Player Matchup

Hun Batz
Hun Batz
KingUGLY90
Hun Batz
Level 119
God Stats
4W - 9L
1,509 SR
Queue Stats
174W - 178L
1,494 Elo+
Solo
Heimdallr
Heimdallr
Sun WuBong
Heimdallr
Level 158
God Stats
17W - 22L
1,375 SR
Queue Stats
600W - 594L
1,520 Elo+
Solo
He Bo
He Bo
Theboujieone
He Bo
Level 60
God Stats
5W - 11L
1,432 SR
Queue Stats
518W - 528L
1,443 Elo+
Solo
Yemoja
Yemoja
itsmeeee99
Yemoja
Level 105
God Stats
7W - 4L
1,596 SR
Queue Stats
338W - 354L
1,461 Elo+
Solo
Janus
Janus
splendaddie
Janus
Level 85
God Stats
11W - 12L
1,529 SR
Queue Stats
136W - 124L
1,560 Elo+
Solo
Team Averages
Level 105
1,488 SR
1,496 Elo+

VS

Team Averages
Level 98
1,539 SR
1,520 Elo+
Chang'e
Chang'e
OrangeRose19
Chang'e
Level 104
God Stats
3W - 1L
1,607 SR
Queue Stats
16W - 9L
1,589 Elo+
Party 1
Ra
Ra
SummyLily
Ra
Level 65
God Stats
38W - 23L
1,615 SR
Queue Stats
96W - 82L
1,562 Elo+
Solo
Awilix
Awilix
Z 7empest Z
Awilix
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dpiegas
Ah Muzen Cab
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 231L
1,429 Elo+
Solo
Eset
Eset
im_wendy
Eset
Level 112
God Stats
8W - 6L
1,471 SR
Queue Stats
80W - 78L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KingUGLY90
Hun Batz
18
3 / 9 / 7
12,029
925
11,927
14,970
5,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Sun WuBong
Heimdallr
19
3 / 7 / 13
12,517
963
18,665
20,190
8,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 10 / 13
12,552
966
19,088
24,705
9,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
itsmeeee99
Yemoja
20
1 / 1 / 14
12,710
978
3,363
13,270
15,730
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 10 / 6
14,445
1,111
24,838
19,600
8,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OrangeRose19
Chang'e
20
9 / 2 / 20
14,137
1,087
18,066
19,084
6,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 23
13,687
1,053
13,976
12,892
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
20
8 / 7 / 17
13,192
1,015
15,404
18,209
6,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
dpiegas
Ah Muzen Cab
20
6 / 6 / 14
12,530
964
15,213
15,679
5,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
20
11 / 3 / 16
15,053
1,158
22,248
16,889
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
127
21
Kills
37
37
Deaths
21
53
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
KingUGLY90
Hun Batz
3
9
7
0.72
W
Chang'e
OrangeRose19
Chang'e
9
2
20
9.5
W
3
3
23
4.83
L
Heimdallr
Sun WuBong
Heimdallr
3
7
13
1.36
L
3
10
13
0.95
W
Awilix
8
7
17
2.36
W
Ah Muzen Cab
dpiegas
Ah Muzen Cab
6
6
14
2.17
W
Eset
11
3
16
6.33
L
Yemoja
itsmeeee99
Yemoja
1
1
14
8
L
11
10
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,881
Damage
84,907
92,735
Taken
82,753
47,990
Mitigated
29,847
13,189
Healing
26,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
KingUGLY90
Hun Batz
11,927
2,790
0
0
14,970
5,814
0
9,579
5,391
0
34,988
W
Chang'e
OrangeRose19
Chang'e
18,066
1,037
7,543
7,709
19,084
6,289
0
11,574
7,510
32,964
0
W
13,976
781
2,205
2,740
12,892
5,168
0
5,044
7,340
67,904
0
L
Heimdallr
Sun WuBong
Heimdallr
18,665
3,556
0
0
20,190
8,750
0
12,511
7,679
0
54,560
L
19,088
985
222
1,886
24,705
9,646
0
13,627
11,078
32,347
0
W
Awilix
15,404
4,541
0
778
18,209
6,772
0
9,741
8,468
0
20,892
W
Ah Muzen Cab
dpiegas
Ah Muzen Cab
15,213
7,908
0
1,727
15,679
5,423
0
8,980
6,699
0
31,386
W
Eset
22,248
594
1,174
2,461
16,889
6,195
0
11,950
4,939
46,942
0
L
Yemoja
itsmeeee99
Yemoja
3,363
1,226
8,249
2,832
13,270
15,730
0
6,967
6,303
11,674
0
L
24,838
1,146
0
0
19,600
8,050
0
11,606
7,994
52,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,253
Gold Earned
68,599
222
Minions Killed
263
5
Camps Cleared
11
1,055,213
Distance Traveled
1,270,780
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,029
925
47
4
3
165,806
0
W
Chang'e
14,137
1,087
38
3
1
254,560
0
W
Ra
13,687
1,053
113
9
6
268,538
2
L
Heimdallr
12,517
963
73
6
0
230,437
1
L
He Bo
12,552
966
17
1
1
242,140
0
W
Awilix
13,192
1,015
22
2
1
290,323
0
W
Ah Muzen Cab
12,530
964
32
2
2
200,792
0
W
Eset
15,053
1,158
58
4
1
256,567
1
L
Yemoja
12,710
978
9
1
0
187,931
0
L
Janus
14,445
1,111
76
6
1
228,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role