Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Heitorrola
Aphrodite
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 202L
1,384 Elo+
Party 4
Amaterasu
Amaterasu
PoofEnojado
Amaterasu
Level 47
God Stats
5W - 0L
1,701 SR
Queue Stats
37W - 53L
1,332 Elo+
Party 2
Tsukuyomi
Tsukuyomi
allanon91
Tsukuyomi
Level 33
God Stats
21W - 23L
1,468 SR
Queue Stats
195W - 260L
1,274 Elo+
Solo
Ymir
Ymir
scolt2002
Ymir
Level 40
God Stats
6W - 14L
1,262 SR
Queue Stats
123W - 154L
1,341 Elo+
Party 4
Team Averages
Level 50
1,486 SR
1,366 Elo+

VS

Team Averages
Level 47
1,467 SR
1,429 Elo+
Serqet
Serqet
 
Serqet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
No0bsRus4
Ah Puch
Level 41
God Stats
12W - 12L
1,542 SR
Queue Stats
113W - 111L
1,399 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SaiyanBroly6920
Tsukuyomi
Level 66
God Stats
0W - 1L
1,408 SR
Queue Stats
50W - 72L
1,258 Elo+
Party 1
Terra
Terra
audxox
Terra
Level 77
God Stats
20W - 30L
1,384 SR
Queue Stats
204W - 237L
1,365 Elo+
Party 3
Danzaburou
Danzaburou
sukuna98
Danzaburou
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
10 / 1 / 5
11,285
594
20,107
13,298
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Heitorrola
Aphrodite
16
2 / 3 / 8
9,806
516
8,869
15,632
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
PoofEnojado
Amaterasu
16
5 / 0 / 6
10,208
537
5,753
11,949
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
allanon91
Tsukuyomi
17
5 / 1 / 10
10,228
538
6,656
10,980
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
15
5 / 0 / 9
10,245
539
7,123
12,399
14,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
0 / 3 / 0
8,011
422
3,430
8,929
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
No0bsRus4
Ah Puch
14
3 / 6 / 1
9,340
492
18,833
15,190
6,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
SaiyanBroly6920
Tsukuyomi
15
2 / 6 / 0
8,762
461
9,093
14,788
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
audxox
Terra
12
0 / 8 / 2
7,586
399
5,245
22,705
14,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
sukuna98
Danzaburou
11
0 / 4 / 0
7,012
369
1,986
5,991
1,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
27
Kills
5
5
Deaths
27
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
5
12.5
L
Serqet
 
Serqet
0
3
0
0
W
Aphrodite
Heitorrola
Aphrodite
2
3
8
2
L
Ah Puch
No0bsRus4
Ah Puch
3
6
1
0.58
W
Amaterasu
PoofEnojado
Amaterasu
5
0
6
8
L
Tsukuyomi
SaiyanBroly6920
Tsukuyomi
2
6
0
0.33
W
Tsukuyomi
allanon91
Tsukuyomi
5
1
10
10
L
Terra
audxox
Terra
0
8
2
0.13
W
Ymir
5
0
9
9.5
L
Danzaburou
sukuna98
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,508
Damage
38,587
64,258
Taken
67,603
38,697
Mitigated
32,887
33,506
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,107
9,075
0
6,246
13,298
5,450
4,866
5,264
7,740
0
91,711
L
Serqet
 
Serqet
3,430
561
0
1,482
8,929
4,705
642
1,180
7,701
11
34,542
W
Aphrodite
Heitorrola
Aphrodite
8,869
1,321
3,611
9,257
15,632
6,398
664
11,620
4,012
55,011
0
L
Ah Puch
No0bsRus4
Ah Puch
18,833
1,168
0
4,566
15,190
6,053
96
4,410
10,534
59,794
0
W
Amaterasu
PoofEnojado
Amaterasu
5,753
2,260
0
5,650
11,949
8,673
607
2,592
9,089
726
50,441
L
Tsukuyomi
SaiyanBroly6920
Tsukuyomi
9,093
3,079
0
2,123
14,788
6,096
0
3,312
11,448
0
68,699
W
Tsukuyomi
allanon91
Tsukuyomi
6,656
2,458
0
5,916
10,980
3,776
0
2,123
8,857
0
62,071
L
Terra
audxox
Terra
5,245
871
1,607
5,022
22,705
14,447
507
4,526
18,038
23,233
0
W
Ymir
7,123
1,174
287
2,539
12,399
14,400
209
2,485
9,490
40,410
0
L
Danzaburou
sukuna98
Danzaburou
1,986
797
0
405
5,991
1,586
227
2,290
3,701
0
28,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,772
Gold Earned
40,711
532
Minions Killed
349
0
Camps Cleared
0
1,759,902
Distance Traveled
1,589,656
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,285
594
152
8
0
300,444
6
L
Serqet
8,011
422
75
4
0
372,304
5
W
Aphrodite
9,806
516
121
6
0
308,606
0
L
Ah Puch
9,340
492
91
5
0
310,639
2
W
Amaterasu
10,208
537
89
5
0
401,585
4
L
Tsukuyomi
8,762
461
102
5
0
350,836
2
W
Tsukuyomi
10,228
538
102
5
0
406,081
3
L
Terra
7,586
399
30
2
0
318,669
2
W
Ymir
10,245
539
68
4
0
343,186
5
L
Danzaburou
7,012
369
51
3
0
237,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role