Player Matchup

Tiamat
Tiamat
AtomicGuide4202
Tiamat
Level 26
God Stats
16W - 22L
1,357 SR
Queue Stats
381W - 379L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
OmegaDante
Sun Wukong
Level 87
God Stats
1W - 1L
1,345 SR
Queue Stats
43W - 67L
1,321 Elo+
Solo
Bastet
Bastet
Syrphix
Bastet
Level 106
God Stats
12W - 8L
1,301 SR
Queue Stats
179W - 165L
1,469 Elo+
Party 2
Xbalanque
Xbalanque
wDkDOM1NAT1ONx5
Xbalanque
Level 24
God Stats
6W - 3L
1,594 SR
Queue Stats
29W - 20L
1,317 Elo+
Party 1
Sylvanus
Sylvanus
wDkTheRealArtic
Sylvanus
Level 89
God Stats
5W - 9L
1,444 SR
Queue Stats
141W - 129L
1,563 Elo+
Party 1
Team Averages
Level 66
1,408 SR
1,425 Elo+

VS

Team Averages
Level 47
1,417 SR
1,399 Elo+
Mercury
Mercury
DEATHBR3AKR
Mercury
Level 48
God Stats
0W - 1L
1,307 SR
Queue Stats
11W - 24L
1,416 Elo+
Party 3
Xbalanque
Xbalanque
DokeyOaky
Xbalanque
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,432 Elo+
Party 4
Athena
Athena
ProSteil_
Athena
Level 46
God Stats
3W - 8L
1,373 SR
Queue Stats
9W - 15L
1,342 Elo+
Party 4
Amaterasu
Amaterasu
SgtMonkeypants1
Amaterasu
Level 58
God Stats
3W - 2L
1,403 SR
Queue Stats
255W - 279L
1,361 Elo+
Solo
Tiamat
Tiamat
ShakieBakie
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 9
11,719
510
12,077
14,717
8,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
OmegaDante
Sun Wukong
17
0 / 1 / 8
10,781
469
5,361
13,621
16,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
Syrphix
Bastet
20
20 / 2 / 2
13,984
608
21,686
17,779
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
wDkDOM1NAT1ONx5
Xbalanque
17
6 / 2 / 7
11,130
484
8,529
13,574
4,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
16
1 / 2 / 15
10,795
469
10,805
18,046
23,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DEATHBR3AKR
Mercury
16
2 / 9 / 0
10,011
435
5,378
20,769
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
DokeyOaky
Xbalanque
15
3 / 6 / 1
10,242
445
9,872
15,694
4,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
ProSteil_
Athena
13
0 / 8 / 4
9,363
407
4,611
20,037
18,655
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
SgtMonkeypants1
Amaterasu
18
3 / 3 / 1
11,967
520
10,234
15,834
12,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
17
1 / 4 / 4
11,334
493
10,944
15,701
7,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
29
Kills
9
9
Deaths
30
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Mercury
DEATHBR3AKR
Mercury
2
9
0
0.22
L
Xbalanque
DokeyOaky
Xbalanque
3
6
1
0.58
W
Sun Wukong
OmegaDante
Sun Wukong
0
1
8
4
L
Athena
ProSteil_
Athena
0
8
4
0.25
L
Amaterasu
SgtMonkeypants1
Amaterasu
3
3
1
1.17
L
Tiamat
1
4
4
0.75
W
Bastet
Syrphix
Bastet
20
2
2
10.5
W
Xbalanque
wDkDOM1NAT1ONx5
Xbalanque
6
2
7
4.75
W
Sylvanus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,458
Damage
41,039
77,737
Taken
88,035
59,487
Mitigated
49,329
27,331
Healing
17,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,077
169
0
3,526
14,717
8,172
0
4,312
10,114
76,210
0
L
Mercury
DEATHBR3AKR
Mercury
5,378
1,162
0
4,296
20,769
5,593
0
4,382
16,219
0
49,583
L
Xbalanque
DokeyOaky
Xbalanque
9,872
5,250
0
4,230
15,694
4,834
774
4,352
11,280
0
72,042
W
Sun Wukong
OmegaDante
Sun Wukong
5,361
980
0
2,995
13,621
16,262
880
1,412
12,155
0
62,579
L
Athena
ProSteil_
Athena
4,611
1,325
0
1,612
20,037
18,655
176
5,871
14,036
41,871
0
L
Amaterasu
SgtMonkeypants1
Amaterasu
10,234
4,292
0
2,936
15,834
12,280
1,086
4,054
11,677
2,579
70,594
L
Tiamat
10,944
1,038
96
3,842
15,701
7,967
0
4,423
10,973
70,733
0
W
Bastet
Syrphix
Bastet
21,686
8,095
0
9,228
17,779
7,016
20
2,883
14,738
0
122,128
W
Xbalanque
wDkDOM1NAT1ONx5
Xbalanque
8,529
3,399
0
4,418
13,574
4,871
3,796
3,699
9,809
0
76,647
W
Sylvanus
10,805
1,441
1,963
5,201
18,046
23,166
308
4,378
13,581
39,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,409
Gold Earned
52,917
567
Minions Killed
542
0
Camps Cleared
0
2,175,466
Distance Traveled
2,273,059
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,719
510
144
6
0
433,740
0
L
Mercury
10,011
435
76
3
0
505,052
0
L
Xbalanque
10,242
445
135
6
0
416,081
2
W
Sun Wukong
10,781
469
116
5
0
462,095
2
L
Athena
9,363
407
56
2
0
419,227
4
L
Amaterasu
11,967
520
129
6
0
498,595
2
L
Tiamat
11,334
493
146
6
0
434,104
0
W
Bastet
13,984
608
159
7
0
446,833
8
W
Xbalanque
11,130
484
109
5
0
399,037
0
W
Sylvanus
10,795
469
39
2
0
433,761
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role