Player Matchup

Thoth
Thoth
DaniiGutii
Thoth
Level 21
God Stats
14W - 9L
1,748 SR
Queue Stats
39W - 30L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Or1onxxx
Zhong Kui
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,491 Elo+
Solo
Anhur
Anhur
RJJJijynn
Anhur
Level 29
God Stats
1W - 2L
1,146 SR
Queue Stats
151W - 149L
1,611 Elo+
Party 2
Mercury
Mercury
heayena
Mercury
Level 22
God Stats
4W - 2L
1,283 SR
Queue Stats
114W - 72L
1,653 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jeramo26
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,518 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,556 Elo+

VS

Team Averages
Level 18
1,395 SR
1,412 Elo+
Bellona
Bellona
Sarducar47
Bellona
Level 18
God Stats
7W - 4L
1,696 SR
Queue Stats
30W - 14L
1,667 Elo+
Solo
Xbalanque
Xbalanque
YatirAsh
Xbalanque
Level 17
God Stats
6W - 13L
1,301 SR
Queue Stats
63W - 100L
1,383 Elo+
Party 1
Loki
Loki
ZzSparkszZ
Loki
Level 23
God Stats
26W - 39L
1,388 SR
Queue Stats
45W - 90L
1,408 Elo+
Party 1
Janus
Janus
adirb7132
Janus
Level 27
God Stats
0W - 2L
1,091 SR
Queue Stats
33W - 24L
1,532 Elo+
Party 1
Ymir
Ymir
pompik230
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
3 / 1 / 4
6,959
633
4,712
4,157
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Or1onxxx
Zhong Kui
11
1 / 2 / 2
6,554
596
3,395
7,256
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
RJJJijynn
Anhur
12
8 / 2 / 5
7,168
652
8,747
6,775
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
heayena
Mercury
14
17 / 1 / 0
8,827
802
11,493
7,411
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
jeramo26
Kumbhakarna
8
1 / 4 / 8
5,751
523
3,958
9,543
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sarducar47
Bellona
9
3 / 4 / 1
5,942
540
7,644
11,148
8,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
YatirAsh
Xbalanque
9
4 / 5 / 3
6,076
552
6,140
8,396
1,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 6 / 2
5,238
476
2,535
8,278
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
adirb7132
Janus
9
1 / 7 / 2
5,497
500
2,153
6,672
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
8
1 / 8 / 2
5,543
504
3,036
9,446
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
30
Kills
10
10
Deaths
30
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
1
4
5
W
Zhong Kui
Or1onxxx
Zhong Kui
1
2
2
1
W
Anhur
RJJJijynn
Anhur
8
2
5
5.25
L
Bellona
Sarducar47
Bellona
3
4
1
0.88
L
Xbalanque
YatirAsh
Xbalanque
4
5
3
1.1
L
1
6
2
0.33
L
Janus
adirb7132
Janus
1
7
2
0.29
W
Mercury
heayena
Mercury
17
1
0
17
W
Kumbhakarna
jeramo26
Kumbhakarna
1
4
8
1.25
L
Ymir
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,305
Damage
21,508
35,142
Taken
43,940
14,105
Mitigated
18,911
11,635
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
4,712
269
0
500
4,157
1,182
1,179
977
3,094
39,740
0
W
Zhong Kui
Or1onxxx
Zhong Kui
3,395
604
0
3,546
7,256
4,336
794
0
7,256
34,633
0
W
Anhur
RJJJijynn
Anhur
8,747
5,149
0
2,222
6,775
2,076
983
617
6,158
0
40,039
L
Bellona
Sarducar47
Bellona
7,644
2,753
0
2,844
11,148
8,268
0
4,183
6,687
0
28,742
L
Xbalanque
YatirAsh
Xbalanque
6,140
4,075
0
927
8,396
1,982
0
2,148
6,214
0
19,676
L
2,535
511
0
1,116
8,278
2,220
0
1,334
6,882
0
22,212
L
Janus
adirb7132
Janus
2,153
236
0
0
6,672
1,648
0
1,838
4,752
19,516
0
W
Mercury
heayena
Mercury
11,493
6,942
0
3,123
7,411
2,511
0
421
6,942
0
49,101
W
Kumbhakarna
jeramo26
Kumbhakarna
3,958
1,163
0
2,244
9,543
4,000
347
2,938
6,503
8,693
0
L
Ymir
3,036
1,209
0
270
9,446
4,793
0
2,043
7,340
7,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
28,296
353
Minions Killed
167
0
Camps Cleared
0
1,029,028
Distance Traveled
971,147
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,959
633
89
8
0
197,985
4
W
Zhong Kui
6,554
596
81
7
0
190,080
0
W
Anhur
7,168
652
80
7
0
173,783
1
L
Bellona
5,942
540
49
4
0
203,975
4
L
Xbalanque
6,076
552
28
3
0
198,425
3
L
Loki
5,238
476
47
4
0
212,246
0
L
Janus
5,497
500
36
3
0
189,458
2
W
Mercury
8,827
802
94
9
0
277,502
0
W
Kumbhakarna
5,751
523
9
1
0
189,678
1
L
Ymir
5,543
504
7
1
0
167,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role