Player Matchup

Izanami
Izanami
AngelDeprivedTTV
Izanami
Level 69
God Stats
2W - 0L
1,804 SR
Queue Stats
6W - 10L
1,320 Elo+
Party 1
King Arthur
King Arthur
BadSpaghetti
King Arthur
Level 117
God Stats
2W - 2L
1,563 SR
Queue Stats
276W - 263L
1,484 Elo+
Solo
Thoth
Thoth
FlashpointA832
Thoth
Level 105
God Stats
1W - 0L
1,728 SR
Queue Stats
309W - 298L
1,425 Elo+
Solo
Kali
Kali
URSOOOOOBOOOTY
Kali
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 55L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
WindMan101
Sylvanus
Level 94
God Stats
21W - 22L
1,543 SR
Queue Stats
561W - 642L
1,451 Elo+
Solo
Team Averages
Level 108
1,628 SR
1,437 Elo+

VS

Team Averages
Level 117
1,586 SR
1,433 Elo+
Hades
Hades
Gabee-Kun
Hades
Level 125
God Stats
14W - 12L
1,580 SR
Queue Stats
721W - 744L
1,432 Elo+
Party 2
Geb
Geb
SerenityStone
Geb
Level 99
God Stats
4W - 1L
1,610 SR
Queue Stats
214W - 212L
1,433 Elo+
Solo
Bakasura
Bakasura
Timoshi-Senpai
Bakasura
Level 109
God Stats
35W - 26L
1,546 SR
Queue Stats
604W - 599L
1,432 Elo+
Party 2
Artemis
Artemis
WafflesTXRanger
Artemis
Level 144
God Stats
13W - 16L
1,581 SR
Queue Stats
875W - 877L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
mutsang321
Gilgamesh
Level 107
God Stats
22W - 16L
1,614 SR
Queue Stats
435W - 463L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,325
523
3,128
5,011
1,348
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
BadSpaghetti
King Arthur
12
0 / 1 / 1
7,129
509
4,773
6,777
4,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 6
7,677
548
9,047
5,371
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
13 / 1 / 1
10,174
727
10,284
12,187
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
WindMan101
Sylvanus
10
1 / 2 / 6
6,931
495
4,016
9,419
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gabee-Kun
Hades
11
2 / 4 / 1
6,699
479
5,023
9,121
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,337
381
2,659
9,096
3,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
13
1 / 5 / 1
6,877
491
4,043
12,080
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 3 / 0
6,873
491
5,210
7,102
1,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
mutsang321
Gilgamesh
12
3 / 3 / 0
7,450
532
6,240
9,262
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
9
9
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
King Arthur
BadSpaghetti
King Arthur
0
1
1
0.5
W
2
3
6
1.67
L
Hades
Gabee-Kun
Hades
2
4
1
0.63
L
0
2
1
0.25
L
Bakasura
1
5
1
0.3
W
13
1
1
13.5
L
3
3
0
1
W
Sylvanus
WindMan101
Sylvanus
1
2
6
2
L
Gilgamesh
mutsang321
Gilgamesh
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
23,175
38,765
Taken
46,661
20,413
Mitigated
19,911
15,951
Healing
14,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,128
1,831
0
1,217
5,011
1,348
587
183
4,740
0
51,294
W
King Arthur
BadSpaghetti
King Arthur
4,773
658
0
2,056
6,777
4,911
87
0
6,652
266
40,786
W
9,047
397
0
499
5,371
1,588
459
2,295
2,652
51,634
0
L
Hades
Gabee-Kun
Hades
5,023
388
118
3,731
9,121
3,075
0
4,241
4,444
36,837
0
L
2,659
344
0
3,245
9,096
3,928
0
3,678
5,350
19,028
0
L
Bakasura
4,043
2,362
0
3,162
12,080
4,435
0
3,758
8,068
0
41,613
W
10,284
4,965
0
6,539
12,187
6,360
53
1,255
10,409
0
75,130
L
5,210
2,839
0
2,673
7,102
1,850
0
400
6,702
0
44,208
W
Sylvanus
WindMan101
Sylvanus
4,016
940
1,356
4,284
9,419
6,206
164
2,737
5,734
8,792
0
L
Gilgamesh
mutsang321
Gilgamesh
6,240
1,967
0
1,745
9,262
6,623
603
224
9,034
0
35,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
33,236
435
Minions Killed
366
0
Camps Cleared
0
1,376,688
Distance Traveled
1,310,850
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,325
523
122
9
0
253,689
1
W
King Arthur
7,129
509
74
5
0
293,638
9
W
Thoth
7,677
548
114
8
0
272,206
6
L
Hades
6,699
479
86
6
0
268,215
3
L
Geb
5,337
381
17
1
0
262,403
2
L
Bakasura
6,877
491
92
7
0
305,838
0
W
Kali
10,174
727
120
9
0
314,912
5
L
Artemis
6,873
491
101
7
0
233,382
5
W
Sylvanus
6,931
495
5
0
0
242,243
2
L
Gilgamesh
7,450
532
70
5
0
241,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role