Player Matchup

Bakasura
Bakasura
EmoDeTaubate
Bakasura
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 79L
1,466 Elo+
Solo
Chaac
Chaac
PelliSoli
Chaac
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,170 Elo+
Solo
Persephone
Persephone
SorolDesimadora
Persephone
Level 22
God Stats
4W - 1L
1,693 SR
Queue Stats
52W - 38L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Thnax
Danzaburou
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 59L
1,645 Elo+
Party 2
Achilles
Achilles
Z4G470
Achilles
Level 29
God Stats
64W - 48L
1,672 SR
Queue Stats
79W - 68L
1,560 Elo+
Party 2
Team Averages
Level 21
1,573 SR
1,470 Elo+

VS

Team Averages
Level 14
1,545 SR
1,592 Elo+
Ymir
Ymir
Thikus
Ymir
Level 4
God Stats
2W - 8L
1,733 SR
Queue Stats
4W - 10L
1,720 Elo+
Party 1
Merlin
Merlin
dedebrevi
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,524 Elo+
Solo
Medusa
Medusa
smurftudo
Medusa
Level 13
God Stats
69W - 59L
1,620 SR
Queue Stats
156W - 183L
1,586 Elo+
Solo
Fenrir
Fenrir
soldadoJGpampu12
Fenrir
Level 18
God Stats
6W - 10L
1,375 SR
Queue Stats
25W - 34L
1,411 Elo+
Solo
Loki
Loki
tuvieja65-ahre
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EmoDeTaubate
Bakasura
17
8 / 3 / 4
11,514
523
6,982
14,845
7,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
PelliSoli
Chaac
17
9 / 6 / 4
11,894
541
9,229
18,548
17,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
SorolDesimadora
Persephone
20
5 / 0 / 2
13,937
634
10,457
12,187
4,726
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Thnax
Danzaburou
17
10 / 1 / 6
11,940
543
12,321
12,659
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Z4G470
Achilles
18
6 / 0 / 12
12,477
567
9,290
16,841
20,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Thikus
Ymir
10
0 / 6 / 3
7,661
348
3,211
9,343
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
dedebrevi
Merlin
17
3 / 6 / 0
10,202
464
11,045
14,723
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
smurftudo
Medusa
17
2 / 9 / 1
10,154
462
17,046
19,655
8,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 7 / 0
9,182
417
4,400
11,871
4,868
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 13 / 0
6,725
306
2,731
11,289
3,017
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
38
Kills
9
10
Deaths
41
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
EmoDeTaubate
Bakasura
8
3
4
3.33
W
Chaac
PelliSoli
Chaac
9
6
4
1.83
W
Persephone
SorolDesimadora
Persephone
5
0
2
6
L
Ymir
Thikus
Ymir
0
6
3
0.25
W
Danzaburou
Thnax
Danzaburou
10
1
6
13
W
Achilles
Z4G470
Achilles
6
0
12
12
L
Merlin
dedebrevi
Merlin
3
6
0
0.5
L
Medusa
smurftudo
Medusa
2
9
1
0.28
L
4
7
0
0.57
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,279
Damage
38,433
75,080
Taken
66,881
54,246
Mitigated
29,079
22,791
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
EmoDeTaubate
Bakasura
6,982
4,581
0
4,641
14,845
7,126
0
973
13,803
0
71,417
W
Chaac
PelliSoli
Chaac
9,229
2,005
0
4,837
18,548
17,074
1,061
5,644
12,734
13,348
37,330
W
Persephone
SorolDesimadora
Persephone
10,457
476
82
5,083
12,187
4,726
2,995
4,715
7,472
94,282
0
L
Ymir
Thikus
Ymir
3,211
1,503
0
430
9,343
7,068
242
537
8,042
20,752
0
W
Danzaburou
Thnax
Danzaburou
12,321
5,950
0
3,079
12,659
4,893
3,790
1,618
11,041
0
71,092
W
Achilles
Z4G470
Achilles
9,290
2,669
0
5,069
16,841
20,427
2,120
1,319
15,522
0
42,750
L
Merlin
dedebrevi
Merlin
11,045
461
0
2,172
14,723
5,824
0
7,589
6,735
69,476
0
L
Medusa
smurftudo
Medusa
17,046
4,660
0
3,122
19,655
8,302
450
442
18,747
0
83,799
L
4,400
1,270
0
1,187
11,871
4,868
1,139
884
10,498
13
42,037
L
2,731
719
0
0
11,289
3,017
0
2,368
8,772
0
17,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,762
Gold Earned
43,924
564
Minions Killed
362
0
Camps Cleared
0
1,924,215
Distance Traveled
1,716,713
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,514
523
106
5
0
398,008
1
W
Chaac
11,894
541
91
4
0
323,141
0
W
Persephone
13,937
634
188
9
0
396,664
3
L
Ymir
7,661
348
23
1
0
318,581
2
W
Danzaburou
11,940
543
123
6
0
385,665
2
W
Achilles
12,477
567
56
3
0
420,737
3
L
Merlin
10,202
464
102
5
0
367,767
0
L
Medusa
10,154
462
131
6
0
336,866
2
L
Fenrir
9,182
417
73
3
0
388,298
2
L
Loki
6,725
306
33
2
0
305,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role