Player Matchup

Sylvanus
Sylvanus
JustOwen22
Sylvanus
Level 86
God Stats
111W - 99L
1,537 SR
Queue Stats
532W - 601L
1,365 Elo+
Solo
Merlin
Merlin
SB ECH0
Merlin
Level 160
God Stats
8W - 6L
1,497 SR
Queue Stats
139W - 160L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
XxPRteddyxX
Nu Wa
Level 159
God Stats
30W - 28L
1,604 SR
Queue Stats
88W - 87L
1,572 Elo+
Party 3
Bacchus
Bacchus
iiMeatZ
Bacchus
Level 43
God Stats
9W - 2L
2,015 SR
Queue Stats
10W - 5L
1,801 Elo+
Party 3
Thanatos
Thanatos
onelifeilive
Thanatos
Level 62
God Stats
4W - 1L
1,521 SR
Queue Stats
6W - 3L
1,748 Elo+
Party 3
Team Averages
Level 102
1,635 SR
1,595 Elo+

VS

Team Averages
Level 88
1,698 SR
1,514 Elo+
Chernobog
Chernobog
MagikPhetus
Chernobog
Level 141
God Stats
0W - 1L
1,818 SR
Queue Stats
171W - 150L
1,557 Elo+
Party 1
Thanatos
Thanatos
MimirsSentinel
Thanatos
Level 86
God Stats
1W - 4L
1,519 SR
Queue Stats
66W - 70L
1,372 Elo+
Solo
Zeus
Zeus
Rattlechains
Zeus
Level 126
God Stats
16W - 10L
1,895 SR
Queue Stats
269W - 229L
1,572 Elo+
Party 2
Xing Tian
Xing Tian
Tommy No Socks
Xing Tian
Level 46
God Stats
50W - 35L
1,610 SR
Queue Stats
244W - 226L
1,555 Elo+
Party 2
Athena
Athena
WetPoeTato
Athena
Level 39
God Stats
2W - 2L
1,645 SR
Queue Stats
11W - 9L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JustOwen22
Sylvanus
16
2 / 5 / 7
11,056
481
7,736
17,107
16,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
SB ECH0
Merlin
19
4 / 2 / 8
12,446
541
13,343
13,296
5,344
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 3 / 11
13,566
590
22,871
15,632
6,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
iiMeatZ
Bacchus
17
2 / 2 / 12
11,251
489
9,390
15,980
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
onelifeilive
Thanatos
17
8 / 3 / 2
11,947
519
6,397
14,573
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MagikPhetus
Chernobog
18
5 / 4 / 3
11,657
507
11,179
18,537
7,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
15
2 / 7 / 4
10,069
438
6,123
16,761
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 6 / 1
12,026
523
21,953
16,279
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Tommy No Socks
Xing Tian
15
0 / 2 / 1
9,691
421
3,632
16,643
11,197
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
WetPoeTato
Athena
15
0 / 2 / 5
9,954
433
4,500
14,224
19,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
21
Kills
15
15
Deaths
21
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
JustOwen22
Sylvanus
2
5
7
1.1
L
Chernobog
MagikPhetus
Chernobog
5
4
3
1.63
L
Thanatos
2
7
4
0.57
L
8
6
1
1.42
W
Merlin
SB ECH0
Merlin
4
2
8
4
L
Xing Tian
Tommy No Socks
Xing Tian
0
2
1
0.25
L
Athena
WetPoeTato
Athena
0
2
5
1.25
W
5
3
11
3.5
W
Bacchus
iiMeatZ
Bacchus
2
2
12
4
W
Thanatos
onelifeilive
Thanatos
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,737
Damage
47,387
76,588
Taken
82,444
44,725
Mitigated
50,178
32,759
Healing
24,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
JustOwen22
Sylvanus
7,736
2,315
4,906
5,774
17,107
16,094
1,804
9,022
7,755
47,136
15,635
L
Chernobog
MagikPhetus
Chernobog
11,179
6,749
0
4,931
18,537
7,029
3,520
12,199
6,338
0
99,357
L
Thanatos
6,123
720
0
11,279
16,761
6,583
0
8,090
8,671
0
63,030
L
21,953
3,385
0
4,358
16,279
5,659
295
13,083
3,196
81,441
0
W
Merlin
SB ECH0
Merlin
13,343
1,477
0
3,249
13,296
5,344
1,092
2,951
10,293
93,652
0
L
Xing Tian
Tommy No Socks
Xing Tian
3,632
255
0
2,074
16,643
11,197
0
9,353
7,290
52,366
0
L
Athena
WetPoeTato
Athena
4,500
785
0
2,031
14,224
19,710
228
9,611
4,613
19,483
0
W
22,871
5,250
107
5,783
15,632
6,493
7,584
7,233
8,233
108,050
0
W
Bacchus
iiMeatZ
Bacchus
9,390
1,124
31
5,261
15,980
11,902
912
7,609
8,032
49,040
0
W
Thanatos
onelifeilive
Thanatos
6,397
1,279
0
7,648
14,573
4,892
878
2,253
12,190
0
54,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,266
Gold Earned
53,397
567
Minions Killed
515
0
Camps Cleared
0
2,054,458
Distance Traveled
2,041,194
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,056
481
98
4
0
377,493
4
L
Chernobog
11,657
507
167
7
0
422,417
8
L
Thanatos
10,069
438
89
4
0
425,188
5
L
Zeus
12,026
523
135
6
0
372,580
7
W
Merlin
12,446
541
149
6
0
431,875
6
L
Xing Tian
9,691
421
94
4
0
359,180
0
L
Athena
9,954
433
30
1
0
461,829
1
W
Nu Wa
13,566
590
175
8
0
331,425
2
W
Bacchus
11,251
489
58
3
0
446,993
3
W
Thanatos
11,947
519
87
4
0
466,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role