Player Matchup

Bellona
Bellona
Druidious1
Bellona
Level 28
God Stats
39W - 33L
1,499 SR
Queue Stats
81W - 80L
1,363 Elo+
Solo
Sol
Sol
DuckTheKid
Sol
Level 129
God Stats
38W - 31L
1,502 SR
Queue Stats
271W - 269L
1,497 Elo+
Party 1
Artemis
Artemis
Romance12B
Artemis
Level 12
God Stats
55W - 39L
1,353 SR
Queue Stats
496W - 475L
1,326 Elo+
Solo
Merlin
Merlin
fuzzysock08
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,419 Elo+
Party 1
Bakasura
Bakasura
okc87thunder
Bakasura
Level 13
God Stats
2W - 0L
1,712 SR
Queue Stats
14W - 12L
1,406 Elo+
Party 1
Team Averages
Level 39
1,513 SR
1,402 Elo+

VS

Team Averages
Level 19
1,453 SR
1,292 Elo+
Cernunnos
Cernunnos
KidzRunFrmMe
Cernunnos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 32L
1,179 Elo+
Party 2
Anubis
Anubis
RixI2I
Anubis
Level 27
God Stats
3W - 4L
1,499 SR
Queue Stats
80W - 95L
1,378 Elo+
Solo
Ganesha
Ganesha
TootiseRollup
Ganesha
Level 28
God Stats
4W - 10L
1,500 SR
Queue Stats
452W - 414L
1,485 Elo+
Solo
Neith
Neith
psychoturtle18
Neith
Level 4
God Stats
0W - 3L
1,230 SR
Queue Stats
2W - 7L
1,060 Elo+
Party 2
Sol
Sol
zomb1ek1ller677
Sol
Level 26
God Stats
7W - 4L
1,538 SR
Queue Stats
28W - 42L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Druidious1
Bellona
11
6 / 0 / 4
7,197
720
5,544
4,546
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
3 / 2 / 3
6,736
674
4,448
7,373
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Romance12B
Artemis
10
6 / 2 / 4
6,681
668
7,228
5,047
1,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
10
3 / 3 / 1
6,209
621
4,102
5,665
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
okc87thunder
Bakasura
12
9 / 1 / 5
7,566
757
7,012
7,311
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KidzRunFrmMe
Cernunnos
7
0 / 7 / 0
4,500
450
1,455
6,548
1,802
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
RixI2I
Anubis
9
3 / 5 / 1
5,524
552
3,946
8,947
3,486
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
8
2 / 3 / 2
5,278
528
2,046
7,252
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 7 / 2
4,789
479
3,018
7,082
1,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
2 / 5 / 1
4,774
477
2,424
5,386
1,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
27
Kills
8
8
Deaths
27
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Druidious1
Bellona
6
0
4
8
W
3
2
3
2.25
L
Cernunnos
KidzRunFrmMe
Cernunnos
0
7
0
0
L
Anubis
RixI2I
Anubis
3
5
1
0.7
W
Artemis
Romance12B
Artemis
6
2
4
4
L
Ganesha
2
3
2
1
W
Merlin
3
3
1
1.17
W
Bakasura
okc87thunder
Bakasura
9
1
5
11.5
L
1
7
2
0.29
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,334
Damage
12,889
29,942
Taken
35,215
10,788
Mitigated
12,230
11,107
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Druidious1
Bellona
5,544
1,656
0
1,792
4,546
3,476
666
0
4,546
0
33,773
W
4,448
1,394
0
3,499
7,373
1,462
2,816
2,663
4,710
33,256
0
L
Cernunnos
KidzRunFrmMe
Cernunnos
1,455
810
0
203
6,548
1,802
231
0
6,531
0
12,757
L
Anubis
RixI2I
Anubis
3,946
556
0
2,093
8,947
3,486
0
3,427
4,516
17,253
0
W
Artemis
Romance12B
Artemis
7,228
4,417
0
1,373
5,047
1,513
633
1,845
3,202
0
22,936
L
Ganesha
2,046
559
0
1,762
7,252
4,073
0
1,684
5,133
8,230
0
W
Merlin
4,102
620
0
1,327
5,665
1,564
41
1,927
3,738
31,567
0
W
Bakasura
okc87thunder
Bakasura
7,012
4,757
93
3,023
7,311
2,773
0
1,981
5,330
0
35,730
L
3,018
2,385
0
776
7,082
1,798
0
2,013
4,909
0
15,980
L
2,424
157
125
507
5,386
1,071
831
1,426
3,960
18,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,389
Gold Earned
24,865
298
Minions Killed
132
0
Camps Cleared
0
980,950
Distance Traveled
857,233
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,197
720
65
7
0
207,119
0
W
Sol
6,736
674
71
7
0
181,448
2
L
Cernunnos
4,500
450
26
3
0
175,760
0
L
Anubis
5,524
552
34
3
0
163,719
2
W
Artemis
6,681
668
34
3
0
173,749
1
L
Ganesha
5,278
528
9
1
0
199,317
2
W
Merlin
6,209
621
49
5
0
185,677
0
W
Bakasura
7,566
757
79
8
0
232,957
0
L
Neith
4,789
479
28
3
0
145,879
0
L
Sol
4,774
477
35
4
0
172,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role