Player Matchup

Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DonkeyKongMain
Cthulhu
Level 7
God Stats
1W - 1L
1,600 SR
Queue Stats
3W - 4L
1,482 Elo+
Party 3
Arachne
Arachne
GrimeBot
Arachne
Level 29
God Stats
4W - 4L
1,723 SR
Queue Stats
103W - 98L
1,643 Elo+
Party 2
Baron Samedi
Baron Samedi
Ironmike1232
Baron Samedi
Level 29
God Stats
4W - 3L
1,572 SR
Queue Stats
108W - 104L
1,618 Elo+
Party 2
Geb
Geb
SlothfulGod
Geb
Level 14
God Stats
21W - 23L
1,480 SR
Queue Stats
54W - 68L
1,470 Elo+
Party 3
Team Averages
Level 21
1,575 SR
1,543 Elo+

VS

Team Averages
Level 16
1,412 SR
1,481 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dr3adfull
Apollo
Level 26
God Stats
3W - 2L
1,339 SR
Queue Stats
161W - 150L
1,606 Elo+
Solo
Ares
Ares
NejiretaKaze
Ares
Level 3
God Stats
2W - 3L
1,257 SR
Queue Stats
21W - 18L
1,338 Elo+
Party 1
He Bo
He Bo
RIPNormMacdonald
He Bo
Level 22
God Stats
1W - 1L
1,463 SR
Queue Stats
32W - 20L
1,624 Elo+
Solo
Odin
Odin
Rob302
Odin
Level 3
God Stats
3W - 2L
1,501 SR
Queue Stats
3W - 4L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 0 / 1
5,335
534
2,556
4,047
3,197
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 6 / 1
3,991
399
2,462
7,667
1,964
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
GrimeBot
Arachne
10
3 / 1 / 0
6,001
600
2,513
6,972
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Ironmike1232
Baron Samedi
8
0 / 2 / 1
4,838
484
1,637
4,251
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 1
4,263
426
2,274
7,867
3,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 0 / 0
5,868
587
1,985
5,740
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Apollo
Dr3adfull
Apollo
12
10 / 1 / 3
7,012
701
10,076
6,276
1,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
3 / 1 / 8
6,034
603
6,107
6,903
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 1
5,263
526
2,075
3,132
952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
Rob302
Odin
8
0 / 2 / 0
4,971
497
1,491
3,377
1,309
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
14
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
1
1.5
W
Hun Batz
 
Hun Batz
1
0
0
1
L
0
6
1
0.08
W
Apollo
Dr3adfull
Apollo
10
1
3
11.5
L
Arachne
GrimeBot
Arachne
3
1
0
3
L
Baron Samedi
Ironmike1232
Baron Samedi
0
2
1
0.25
W
3
1
8
7
W
0
1
1
0.5
W
Odin
Rob302
Odin
0
2
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,442
Damage
21,734
30,804
Taken
25,428
12,153
Mitigated
10,541
10,603
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,556
1,165
0
1,670
4,047
3,197
0
0
4,047
0
22,159
W
Hun Batz
 
Hun Batz
1,985
814
0
3,606
5,740
1,743
112
471
5,269
0
35,347
L
2,462
1,280
361
835
7,667
1,964
0
2,221
5,446
8,073
0
W
Apollo
Dr3adfull
Apollo
10,076
6,492
0
2,452
6,276
1,994
1,565
1,449
4,672
0
47,351
L
Arachne
GrimeBot
Arachne
2,513
1,813
0
4,864
6,972
2,438
0
1,580
5,392
0
24,219
L
Baron Samedi
Ironmike1232
Baron Samedi
1,637
42
0
1,107
4,251
1,428
0
1,463
2,788
20,109
0
W
6,107
1,168
0
2,372
6,903
4,543
604
2,762
3,827
12,339
0
W
2,075
47
0
1,826
3,132
952
553
1,222
1,910
26,884
0
W
Odin
Rob302
Odin
1,491
880
0
0
3,377
1,309
356
0
3,377
0
13,330
L
2,274
708
317
1,449
7,867
3,126
0
2,918
4,949
9,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,428
Gold Earned
29,148
181
Minions Killed
273
0
Camps Cleared
0
885,531
Distance Traveled
957,494
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,335
534
50
5
0
201,527
3
W
Hun Batz
5,868
587
90
9
0
208,407
0
L
Cthulhu
3,991
399
7
1
0
153,904
2
W
Apollo
7,012
701
90
9
0
185,089
3
L
Arachne
6,001
600
67
7
0
210,052
5
L
Baron Samedi
4,838
484
37
4
0
160,977
1
W
Ares
6,034
603
10
1
0
201,657
1
W
He Bo
5,263
526
41
4
0
177,268
3
W
Odin
4,971
497
42
4
0
185,073
1
L
Geb
4,263
426
20
2
0
159,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role