Player Matchup

Merlin
Merlin
NerfBiden
Merlin
Level 11
God Stats
1W - 1L
1,790 SR
Queue Stats
13W - 10L
1,629 Elo+
Party 2
Cerberus
Cerberus
kringler10
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 2
Charybdis
Charybdis
slyther100
Charybdis
Level 115
God Stats
19W - 16L
1,686 SR
Queue Stats
386W - 377L
1,632 Elo+
Solo
Team Averages
Level 43
1,659 SR
1,493 Elo+

VS

Team Averages
Level 40
1,513 SR
1,570 Elo+
Thoth
Thoth
K1ngBuu
Thoth
Level 88
God Stats
20W - 10L
1,656 SR
Queue Stats
562W - 516L
1,621 Elo+
Party 1
Sun Wukong
Sun Wukong
Tiusty
Sun Wukong
Level 4
God Stats
7W - 5L
1,513 SR
Queue Stats
167W - 149L
1,529 Elo+
Party 1
Thanatos
Thanatos
bookdog564
Thanatos
Level 27
God Stats
1W - 0L
1,370 SR
Queue Stats
7W - 2L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NerfBiden
Merlin
17
4 / 8 / 6
12,695
668
19,766
18,591
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
kringler10
Cerberus
13
0 / 6 / 6
10,694
563
3,479
15,869
14,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
slyther100
Charybdis
16
7 / 7 / 3
13,034
686
17,902
18,867
4,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
K1ngBuu
Thoth
18
11 / 3 / 7
14,438
760
18,770
12,685
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Tiusty
Sun Wukong
17
4 / 4 / 12
13,030
686
14,317
22,844
16,496
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
bookdog564
Thanatos
17
6 / 4 / 12
13,016
685
14,822
18,336
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
21
21
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thoth
K1ngBuu
Thoth
11
3
7
4.83
L
Merlin
NerfBiden
Merlin
4
8
6
0.88
W
Sun Wukong
Tiusty
Sun Wukong
4
4
12
2.5
W
Thanatos
bookdog564
Thanatos
6
4
12
3
L
Cerberus
kringler10
Cerberus
0
6
6
0.5
L
Charybdis
slyther100
Charybdis
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,147
Damage
47,909
53,327
Taken
53,865
24,243
Mitigated
28,405
9,338
Healing
25,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
K1ngBuu
Thoth
18,770
103
62
3,792
12,685
4,269
1,005
5,988
6,697
75,015
0
L
Merlin
NerfBiden
Merlin
19,766
771
211
2,589
18,591
5,093
0
8,326
10,205
59,982
0
W
Sun Wukong
Tiusty
Sun Wukong
14,317
2,562
0
7,841
22,844
16,496
643
9,513
13,331
0
43,288
W
Thanatos
bookdog564
Thanatos
14,822
4,161
0
13,816
18,336
7,640
688
8,359
9,977
0
40,764
L
Cerberus
kringler10
Cerberus
3,479
398
0
1,874
15,869
14,555
0
5,325
10,544
13,612
0
L
Charybdis
slyther100
Charybdis
17,902
10,157
0
4,664
18,867
4,595
0
5,663
13,204
0
44,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
40,484
193
Minions Killed
223
8
Camps Cleared
9
866,254
Distance Traveled
1,043,086
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,438
760
108
6
5
301,470
3
L
Merlin
12,695
668
110
6
1
308,077
1
W
Sun Wukong
13,030
686
62
3
0
361,502
2
W
Thanatos
13,016
685
53
3
4
380,114
2
L
Cerberus
10,694
563
15
1
1
254,061
2
L
Charybdis
13,034
686
68
4
6
304,116
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role