Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
LadySaadness
Athena
Level 27
God Stats
47W - 12L
1,696 SR
Queue Stats
249W - 101L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
xXSuperFlame
Nu Wa
Level 124
God Stats
50W - 26L
1,618 SR
Queue Stats
904W - 664L
1,621 Elo+
Party 2
Team Averages
Level 102
1,563 SR
1,535 Elo+

VS

Team Averages
Level 66
1,456 SR
1,438 Elo+
Nike
Nike
ReyLLuliett
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,516 Elo+
Party 3
Cerberus
Cerberus
Tsugumiii
Cerberus
Level 26
God Stats
9W - 10L
1,500 SR
Queue Stats
96W - 102L
1,414 Elo+
Party 1
Ra
Ra
Ytsuk
Ra
Level 81
God Stats
5W - 11L
1,560 SR
Queue Stats
252W - 319L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
biondo1726
Danzaburou
Level 129
God Stats
2W - 5L
1,520 SR
Queue Stats
302W - 357L
1,415 Elo+
Party 1
Pele
Pele
trancapeoo
Pele
Level 67
God Stats
1W - 3L
1,198 SR
Queue Stats
348W - 349L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
3 / 0 / 0
4,106
821
2,113
1,953
965
Medusa
 
Medusa
6
4 / 2 / 1
3,928
786
3,135
2,625
605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
 
Amaterasu
6
1 / 1 / 4
3,922
784
1,755
2,633
955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
5
0 / 1 / 5
3,485
697
1,083
2,860
1,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
3 / 0 / 4
4,290
858
1,737
1,722
466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
2,673
535
404
1,733
367
Mace

Mace

+10
Physical Power

Cerberus
Tsugumiii
Cerberus
5
0 / 2 / 3
3,329
666
658
2,889
893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
6
0 / 3 / 0
3,253
651
1,332
2,231
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
biondo1726
Danzaburou
5
4 / 1 / 0
3,806
761
3,352
2,850
690
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
3,209
642
1,107
4,086
848
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
4
4
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
0
3
W
Medusa
 
Medusa
4
2
1
2.25
W
Amaterasu
 
Amaterasu
1
1
4
3
W
Athena
0
1
5
2.5
L
0
2
0
0
L
Cerberus
Tsugumiii
Cerberus
0
2
3
0.75
L
Ra
0
3
0
0
L
Danzaburou
biondo1726
Danzaburou
4
1
0
4
L
0
3
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,823
Damage
6,853
11,793
Taken
13,789
4,166
Mitigated
3,288
3,731
Healing
2,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,113
255
0
125
1,953
965
0
0
1,953
0
15,765
W
Medusa
 
Medusa
3,135
1,387
0
498
2,625
605
0
512
2,069
0
15,064
W
Amaterasu
 
Amaterasu
1,755
725
0
1,211
2,633
955
0
206
2,369
0
15,120
W
Athena
1,083
513
0
1,545
2,860
1,175
0
504
2,314
4,437
0
L
404
100
0
80
1,733
367
0
90
1,643
0
3,111
L
Cerberus
Tsugumiii
Cerberus
658
293
0
419
2,889
893
0
690
2,199
5,676
0
L
Ra
1,332
159
26
178
2,231
490
0
804
1,427
11,996
0
L
Danzaburou
biondo1726
Danzaburou
3,352
1,490
0
968
2,850
690
0
642
2,208
0
13,456
L
1,107
364
0
1,078
4,086
848
0
393
3,693
0
11,534
W
1,737
592
0
352
1,722
466
0
496
1,098
15,299
1,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,731
Gold Earned
16,270
139
Minions Killed
97
0
Camps Cleared
0
502,194
Distance Traveled
412,078
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,106
821
33
7
0
98,443
1
W
Medusa
3,928
786
25
5
0
89,889
1
W
Amaterasu
3,922
784
38
8
0
119,821
2
W
Athena
3,485
697
12
2
0
103,349
0
L
Nike
2,673
535
8
2
0
43,587
0
L
Cerberus
3,329
666
7
1
0
92,898
0
L
Ra
3,253
651
28
6
0
91,160
2
L
Danzaburou
3,806
761
25
5
0
79,806
3
L
Pele
3,209
642
29
6
0
104,627
0
W
Nu Wa
4,290
858
31
6
0
90,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role