Player Matchup

Rama
Rama
 
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
BurntBrainz
Raijin
Level 49
God Stats
2W - 4L
1,464 SR
Queue Stats
31W - 44L
1,417 Elo+
Party 2
Anubis
Anubis
MRM33K
Anubis
Level 58
God Stats
29W - 35L
1,499 SR
Queue Stats
79W - 109L
1,428 Elo+
Party 2
Fenrir
Fenrir
brunomalheiros
Fenrir
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 42L
1,311 Elo+
Party 3
Ymir
Ymir
vlorraine94
Ymir
Level 38
God Stats
7W - 16L
1,375 SR
Queue Stats
8W - 18L
1,343 Elo+
Party 2
Team Averages
Level 60
1,468 SR
1,400 Elo+

VS

Team Averages
Level 74
1,471 SR
1,445 Elo+
Thoth
Thoth
DesirablePenguin
Thoth
Level 69
God Stats
15W - 29L
1,466 SR
Queue Stats
623W - 637L
1,558 Elo+
Solo
Danzaburou
Danzaburou
RomanSalvador
Danzaburou
Level 65
God Stats
32W - 45L
1,473 SR
Queue Stats
196W - 312L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Welshy12
Cthulhu
Level 89
God Stats
33W - 33L
1,501 SR
Queue Stats
440W - 549L
1,409 Elo+
Party 1
Fenrir
Fenrir
Zevrock
Fenrir
Level 46
God Stats
9W - 8L
1,393 SR
Queue Stats
142W - 215L
1,428 Elo+
Party 1
Artio
Artio
bastone
Artio
Level 100
God Stats
18W - 16L
1,523 SR
Queue Stats
354W - 464L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 5 / 4
5,957
426
5,963
10,618
2,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
6
1 / 7 / 2
5,432
388
2,124
5,811
1,339
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
MRM33K
Anubis
12
1 / 3 / 0
7,063
505
6,175
8,069
3,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 7 / 2
6,943
496
3,236
10,932
2,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 0
6,189
442
3,887
14,353
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 8
9,654
690
10,871
9,469
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RomanSalvador
Danzaburou
12
6 / 0 / 10
8,572
612
10,247
4,886
1,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Welshy12
Cthulhu
15
4 / 0 / 1
9,345
668
5,695
10,091
9,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Zevrock
Fenrir
12
5 / 2 / 9
8,309
594
5,846
7,540
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
bastone
Artio
12
2 / 1 / 13
7,108
508
3,710
10,577
8,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
5
Kills
28
28
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
4
0.4
L
Raijin
1
7
2
0.29
W
11
3
8
5
L
Anubis
MRM33K
Anubis
1
3
0
0.33
W
Danzaburou
RomanSalvador
Danzaburou
6
0
10
11
W
Cthulhu
Welshy12
Cthulhu
4
0
1
4.5
W
Fenrir
Zevrock
Fenrir
5
2
9
4.75
W
Artio
bastone
Artio
2
1
13
8.5
L
2
7
2
0.43
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,385
Damage
36,369
49,783
Taken
42,563
18,307
Mitigated
25,013
8,433
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,963
4,940
0
2,146
10,618
2,313
290
4,504
6,114
0
26,003
L
Raijin
2,124
281
0
260
5,811
1,339
340
3,630
2,181
15,208
0
W
10,871
826
0
1,065
9,469
3,583
4,173
1,941
7,528
60,095
0
L
Anubis
MRM33K
Anubis
6,175
654
0
2,471
8,069
3,766
58
4,157
3,912
46,903
0
W
Danzaburou
RomanSalvador
Danzaburou
10,247
5,730
0
1,840
4,886
1,627
5,203
729
4,157
0
45,966
W
Cthulhu
Welshy12
Cthulhu
5,695
139
953
3,180
10,091
9,128
0
5,148
4,943
55,396
0
W
Fenrir
Zevrock
Fenrir
5,846
1,002
0
3,189
7,540
2,573
1,464
2,050
5,490
0
37,455
W
Artio
bastone
Artio
3,710
606
965
3,063
10,577
8,102
908
2,318
8,259
15,773
0
L
3,236
720
0
1,924
10,932
2,445
0
3,435
7,497
0
22,983
L
3,887
902
0
1,632
14,353
8,444
24
4,550
9,803
23,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
42,988
232
Minions Killed
364
0
Camps Cleared
0
1,103,815
Distance Traveled
1,444,207
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,957
426
39
3
0
223,125
2
L
Raijin
5,432
388
20
1
0
146,586
0
W
Thoth
9,654
690
99
7
0
286,053
1
L
Anubis
7,063
505
95
7
0
218,622
2
W
Danzaburou
8,572
612
67
5
0
263,932
1
W
Cthulhu
9,345
668
111
8
0
281,481
3
W
Fenrir
8,309
594
71
5
0
324,834
5
W
Artio
7,108
508
16
1
0
287,907
3
L
Fenrir
6,943
496
44
3
0
279,108
0
L
Ymir
6,189
442
34
2
0
236,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role