Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Noodler15
Sol
Level 53
God Stats
14W - 16L
1,528 SR
Queue Stats
93W - 124L
1,309 Elo+
Solo
Artemis
Artemis
SquishyTooshy
Artemis
Level 59
God Stats
8W - 9L
1,167 SR
Queue Stats
58W - 75L
1,337 Elo+
Party 2
Ymir
Ymir
devilshero666
Ymir
Level 67
God Stats
4W - 3L
1,466 SR
Queue Stats
66W - 80L
1,386 Elo+
Party 4
Team Averages
Level 78
1,432 SR
1,406 Elo+

VS

Team Averages
Level 90
1,468 SR
1,381 Elo+
Thanatos
Thanatos
HMBAG
Thanatos
Level 97
God Stats
0W - 4L
1,163 SR
Queue Stats
645W - 808L
1,400 Elo+
Party 1
Artio
Artio
RGBanny
Artio
Level 78
God Stats
1W - 1L
1,728 SR
Queue Stats
284W - 329L
1,349 Elo+
Party 3
Sun Wukong
Sun Wukong
SWDoubs17
Sun Wukong
Level 95
God Stats
19W - 25L
1,466 SR
Queue Stats
300W - 316L
1,388 Elo+
Party 3
Nu Wa
Nu Wa
SirHenry1900
Nu Wa
Level 108
God Stats
180W - 180L
1,489 SR
Queue Stats
749W - 822L
1,392 Elo+
Solo
Artemis
Artemis
grimance309
Artemis
Level 74
God Stats
16W - 21L
1,496 SR
Queue Stats
160W - 204L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
6 / 0 / 2
7,078
643
10,272
2,425
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
 
Tsukuyomi
11
6 / 2 / 5
7,060
642
7,196
7,072
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 1
6,895
627
2,929
4,924
1,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
9
2 / 0 / 3
5,885
535
4,294
4,989
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 1 / 6
6,102
555
3,536
9,762
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HMBAG
Thanatos
9
2 / 5 / 1
6,233
567
2,891
9,595
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artio
RGBanny
Artio
6
0 / 4 / 1
4,759
433
1,006
9,170
3,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
SWDoubs17
Sun Wukong
11
3 / 2 / 1
6,774
616
3,282
8,831
5,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 3 / 2
5,454
496
4,512
6,033
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
grimance309
Artemis
8
1 / 4 / 1
5,148
468
3,896
6,368
1,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
6
6
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
2
7
W
Tsukuyomi
 
Tsukuyomi
6
2
5
4.25
L
Thanatos
HMBAG
Thanatos
2
5
1
0.5
W
2
3
1
0.83
L
Artio
RGBanny
Artio
0
4
1
0.13
L
Sun Wukong
SWDoubs17
Sun Wukong
3
2
1
1.75
L
0
3
2
0.33
W
Artemis
2
0
3
3.5
W
2
1
6
5
L
Artemis
grimance309
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,227
Damage
15,587
29,172
Taken
39,997
11,039
Mitigated
13,986
8,565
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,272
946
0
1,091
2,425
750
26
661
1,668
48,738
0
W
Tsukuyomi
 
Tsukuyomi
7,196
1,493
0
1,897
7,072
2,119
668
1,240
5,674
0
32,749
L
Thanatos
HMBAG
Thanatos
2,891
953
0
4,909
9,595
2,469
0
3,832
5,763
0
23,516
W
2,929
1,181
0
1,791
4,924
1,321
1,462
201
4,647
31,984
5,853
L
Artio
RGBanny
Artio
1,006
96
808
2,637
9,170
3,095
115
5,181
3,989
5,647
0
L
Sun Wukong
SWDoubs17
Sun Wukong
3,282
576
0
3,422
8,831
5,502
0
3,210
5,621
0
32,871
L
4,512
412
42
527
6,033
1,403
148
2,540
3,493
31,584
0
W
Artemis
4,294
2,660
0
295
4,989
1,318
615
440
4,435
0
27,548
W
3,536
742
264
3,227
9,762
5,531
0
2,358
7,230
22,483
0
L
Artemis
grimance309
Artemis
3,896
1,560
0
698
6,368
1,517
630
1,593
4,775
0
17,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
28,368
300
Minions Killed
239
0
Camps Cleared
0
1,058,907
Distance Traveled
1,042,437
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,078
643
87
8
0
216,285
3
W
Tsukuyomi
7,060
642
69
6
0
238,673
1
L
Thanatos
6,233
567
60
5
0
227,845
5
W
Sol
6,895
627
74
7
0
205,889
0
L
Artio
4,759
433
13
1
0
210,418
5
L
Sun Wukong
6,774
616
67
6
0
222,474
1
L
Nu Wa
5,454
496
65
6
0
194,418
4
W
Artemis
5,885
535
50
5
0
202,392
0
W
Ymir
6,102
555
20
2
0
195,668
2
L
Artemis
5,148
468
34
3
0
187,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role