Player Matchup

Izanami
Izanami
Bronze II
LuxuryOfTerror
Izanami
Bronze II
Level 58
God Stats
6W - 7L
1,378 SR
Queue Stats
24W - 50L
642 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
MasoHuncho
Zhong Kui
Silver III
Level 129
God Stats
19W - 16L
1,531 SR
Queue Stats
137W - 147L
770 MMR
Solo
Ares
Ares
Silver III
SquarishShark70
Ares
Silver III
Level 143
God Stats
4W - 1L
1,804 SR
Queue Stats
135W - 149L
817 MMR
Solo
Hun Batz
Hun Batz
Silver II
Stevie YoLoc29
Hun Batz
Silver II
Level 129
God Stats
10W - 8L
1,595 SR
Queue Stats
90W - 103L
783 MMR
Solo
Anubis
Anubis
Bronze II
Whoa Delicious
Anubis
Bronze II
Level 97
God Stats
3W - 3L
1,561 SR
Queue Stats
15W - 39L
680 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,574 SR
738 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,477 SR
738 MMR
Hades
Hades
Silver V
AYZAC
Hades
Silver V
Level 86
God Stats
2W - 8L
1,453 SR
Queue Stats
381W - 397L
668 MMR
Solo
Chaac
Chaac
Silver IV
FelipeRebello1
Chaac
Silver IV
Level 129
God Stats
10W - 20L
1,390 SR
Queue Stats
39W - 54L
873 MMR
Solo
Loki
Loki
Silver III
blackdiamon_PR
Loki
Silver III
Level 69
God Stats
12W - 10L
1,539 SR
Queue Stats
91W - 115L
695 MMR
Party 1
Artemis
Artemis
Silver III
masterkelley91
Artemis
Silver III
Level 132
God Stats
0W - 3L
1,484 SR
Queue Stats
101W - 131L
811 MMR
Party 1
Chiron
Chiron
Silver V
ninja_FR23
Chiron
Silver V
Level 129
God Stats
52W - 60L
1,521 SR
Queue Stats
341W - 367L
645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,004
500
990
3,519
858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
MasoHuncho
Zhong Kui
10
0 / 2 / 1
5,489
549
3,094
6,787
5,387
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 2
5,538
554
2,139
3,438
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
10
4 / 0 / 2
6,252
625
3,358
5,498
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 4 / 1
6,104
610
5,341
6,794
2,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GilgameshKing ArthurOdinCthulhuAthena

VS

Bans
HelHeimdallrHou YiDanzaburouSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AYZAC
Hades
1
0 / 0 / 0
1,821
182
0
0
0
10
2 / 1 / 0
5,738
574
3,755
7,072
4,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 5 / 3
5,667
567
3,813
8,115
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 0
5,140
514
4,650
3,990
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
ninja_FR23
Chiron
10
2 / 4 / 0
5,571
557
2,756
6,555
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
12
Kills
9
9
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
AYZAC
Hades
0
0
0
0
L
2
1
0
2
W
1
2
2
1
W
Zhong Kui
MasoHuncho
Zhong Kui
0
2
1
0.25
W
2
1
2
3
W
Hun Batz
4
0
2
5
W
5
4
1
1.38
L
2
5
3
0.7
L
3
2
0
1.5
L
Chiron
ninja_FR23
Chiron
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,922
Damage
14,974
26,036
Taken
25,732
12,567
Mitigated
9,279
9,042
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AYZAC
Hades
0
0
0
0
0
0
0
0
0
0
0
L
3,755
223
0
3,469
7,072
4,308
0
2,704
4,368
0
29,412
W
990
336
0
361
3,519
858
319
0
3,519
0
18,305
W
Zhong Kui
MasoHuncho
Zhong Kui
3,094
523
0
3,343
6,787
5,387
0
0
6,014
28,808
0
W
2,139
67
0
716
3,438
2,466
0
0
3,438
16,823
0
W
Hun Batz
3,358
961
0
2,418
5,498
1,551
0
0
5,455
0
29,269
W
5,341
410
0
2,204
6,794
2,305
924
0
6,794
28,249
0
L
3,813
1,167
0
2,538
8,115
2,439
0
3,350
4,765
0
30,331
L
4,650
2,200
0
322
3,990
1,263
0
1,174
2,816
0
20,175
L
Chiron
ninja_FR23
Chiron
2,756
938
45
1,890
6,555
1,269
877
3,346
3,209
0
22,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
23,937
248
Minions Killed
212
0
Camps Cleared
0
837,187
Distance Traveled
645,683
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
1,821
182
0
0
0
0
0
L
Chaac
5,738
574
69
7
0
170,978
2
W
Izanami
5,004
500
46
5
0
136,239
3
W
Zhong Kui
5,489
549
61
6
0
159,110
0
W
Ares
5,538
554
25
3
0
178,956
0
W
Hun Batz
6,252
625
54
5
0
213,428
1
W
Anubis
6,104
610
62
6
0
149,454
0
L
Loki
5,667
567
58
6
0
180,327
0
L
Artemis
5,140
514
35
4
0
168,160
3
L
Chiron
5,571
557
50
5
0
126,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role