Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bigg_Oggy
Gilgamesh
Level 89
God Stats
2W - 5L
1,553 SR
Queue Stats
56W - 63L
1,334 Elo+
Party 3
Skadi
Skadi
K1LLAAA
Skadi
Level 87
God Stats
1W - 3L
1,594 SR
Queue Stats
24W - 39L
1,216 Elo+
Solo
Ra
Ra
Razgriz222
Ra
Level 104
God Stats
1W - 1L
1,467 SR
Queue Stats
68W - 79L
1,328 Elo+
Party 3
Team Averages
Level 100
1,523 SR
1,376 Elo+

VS

Team Averages
Level 83
1,547 SR
1,357 Elo+
Morgan Le Fay
Morgan Le Fay
Bakunawa1775
Morgan Le Fay
Level 122
God Stats
3W - 3L
1,695 SR
Queue Stats
107W - 114L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
Deutschland-AMG
Kukulkan
Level 65
God Stats
47W - 58L
1,416 SR
Queue Stats
47W - 60L
1,371 Elo+
Party 1
Medusa
Medusa
GeorgeMoulax
Medusa
Level 83
God Stats
7W - 9L
1,423 SR
Queue Stats
37W - 40L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
S0mE_T1Ng-W0ng_
Danzaburou
Level 106
God Stats
4W - 4L
1,593 SR
Queue Stats
43W - 51L
1,352 Elo+
Party 2
Bellona
Bellona
yoyoth3king
Bellona
Level 37
God Stats
1W - 1L
1,605 SR
Queue Stats
8W - 10L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 1 / 11
10,454
804
5,654
13,768
17,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
 
Tsukuyomi
15
3 / 3 / 6
10,215
786
7,546
8,230
3,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Bigg_Oggy
Gilgamesh
17
8 / 3 / 4
11,764
905
10,378
10,888
5,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Skadi
K1LLAAA
Skadi
16
1 / 3 / 3
9,317
717
9,001
11,980
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 7
10,177
783
7,515
11,119
6,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bakunawa1775
Morgan Le Fay
15
4 / 5 / 4
9,053
696
11,429
11,032
4,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
16
4 / 2 / 2
9,178
706
9,465
5,724
2,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
14
2 / 3 / 3
7,984
614
9,402
9,882
3,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
S0mE_T1Ng-W0ng_
Danzaburou
14
1 / 5 / 5
8,600
662
7,110
10,350
4,274
Bellona
yoyoth3king
Bellona
14
0 / 2 / 4
7,554
581
4,086
10,660
12,558
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
17
Kills
11
12
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
11
7.5
W
Tsukuyomi
 
Tsukuyomi
3
3
6
2
L
Morgan Le Fay
Bakunawa1775
Morgan Le Fay
4
5
4
1.2
W
Gilgamesh
Bigg_Oggy
Gilgamesh
8
3
4
3.33
L
Kukulkan
4
2
2
2.5
L
Medusa
2
3
3
1.17
W
Skadi
K1LLAAA
Skadi
1
3
3
0.83
W
3
2
7
3.25
L
Danzaburou
S0mE_T1Ng-W0ng_
Danzaburou
1
5
5
0.7
L
Bellona
yoyoth3king
Bellona
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,094
Damage
41,492
55,985
Taken
47,648
37,466
Mitigated
27,338
21,432
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,654
806
3,075
5,614
13,768
17,270
760
5,311
8,457
14,855
0
W
Tsukuyomi
 
Tsukuyomi
7,546
1,766
0
248
8,230
3,037
1,695
3,165
5,065
0
26,466
L
Morgan Le Fay
Bakunawa1775
Morgan Le Fay
11,429
1,487
177
1,600
11,032
4,698
49
3,923
7,109
27,776
0
W
Gilgamesh
Bigg_Oggy
Gilgamesh
10,378
3,848
1,381
1,120
10,888
5,608
1,454
2,881
8,007
0
24,666
L
Kukulkan
9,465
287
439
827
5,724
2,106
0
1,038
4,686
34,683
0
L
Medusa
9,402
4,609
0
1,682
9,882
3,702
0
2,375
7,507
0
23,650
W
Skadi
K1LLAAA
Skadi
9,001
3,783
671
3,141
11,980
4,885
2,223
6,105
5,875
0
44,762
W
7,515
959
1,885
4,297
11,119
6,666
570
4,086
7,033
35,963
0
L
Danzaburou
S0mE_T1Ng-W0ng_
Danzaburou
7,110
2,840
0
1,547
10,350
4,274
0
2,482
7,868
0
29,427
L
Bellona
yoyoth3king
Bellona
4,086
584
0
60
10,660
12,558
0
3,667
6,993
0
16,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,927
Gold Earned
42,369
253
Minions Killed
240
11
Camps Cleared
6
1,119,736
Distance Traveled
1,100,460
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,454
804
27
2
2
229,019
2
W
Tsukuyomi
10,215
786
36
3
1
238,622
5
L
Morgan Le Fay
9,053
696
45
3
1
223,236
6
W
Gilgamesh
11,764
905
33
3
1
246,537
0
L
Kukulkan
9,178
706
74
6
2
237,294
5
L
Medusa
7,984
614
38
3
1
200,143
1
W
Skadi
9,317
717
91
7
4
215,707
1
W
Ra
10,177
783
66
5
3
189,851
0
L
Danzaburou
8,600
662
56
4
1
198,611
1
L
Bellona
7,554
581
27
2
1
241,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role