Player Matchup

Cthulhu
Cthulhu
AFK_Frozzy
Cthulhu
Level 68
God Stats
23W - 20L
1,443 SR
Queue Stats
265W - 360L
1,274 Elo+
Solo
Pele
Pele
DOPELGANGER_SAKE
Pele
Level 67
God Stats
4W - 4L
1,762 SR
Queue Stats
199W - 255L
1,342 Elo+
Solo
Charybdis
Charybdis
Koun_-A-_Som
Charybdis
Level 83
God Stats
5W - 4L
1,377 SR
Queue Stats
140W - 146L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
Ttv-_-not_good
Erlang Shen
Level 44
God Stats
4W - 3L
1,731 SR
Queue Stats
261W - 286L
1,466 Elo+
Solo
Kukulkan
Kukulkan
trent_thegreat
Kukulkan
Level 38
God Stats
11W - 8L
1,499 SR
Queue Stats
25W - 17L
1,430 Elo+
Solo
Team Averages
Level 60
1,562 SR
1,387 Elo+

VS

Team Averages
Level 65
1,465 SR
1,392 Elo+
Hel
Hel
FusionBeast5K
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,347 Elo+
Solo
Da Ji
Da Ji
KCAssassin
Da Ji
Level 86
God Stats
23W - 28L
1,401 SR
Queue Stats
77W - 105L
1,306 Elo+
Solo
Zeus
Zeus
Lord--Theo
Zeus
Level 99
God Stats
69W - 53L
1,578 SR
Queue Stats
239W - 236L
1,413 Elo+
Solo
Ares
Ares
piwi1255
Ares
Level 45
God Stats
28W - 30L
1,475 SR
Queue Stats
247W - 267L
1,498 Elo+
Solo
Chaac
Chaac
wakebake24_7_365
Chaac
Level 45
God Stats
40W - 47L
1,368 SR
Queue Stats
373W - 410L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFK_Frozzy
Cthulhu
8
2 / 0 / 5
5,253
525
4,068
4,368
2,278
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
5 / 1 / 3
6,402
640
5,348
6,400
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Koun_-A-_Som
Charybdis
9
5 / 2 / 3
5,896
590
3,589
6,429
2,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Ttv-_-not_good
Erlang Shen
11
0 / 2 / 2
6,464
646
6,346
6,904
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
4 / 0 / 0
7,241
724
4,632
4,346
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,797
480
862
6,821
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
2
0 / 1 / 0
3,647
365
787
807
249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 6 / 1
4,982
498
4,208
7,100
1,855
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
2 / 3 / 0
5,135
514
4,153
8,629
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 0
5,693
569
4,879
9,453
7,253
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
5
5
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AFK_Frozzy
Cthulhu
2
0
5
4.5
W
5
1
3
6.5
L
0
5
0
0
L
Da Ji
0
1
0
0
W
Charybdis
Koun_-A-_Som
Charybdis
5
2
3
3.25
L
1
6
1
0.25
W
Erlang Shen
Ttv-_-not_good
Erlang Shen
0
2
2
0.5
L
Ares
2
3
0
0.67
W
Kukulkan
4
0
0
4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
14,889
28,447
Taken
32,810
11,842
Mitigated
16,361
11,621
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AFK_Frozzy
Cthulhu
4,068
308
16
850
4,368
2,278
0
2,328
2,040
14,893
0
W
5,348
1,767
35
2,408
6,400
2,187
423
2,130
4,206
0
28,871
L
862
136
0
1,481
6,821
1,789
0
2,398
4,143
21,524
0
L
Da Ji
787
350
0
128
807
249
0
0
807
0
3,172
W
Charybdis
Koun_-A-_Som
Charybdis
3,589
2,779
0
2,131
6,429
2,018
21
4,464
1,965
0
20,064
L
4,208
651
107
1,604
7,100
1,855
0
3,565
3,488
19,725
0
W
Erlang Shen
Ttv-_-not_good
Erlang Shen
6,346
3,181
163
3,687
6,904
3,871
170
0
6,904
0
33,951
L
Ares
4,153
184
0
1,980
8,629
5,215
0
2,406
6,219
11,846
0
W
Kukulkan
4,632
513
0
2,331
4,346
1,488
632
209
4,109
49,931
0
L
4,879
1,274
0
2,514
9,453
7,253
0
0
9,453
0
26,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
24,254
287
Minions Killed
161
0
Camps Cleared
0
1,014,822
Distance Traveled
788,125
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,253
525
20
2
0
175,213
2
W
Pele
6,402
640
48
5
0
237,056
0
L
Hel
4,797
480
45
5
0
168,372
0
L
Da Ji
3,647
365
8
1
0
23,388
0
W
Charybdis
5,896
590
49
5
0
182,651
4
L
Zeus
4,982
498
40
4
0
173,875
4
W
Erlang Shen
6,464
646
68
7
0
221,434
2
L
Ares
5,135
514
17
2
0
215,694
3
W
Kukulkan
7,241
724
102
10
0
198,468
2
L
Chaac
5,693
569
51
5
0
206,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role