Elo+
Solo
Team Averages
Level 121
1,527 SR
1,479 Elo+

VS

Team Averages
Level 109
1,521 SR
1,529 Elo+
Merlin
Merlin
Missing_Child1
Merlin
Level 68
God Stats
16W - 9L
1,589 SR
Queue Stats
400W - 405L
1,556 Elo+
Solo
Tiamat
Tiamat
Ommpa13
Tiamat
Level 144
God Stats
20W - 9L
1,659 SR
Queue Stats
181W - 192L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
WindMan101
Sylvanus
Level 94
God Stats
21W - 22L
1,562 SR
Queue Stats
561W - 642L
1,461 Elo+
Solo
Medusa
Medusa
marstunes
Medusa
Level 128
God Stats
3W - 7L
1,326 SR
Queue Stats
166W - 179L
1,560 Elo+
Party 1
Fenrir
Fenrir
xAculous
Fenrir
Level 113
God Stats
8W - 9L
1,467 SR
Queue Stats
282W - 307L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,297
477
1,348
5,577
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
MurdaBlack-
Ah Muzen Cab
8
0 / 2 / 0
4,616
513
1,693
4,999
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
Simbabawe
Artio
8
0 / 0 / 2
5,126
570
3,574
5,865
2,756
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 2 / 1
6,109
679
3,407
5,796
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
sttefan55
Scylla
8
2 / 3 / 0
4,955
551
3,210
4,453
1,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
5,575
619
4,140
6,417
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Ommpa13
Tiamat
8
0 / 2 / 0
4,890
543
2,395
5,288
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
WindMan101
Sylvanus
8
0 / 0 / 4
5,233
581
2,698
5,580
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
marstunes
Medusa
10
4 / 0 / 0
6,184
687
3,489
3,906
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
xAculous
Fenrir
8
5 / 1 / 0
5,347
594
3,070
4,927
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
10
10
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
3
4
1
L
Ah Muzen Cab
MurdaBlack-
Ah Muzen Cab
0
2
0
0
W
Tiamat
Ommpa13
Tiamat
0
2
0
0
L
Artio
Simbabawe
Artio
0
0
2
1
L
4
2
1
2.25
W
Sylvanus
WindMan101
Sylvanus
0
0
4
2
W
Medusa
marstunes
Medusa
4
0
0
4
L
Scylla
sttefan55
Scylla
2
3
0
0.67
W
Fenrir
xAculous
Fenrir
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,232
Damage
15,792
26,690
Taken
26,118
9,159
Mitigated
10,706
11,029
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,348
442
0
640
5,577
2,483
0
2,457
3,014
7,309
0
W
4,140
347
78
2,011
6,417
1,967
0
2,010
4,407
26,609
0
L
Ah Muzen Cab
MurdaBlack-
Ah Muzen Cab
1,693
556
0
2,107
4,999
1,121
0
318
4,681
0
22,519
W
Tiamat
Ommpa13
Tiamat
2,395
987
0
2,057
5,288
3,036
249
2,645
2,643
25,440
0
L
Artio
Simbabawe
Artio
3,574
691
0
4,032
5,865
2,756
0
2,216
3,649
22,346
0
L
3,407
1,914
0
2,756
5,796
1,591
0
2,115
3,615
0
35,251
W
Sylvanus
WindMan101
Sylvanus
2,698
852
852
3,189
5,580
3,076
159
1,956
3,624
9,724
0
W
Medusa
marstunes
Medusa
3,489
1,834
0
1,911
3,906
1,041
671
204
3,702
0
40,613
L
Scylla
sttefan55
Scylla
3,210
610
0
1,494
4,453
1,208
0
1,713
2,498
24,431
0
W
Fenrir
xAculous
Fenrir
3,070
934
0
2,249
4,927
1,586
0
1,317
3,577
0
19,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
27,229
263
Minions Killed
259
0
Camps Cleared
0
840,010
Distance Traveled
826,715
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,297
477
19
2
0
159,198
1
W
Merlin
5,575
619
64
7
0
154,383
2
L
Ah Muzen Cab
4,616
513
42
5
0
142,148
0
W
Tiamat
4,890
543
50
6
0
145,586
1
L
Artio
5,126
570
62
7
0
159,499
0
L
Mercury
6,109
679
92
10
0
233,714
5
W
Sylvanus
5,233
581
7
1
0
156,622
0
W
Medusa
6,184
687
98
11
0
159,584
1
L
Scylla
4,955
551
48
5
0
145,451
3
W
Fenrir
5,347
594
40
4
0
210,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role