Player Matchup

Poseidon
Poseidon
HazeDer99
Poseidon
Level 68
God Stats
1W - 3L
1,265 SR
Queue Stats
134W - 171L
1,354 Elo+
Solo
Bakasura
Bakasura
Kokoyamu
Bakasura
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,468 Elo+
Solo
Bellona
Bellona
unNainCapable09
Bellona
Level 109
God Stats
18W - 7L
1,873 SR
Queue Stats
581W - 477L
1,687 Elo+
Solo
Team Averages
Level 69
1,546 SR
1,503 Elo+

VS

Team Averages
Level 75
1,506 SR
1,401 Elo+
Ares
Ares
AE945408
Ares
Level 19
God Stats
3W - 4L
1,469 SR
Queue Stats
34W - 54L
1,286 Elo+
Party 1
Awilix
Awilix
DerPadofski
Awilix
Level 62
God Stats
14W - 14L
1,476 SR
Queue Stats
34W - 51L
1,296 Elo+
Party 1
Gilgamesh
Gilgamesh
jojo_lct
Gilgamesh
Level 144
God Stats
116W - 103L
1,572 SR
Queue Stats
820W - 752L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HazeDer99
Poseidon
15
7 / 8 / 10
11,865
742
10,505
10,986
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Kokoyamu
Bakasura
14
4 / 6 / 12
10,906
682
17,305
18,106
10,651
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
12 / 1 / 10
13,644
853
25,582
17,467
17,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 6 / 10
11,517
720
7,625
22,375
26,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
12
6 / 12 / 5
10,302
644
11,281
19,433
7,311
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
jojo_lct
Gilgamesh
15
6 / 5 / 7
11,998
750
19,711
21,506
16,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
23
Kills
15
15
Deaths
23
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
3
6
10
1.33
L
Awilix
6
12
5
0.71
W
Poseidon
HazeDer99
Poseidon
7
8
10
1.5
W
Bakasura
Kokoyamu
Bakasura
4
6
12
1.67
L
Gilgamesh
jojo_lct
Gilgamesh
6
5
7
1.9
W
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,392
Damage
38,617
46,559
Taken
63,314
31,669
Mitigated
50,544
13,980
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,625
391
240
1,912
22,375
26,258
0
5,008
16,157
16,614
0
L
Awilix
11,281
4,658
148
773
19,433
7,311
0
3,343
15,245
0
30,164
W
Poseidon
HazeDer99
Poseidon
10,505
1,072
238
1,974
10,986
3,401
517
1,069
9,917
35,075
0
W
Bakasura
Kokoyamu
Bakasura
17,305
12,476
0
5,940
18,106
10,651
634
3,387
14,719
0
29,890
L
Gilgamesh
jojo_lct
Gilgamesh
19,711
5,378
0
3,111
21,506
16,975
0
2,773
16,797
0
41,680
W
25,582
13,157
511
5,317
17,467
17,617
1,084
3,777
13,690
0
61,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,415
Gold Earned
33,817
166
Minions Killed
91
9
Camps Cleared
5
927,037
Distance Traveled
884,633
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,517
720
9
1
0
296,906
0
L
Awilix
10,302
644
34
2
1
278,898
0
W
Poseidon
11,865
742
54
3
0
273,655
3
W
Bakasura
10,906
682
38
2
4
316,417
3
L
Gilgamesh
11,998
750
48
3
4
308,829
5
W
Bellona
13,644
853
74
5
5
336,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role